Player Matchup

Anubis
Anubis
Birdynam
Anubis
Level 65
God Stats
34W - 23L
1,611 SR
Queue Stats
117W - 111L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
Czar000
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Fulcrum123
Nemesis
Level 5
God Stats
2W - 1L
1,510 SR
Queue Stats
5W - 1L
1,470 Elo+
Party 1
Neith
Neith
USBB
Neith
Level 2
God Stats
9W - 9L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1
Geb
Geb
darthanton99
Geb
Level 87
God Stats
27W - 10L
1,735 SR
Queue Stats
301W - 287L
1,467 Elo+
Party 1
Team Averages
Level 32
1,571 SR
1,479 Elo+

VS

Team Averages
Level 14
1,409 SR
1,384 Elo+
Sobek
Sobek
MitKisaUndTuta
Sobek
Level 19
God Stats
6W - 6L
1,369 SR
Queue Stats
95W - 105L
1,291 Elo+
Party 2
Fenrir
Fenrir
Yilipeper
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
fize116
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
srIpex
Anubis
Level 28
God Stats
14W - 16L
1,425 SR
Queue Stats
48W - 46L
1,368 Elo+
Solo
Izanami
Izanami
vRanqe
Izanami
Level 18
God Stats
25W - 18L
1,250 SR
Queue Stats
64W - 57L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Birdynam
Anubis
15
8 / 1 / 2
9,095
535
11,794
6,872
3,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Czar000
Kukulkan
14
7 / 1 / 5
9,074
534
13,459
6,507
2,280
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Fulcrum123
Nemesis
17
6 / 2 / 4
10,310
606
7,732
12,281
5,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
USBB
Neith
12
0 / 5 / 0
7,109
418
2,116
6,216
1,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 7
7,379
434
4,372
15,684
7,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 8
7,658
450
4,590
13,020
10,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Yilipeper
Fenrir
11
1 / 6 / 0
7,076
416
1,852
11,267
3,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
fize116
Sun Wukong
10
1 / 9 / 0
6,911
407
3,884
13,332
8,931
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
srIpex
Anubis
13
1 / 3 / 2
7,723
454
10,038
9,001
3,445
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
vRanqe
Izanami
10
6 / 4 / 3
7,329
431
10,237
8,998
2,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
22
Kills
12
12
Deaths
23
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
Birdynam
Anubis
8
1
2
9
W
Kukulkan
Czar000
Kukulkan
7
1
5
9.5
W
Nemesis
Fulcrum123
Nemesis
6
2
4
4
L
3
1
8
7
W
Neith
USBB
Neith
0
5
0
0
L
Fenrir
Yilipeper
Fenrir
1
6
0
0.17
W
1
3
7
1.5
L
Sun Wukong
fize116
Sun Wukong
1
9
0
0.11
L
Anubis
srIpex
Anubis
1
3
2
0.67
L
Izanami
vRanqe
Izanami
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,473
Damage
30,601
47,560
Taken
55,618
20,208
Mitigated
28,831
13,813
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Birdynam
Anubis
11,794
464
0
3,456
6,872
3,280
222
3,392
3,480
57,152
0
W
Kukulkan
Czar000
Kukulkan
13,459
1,946
0
620
6,507
2,280
1,580
1,086
5,421
49,248
0
W
Nemesis
Fulcrum123
Nemesis
7,732
3,713
0
3,983
12,281
5,504
0
3,582
8,699
0
92,093
L
4,590
421
0
2,174
13,020
10,189
183
6,729
6,291
12,592
0
W
Neith
USBB
Neith
2,116
1,307
0
1,408
6,216
1,675
287
677
5,510
0
28,381
L
Fenrir
Yilipeper
Fenrir
1,852
300
0
546
11,267
3,444
228
4,018
7,249
0
31,851
W
4,372
249
419
3,927
15,684
7,469
0
5,626
9,822
16,875
0
L
Sun Wukong
fize116
Sun Wukong
3,884
1,215
0
2,568
13,332
8,931
547
6,939
6,393
0
24,516
L
Anubis
srIpex
Anubis
10,038
94
0
2,640
9,001
3,445
325
7,874
1,127
44,653
0
L
Izanami
vRanqe
Izanami
10,237
6,224
0
1,017
8,998
2,822
978
4,065
4,933
0
40,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,967
Gold Earned
36,697
401
Minions Killed
234
0
Camps Cleared
0
1,555,661
Distance Traveled
1,412,699
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,095
535
104
6
0
297,876
5
W
Kukulkan
9,074
534
102
6
0
291,322
0
W
Nemesis
10,310
606
133
8
0
355,213
3
L
Sobek
7,658
450
11
1
0
347,563
2
W
Neith
7,109
418
49
3
0
279,273
0
L
Fenrir
7,076
416
49
3
0
229,337
1
W
Geb
7,379
434
13
1
0
331,977
13
L
Sun Wukong
6,911
407
36
2
0
246,010
5
L
Anubis
7,723
454
70
4
0
281,197
3
L
Izanami
7,329
431
68
4
0
308,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role