Player Matchup

Sol
Sol
Gold II
Slayzal
Sol
Gold II
Level 118
God Stats
8W - 5L
1,526 SR
Queue Stats
273W - 283L
1,399 MMR
Solo
Cthulhu
Cthulhu
Gold III
javi_halconr
Cthulhu
Gold III
Level 134
God Stats
9W - 13L
1,444 SR
Queue Stats
347W - 437L
1,181 MMR
Solo
Danzaburou
Danzaburou
Silver III
rouless10
Danzaburou
Silver III
Level 66
God Stats
9W - 22L
1,456 SR
Queue Stats
24W - 43L
1,127 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,475 SR
1,236 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,491 SR
1,235 MMR
Xing Tian
Xing Tian
Gold I
diezirul
Xing Tian
Gold I
Level 112
God Stats
93W - 109L
1,471 SR
Queue Stats
356W - 526L
806 MMR
Solo
Pele
Pele
Bronze III
lNot_IvaNl
Pele
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
negritok11
Kukulkan
Bronze III
Level 89
God Stats
0W - 4L
1,503 SR
Queue Stats
0W - 6L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
6 / 4 / 7
8,730
794
15,359
9,021
3,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
javi_halconr
Cthulhu
14
6 / 0 / 10
9,570
870
7,194
10,980
11,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
rouless10
Danzaburou
11
4 / 0 / 8
8,330
757
8,377
8,302
2,930
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
GilgameshTiamatAthenaSetMorgan Le Fay

VS

Bans
HeimdallrAresUllrChaacKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
diezirul
Xing Tian
10
0 / 6 / 4
7,355
669
4,679
16,947
12,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 4 / 0
7,326
666
6,336
10,301
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
negritok11
Kukulkan
10
1 / 6 / 2
7,124
648
7,109
8,618
2,947
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
4
4
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
6
4
7
2.38
L
Xing Tian
diezirul
Xing Tian
0
6
4
0.33
W
Cthulhu
javi_halconr
Cthulhu
6
0
10
11
L
3
4
0
0.75
L
Kukulkan
negritok11
Kukulkan
1
6
2
0.33
W
Danzaburou
rouless10
Danzaburou
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,930
Damage
18,124
28,303
Taken
35,866
17,058
Mitigated
18,975
9,446
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
15,359
5,533
0
2,974
9,021
3,016
605
4,365
4,656
39,160
0
L
Xing Tian
diezirul
Xing Tian
4,679
306
0
3,218
16,947
12,344
0
11,115
5,832
12,782
0
W
Cthulhu
javi_halconr
Cthulhu
7,194
422
0
4,076
10,980
11,112
334
5,504
5,476
27,526
0
L
6,336
1,345
0
746
10,301
3,684
0
6,455
3,846
0
14,488
L
Kukulkan
negritok11
Kukulkan
7,109
1,015
0
35
8,618
2,947
25
5,101
3,517
29,781
0
W
Danzaburou
rouless10
Danzaburou
8,377
3,046
0
2,396
8,302
2,930
1,874
2,489
5,813
0
22,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,630
Gold Earned
21,805
135
Minions Killed
107
8
Camps Cleared
2
629,366
Distance Traveled
588,366
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,730
794
60
5
6
185,034
2
L
Xing Tian
7,355
669
11
1
1
208,145
2
W
Cthulhu
9,570
870
49
4
0
227,374
2
L
Pele
7,326
666
36
3
1
188,001
0
L
Kukulkan
7,124
648
60
5
0
192,220
0
W
Danzaburou
8,330
757
26
2
2
216,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role