Player Matchup

Ares
Ares
HacheGC
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,667 Elo+
Solo
Hades
Hades
RitzenSaft
Hades
Level 18
God Stats
1W - 3L
1,402 SR
Queue Stats
35W - 37L
1,520 Elo+
Solo
Charybdis
Charybdis
SlurpingSoup
Charybdis
Level 26
God Stats
5W - 2L
1,606 SR
Queue Stats
118W - 87L
1,614 Elo+
Solo
Cthulhu
Cthulhu
razterman
Cthulhu
Level 29
God Stats
0W - 2L
1,264 SR
Queue Stats
24W - 27L
1,570 Elo+
Solo
Thanatos
Thanatos
valimarashen
Thanatos
Level 17
God Stats
7W - 12L
1,500 SR
Queue Stats
251W - 250L
1,533 Elo+
Solo
Team Averages
Level 19
1,454 SR
1,581 Elo+

VS

Team Averages
Level 38
1,525 SR
1,506 Elo+
Set
Set
KinouLRapido07
Set
Level 119
God Stats
5W - 3L
1,508 SR
Queue Stats
351W - 348L
1,444 Elo+
Party 1
Bacchus
Bacchus
M0Donnell
Bacchus
Level 29
God Stats
3W - 0L
1,837 SR
Queue Stats
91W - 53L
1,597 Elo+
Solo
Baba Yaga
Baba Yaga
Mathsama07
Baba Yaga
Level 7
God Stats
4W - 6L
1,221 SR
Queue Stats
60W - 47L
1,415 Elo+
Party 1
Artemis
Artemis
Rakendutos
Artemis
Level 27
God Stats
152W - 168L
1,558 SR
Queue Stats
219W - 241L
1,500 Elo+
Solo
Ares
Ares
denbestnaja
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
HacheGC
Ares
5
0 / 9 / 1
4,961
331
795
9,454
2,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hades
16
3 / 2 / 0
9,348
623
3,048
11,606
4,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
SlurpingSoup
Charybdis
14
4 / 2 / 2
8,489
566
8,901
8,037
2,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
razterman
Cthulhu
11
0 / 5 / 0
6,538
436
4,444
13,898
11,571
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
valimarashen
Thanatos
12
2 / 2 / 1
6,859
457
5,198
9,909
4,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 2
8,372
558
9,980
11,283
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
M0Donnell
Bacchus
15
5 / 2 / 4
8,373
558
8,149
6,808
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Mathsama07
Baba Yaga
13
2 / 0 / 5
7,374
492
5,265
5,152
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Rakendutos
Artemis
10
2 / 3 / 3
6,220
415
5,211
5,933
1,711
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 3 / 5
6,582
439
4,182
11,047
7,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
9
Kills
19
20
Deaths
9
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
HacheGC
Ares
0
9
1
0.06
W
9
1
2
10
W
Bacchus
M0Donnell
Bacchus
5
2
4
3.5
W
Baba Yaga
Mathsama07
Baba Yaga
2
0
5
4.5
W
Artemis
Rakendutos
Artemis
2
3
3
1.17
L
Hades
3
2
0
1.5
L
Charybdis
SlurpingSoup
Charybdis
4
2
2
2.5
W
1
3
5
1.17
L
Cthulhu
razterman
Cthulhu
0
5
0
0
L
Thanatos
valimarashen
Thanatos
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,386
Damage
32,787
52,904
Taken
40,223
25,961
Mitigated
20,145
21,771
Healing
8,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
HacheGC
Ares
795
311
0
610
9,454
2,945
328
3,178
6,138
4,246
0
W
9,980
4,865
0
2,438
11,283
4,730
679
2,035
9,248
0
58,725
W
Bacchus
M0Donnell
Bacchus
8,149
1,171
0
1,883
6,808
4,688
0
2,812
3,996
38,448
0
W
Baba Yaga
Mathsama07
Baba Yaga
5,265
352
0
2,162
5,152
1,964
456
2,536
2,616
44,866
0
W
Artemis
Rakendutos
Artemis
5,211
2,936
0
260
5,933
1,711
143
485
5,448
0
25,403
L
Hades
3,048
217
0
6,978
11,606
4,989
486
3,420
7,824
58,605
0
L
Charybdis
SlurpingSoup
Charybdis
8,901
6,064
0
2,794
8,037
2,418
175
2,798
5,193
0
62,789
W
4,182
88
45
1,302
11,047
7,052
194
419
10,628
25,265
0
L
Cthulhu
razterman
Cthulhu
4,444
63
102
3,334
13,898
11,571
0
5,072
8,734
30,710
0
L
Thanatos
valimarashen
Thanatos
5,198
1,597
0
7,953
9,909
4,038
0
2,450
7,419
0
31,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,195
Gold Earned
36,921
403
Minions Killed
335
0
Camps Cleared
0
1,359,381
Distance Traveled
1,460,626
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,961
331
5
0
0
253,578
1
W
Set
8,372
558
97
6
0
312,927
3
W
Bacchus
8,373
558
85
6
0
296,734
2
W
Baba Yaga
7,374
492
81
5
0
296,422
2
W
Artemis
6,220
415
43
3
0
282,045
1
L
Hades
9,348
623
150
10
0
270,561
1
L
Charybdis
8,489
566
121
8
0
266,608
1
W
Ares
6,582
439
29
2
0
272,498
0
L
Cthulhu
6,538
436
71
5
0
243,216
0
L
Thanatos
6,859
457
56
4
0
325,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role