Player Matchup

Neith
Neith
Son Yakub
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,132 Elo+
Party 1
Cthulhu
Cthulhu
YouCantGunkMe
Cthulhu
Level 87
God Stats
7W - 7L
1,658 SR
Queue Stats
281W - 293L
1,546 Elo+
Party 1
Anubis
Anubis
xXIII15IIIXx
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,284 Elo+
Solo
Team Averages
Level 34
1,553 SR
1,321 Elo+

VS

Team Averages
Level 38
1,483 SR
1,389 Elo+
Baron Samedi
Baron Samedi
BlackListed-59
Baron Samedi
Level 26
God Stats
51W - 66L
1,496 SR
Queue Stats
93W - 131L
1,328 Elo+
Solo
Bacchus
Bacchus
Raccoon_Psycho46
Bacchus
Level 27
God Stats
12W - 14L
1,453 SR
Queue Stats
70W - 99L
1,412 Elo+
Solo
Charybdis
Charybdis
SHANK68292
Charybdis
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 76L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Son Yakub
Neith
12
1 / 8 / 5
9,077
605
4,659
9,881
3,383
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
14
10 / 5 / 2
10,936
729
14,647
23,495
25,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
11
0 / 11 / 4
8,370
558
1,262
10,874
4,379

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackListed-59
Baron Samedi
14
5 / 5 / 13
11,215
748
9,823
10,361
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
11 / 0 / 9
12,384
826
11,755
12,377
15,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
SHANK68292
Charybdis
13
8 / 7 / 9
11,710
781
13,263
11,782
3,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
11
Kills
24
24
Deaths
12
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlackListed-59
Baron Samedi
5
5
13
2.3
W
11
0
9
15.5
W
Charybdis
SHANK68292
Charybdis
8
7
9
1.79
L
Neith
Son Yakub
Neith
1
8
5
0.44
L
Cthulhu
10
5
2
2.2
L
Anubis
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,568
Damage
34,841
44,250
Taken
34,520
33,619
Mitigated
24,123
8,454
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlackListed-59
Baron Samedi
9,823
1,105
1,231
1,502
10,361
4,462
241
4,826
5,109
34,971
0
W
11,755
1,045
0
5,303
12,377
15,714
94
4,819
6,904
40,534
0
W
Charybdis
SHANK68292
Charybdis
13,263
7,488
13
962
11,782
3,947
1,628
5,680
5,556
0
38,283
L
Neith
Son Yakub
Neith
4,659
3,228
0
1,045
9,881
3,383
0
6,796
3,085
0
10,953
L
Cthulhu
14,647
1,038
0
6,790
23,495
25,857
0
10,230
13,265
36,975
0
L
Anubis
1,262
391
0
619
10,874
4,379
0
5,137
5,737
11,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,383
Gold Earned
35,309
75
Minions Killed
155
2
Camps Cleared
8
569,273
Distance Traveled
756,453
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,215
748
50
3
3
241,152
0
W
Bacchus
12,384
826
64
4
3
288,654
4
W
Charybdis
11,710
781
41
3
2
226,647
1
L
Neith
9,077
605
18
1
0
159,105
0
L
Cthulhu
10,936
729
48
3
2
256,670
1
L
Anubis
8,370
558
9
1
0
153,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role