Player Matchup

Tiamat
Tiamat
Dragons91
Tiamat
Level 48
God Stats
16W - 8L
1,472 SR
Queue Stats
42W - 45L
1,405 Elo+
Party 2
Charybdis
Charybdis
MemeTeamS1x
Charybdis
Level 64
God Stats
1W - 4L
1,274 SR
Queue Stats
45W - 62L
1,416 Elo+
Party 2
Artio
Artio
WonkierFir55981
Artio
Level 105
God Stats
2W - 2L
1,732 SR
Queue Stats
33W - 23L
1,519 Elo+
Party 2
Team Averages
Level 72
1,493 SR
1,447 Elo+

VS

Team Averages
Level 79
1,397 SR
1,452 Elo+
Cthulhu
Cthulhu
HFM_DeathWarrior
Cthulhu
Level 153
God Stats
1W - 3L
1,232 SR
Queue Stats
102W - 100L
1,558 Elo+
Party 1
Bakasura
Bakasura
discountdeku-
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,386 Elo+
Party 1
Neith
Neith
nmono2k
Neith
Level 67
God Stats
84W - 99L
1,460 SR
Queue Stats
237W - 312L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dragons91
Tiamat
14
6 / 3 / 6
10,587
706
17,198
12,046
9,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
MemeTeamS1x
Charybdis
13
5 / 2 / 3
10,193
680
11,655
11,204
3,827
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 9
10,637
709
5,965
16,301
16,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
9,238
616
11,930
19,547
17,768
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
discountdeku-
Bakasura
11
2 / 8 / 0
9,157
610
3,561
13,095
4,563
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
nmono2k
Neith
14
2 / 3 / 2
9,821
655
14,413
11,389
4,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
5
5
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Dragons91
Tiamat
6
3
6
3
L
1
2
3
1.25
W
Charybdis
MemeTeamS1x
Charybdis
5
2
3
3.25
W
2
0
9
6.5
L
Bakasura
discountdeku-
Bakasura
2
8
0
0.25
L
Neith
nmono2k
Neith
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,818
Damage
29,904
39,551
Taken
44,031
29,465
Mitigated
26,565
11,024
Healing
8,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Dragons91
Tiamat
17,198
2,339
183
2,460
12,046
9,364
869
3,720
8,326
34,921
0
L
11,930
794
298
2,081
19,547
17,768
0
9,558
9,512
30,625
0
W
Charybdis
MemeTeamS1x
Charybdis
11,655
7,490
0
2,095
11,204
3,827
1,425
4,652
6,323
0
33,050
W
5,965
752
1,040
5,246
16,301
16,274
557
4,118
11,558
21,308
0
L
Bakasura
discountdeku-
Bakasura
3,561
2,215
0
1,104
13,095
4,563
53
6,364
6,329
0
9,233
L
Neith
nmono2k
Neith
14,413
7,838
108
5,142
11,389
4,234
659
6,715
4,296
0
46,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,417
Gold Earned
28,216
143
Minions Killed
151
5
Camps Cleared
5
791,960
Distance Traveled
791,300
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,587
706
56
4
4
258,654
3
L
Cthulhu
9,238
616
53
4
2
270,071
0
W
Charybdis
10,193
680
54
4
1
250,632
1
W
Artio
10,637
709
33
2
0
282,674
3
L
Bakasura
9,157
610
22
1
2
273,663
0
L
Neith
9,821
655
76
5
1
247,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role