Player Matchup

Sol
Sol
Baukusz
Sol
Level 56
God Stats
5W - 17L
1,224 SR
Queue Stats
17W - 55L
1,207 Elo+
Solo
Cthulhu
Cthulhu
Maggsimus IV
Cthulhu
Level 113
God Stats
5W - 4L
1,428 SR
Queue Stats
209W - 242L
1,377 Elo+
Party 1
Charybdis
Charybdis
Schweins7eiger
Charybdis
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
270W - 271L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
Sevarty
Gilgamesh
Level 67
God Stats
6W - 10L
1,301 SR
Queue Stats
395W - 438L
1,381 Elo+
Solo
Osiris
Osiris
TheMoonFairy
Osiris
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
472W - 597L
1,406 Elo+
Solo
Team Averages
Level 95
1,391 SR
1,355 Elo+

VS

Team Averages
Level 64
1,504 SR
1,372 Elo+
Ao Kuang
Ao Kuang
Alisyja
Ao Kuang
Level 55
God Stats
32W - 25L
1,334 SR
Queue Stats
343W - 375L
1,365 Elo+
Party 3
Charybdis
Charybdis
CASSULAANE
Charybdis
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 168L
1,409 Elo+
Party 2
Amaterasu
Amaterasu
G3arZoul
Amaterasu
Level 103
God Stats
6W - 1L
1,626 SR
Queue Stats
375W - 410L
1,364 Elo+
Party 3
Baron Samedi
Baron Samedi
MikoDaBoy
Baron Samedi
Level 28
God Stats
28W - 16L
1,580 SR
Queue Stats
80W - 75L
1,378 Elo+
Party 2
Freya
Freya
l-l_HiTan_l-l
Freya
Level 65
God Stats
12W - 12L
1,479 SR
Queue Stats
240W - 296L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
1 / 8 / 0
7,450
392
4,945
13,865
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Maggsimus IV
Cthulhu
13
1 / 4 / 2
8,339
439
6,952
16,402
15,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Schweins7eiger
Charybdis
16
4 / 3 / 1
9,843
518
7,729
10,576
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Sevarty
Gilgamesh
15
3 / 7 / 4
9,287
489
9,244
17,337
8,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
14
1 / 4 / 1
8,465
446
5,106
13,485
7,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alisyja
Ao Kuang
17
4 / 2 / 3
10,094
531
5,870
11,642
4,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
CASSULAANE
Charybdis
17
7 / 4 / 6
10,458
550
15,333
11,966
4,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
G3arZoul
Amaterasu
16
2 / 1 / 5
9,666
509
6,473
10,412
8,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
MikoDaBoy
Baron Samedi
14
2 / 0 / 11
9,136
481
7,135
11,497
11,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
10 / 3 / 4
11,572
609
13,614
10,376
5,710
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
10
Kills
25
26
Deaths
10
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Alisyja
Ao Kuang
4
2
3
2.75
L
Sol
1
8
0
0.13
W
Charybdis
CASSULAANE
Charybdis
7
4
6
2.5
W
Amaterasu
G3arZoul
Amaterasu
2
1
5
4.5
L
Cthulhu
Maggsimus IV
Cthulhu
1
4
2
0.5
W
Baron Samedi
MikoDaBoy
Baron Samedi
2
0
11
7.5
L
Charybdis
Schweins7eiger
Charybdis
4
3
1
1.5
L
Gilgamesh
Sevarty
Gilgamesh
3
7
4
0.71
L
Osiris
1
4
1
0.38
W
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,976
Damage
48,425
71,665
Taken
55,893
39,518
Mitigated
33,987
15,070
Healing
21,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Alisyja
Ao Kuang
5,870
1,703
150
5,779
11,642
4,284
1,496
588
11,054
73,812
0
L
Sol
4,945
1,805
0
3,399
13,865
3,979
0
5,082
8,783
44,661
0
W
Charybdis
CASSULAANE
Charybdis
15,333
10,105
0
3,455
11,966
4,472
0
5,885
6,081
0
76,875
W
Amaterasu
G3arZoul
Amaterasu
6,473
2,614
61
3,575
10,412
8,135
0
0
10,412
0
41,269
L
Cthulhu
Maggsimus IV
Cthulhu
6,952
343
100
3,191
16,402
15,011
0
4,464
11,938
32,143
0
W
Baron Samedi
MikoDaBoy
Baron Samedi
7,135
598
589
3,132
11,497
11,386
160
5,129
6,368
29,513
0
L
Charybdis
Schweins7eiger
Charybdis
7,729
4,176
0
1,142
10,576
4,321
0
5,169
5,407
0
71,585
L
Gilgamesh
Sevarty
Gilgamesh
9,244
2,625
0
3,411
17,337
8,595
0
7,135
9,975
0
71,534
L
Osiris
5,106
1,431
0
3,827
13,485
7,612
0
4,836
8,175
0
38,310
W
13,614
4,419
0
4,639
10,376
5,710
1,866
357
10,019
77,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,384
Gold Earned
50,926
439
Minions Killed
505
0
Camps Cleared
0
1,660,469
Distance Traveled
1,767,086
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,094
531
110
6
0
382,763
5
L
Sol
7,450
392
90
5
0
292,212
4
W
Charybdis
10,458
550
128
7
0
334,161
3
W
Amaterasu
9,666
509
90
5
0
370,980
6
L
Cthulhu
8,339
439
40
2
0
318,433
2
W
Baron Samedi
9,136
481
46
2
0
324,681
4
L
Charybdis
9,843
518
128
7
0
366,982
0
L
Gilgamesh
9,287
489
105
6
0
346,325
0
L
Osiris
8,465
446
76
4
0
336,517
7
W
Freya
11,572
609
131
7
0
354,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role