Player Matchup

Hades
Hades
Ca6paT13
Hades
Level 29
God Stats
70W - 57L
1,614 SR
Queue Stats
124W - 125L
1,473 Elo+
Solo
Arachne
Arachne
H_HesheR_R
Arachne
Level 28
God Stats
17W - 11L
1,606 SR
Queue Stats
91W - 87L
1,469 Elo+
Party 1
Anubis
Anubis
PriIxmo
Anubis
Level 11
God Stats
4W - 3L
1,718 SR
Queue Stats
6W - 8L
1,405 Elo+
Solo
Neith
Neith
ShakeDatRa
Neith
Level 28
God Stats
3W - 1L
1,595 SR
Queue Stats
84W - 84L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
pSwaGgA__
Cthulhu
Level 18
God Stats
4W - 11L
1,174 SR
Queue Stats
179W - 212L
1,386 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,438 Elo+

VS

Team Averages
Level 20
1,521 SR
1,472 Elo+
Scylla
Scylla
BigLilSandwich
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,386 Elo+
Party 2
Skadi
Skadi
MajicSpoon
Skadi
Level 29
God Stats
14W - 10L
1,604 SR
Queue Stats
126W - 135L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
NXM shadow
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Charybdis
Charybdis
PepC5073
Charybdis
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 75L
1,568 Elo+
Solo
Medusa
Medusa
ShelbyOP
Medusa
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 29L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ca6paT13
Hades
12
8 / 0 / 1
7,775
648
5,666
4,431
2,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
H_HesheR_R
Arachne
10
6 / 2 / 4
7,172
598
4,673
5,364
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
PriIxmo
Anubis
13
3 / 0 / 3
7,402
617
3,821
4,257
2,195
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
9
1 / 3 / 6
5,945
495
5,307
7,385
1,547
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
pSwaGgA__
Cthulhu
8
1 / 2 / 7
5,799
483
2,673
7,304
2,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,931
411
2,196
5,178
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
9
2 / 5 / 1
5,760
480
4,784
9,858
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
NXM shadow
Sun Wukong
7
0 / 3 / 1
5,148
429
1,422
5,401
1,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
PepC5073
Charybdis
11
0 / 3 / 0
6,095
508
2,578
6,511
1,439
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
ShelbyOP
Medusa
8
5 / 3 / 1
5,842
487
5,168
5,846
1,650
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
19
Kills
7
7
Deaths
19
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Hades
Ca6paT13
Hades
8
0
1
8.5
W
Arachne
H_HesheR_R
Arachne
6
2
4
4
L
Skadi
2
5
1
0.5
L
Sun Wukong
NXM shadow
Sun Wukong
0
3
1
0.17
L
Charybdis
PepC5073
Charybdis
0
3
0
0
W
Anubis
PriIxmo
Anubis
3
0
3
4.5
W
Neith
1
3
6
1.33
L
Medusa
ShelbyOP
Medusa
5
3
1
1.83
W
Cthulhu
pSwaGgA__
Cthulhu
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,140
Damage
16,148
28,741
Taken
32,794
11,285
Mitigated
8,932
12,393
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,196
766
0
357
5,178
1,263
0
2,204
2,974
9,198
0
W
Hades
Ca6paT13
Hades
5,666
549
261
3,099
4,431
2,761
800
0
4,431
33,243
0
W
Arachne
H_HesheR_R
Arachne
4,673
4,010
0
2,057
5,364
1,985
0
175
5,149
0
37,719
L
Skadi
4,784
1,840
0
2,215
9,858
2,619
788
4,245
5,613
0
29,505
L
Sun Wukong
NXM shadow
Sun Wukong
1,422
151
0
1,248
5,401
1,961
0
716
4,685
0
20,503
L
Charybdis
PepC5073
Charybdis
2,578
894
0
1,107
6,511
1,439
1,673
3,438
3,073
0
31,585
W
Anubis
PriIxmo
Anubis
3,821
261
0
3,229
4,257
2,195
396
856
3,315
36,165
0
W
Neith
5,307
1,286
0
2,846
7,385
1,547
0
744
6,595
0
25,337
L
Medusa
ShelbyOP
Medusa
5,168
2,175
0
1,461
5,846
1,650
476
1,557
4,289
0
19,488
W
Cthulhu
pSwaGgA__
Cthulhu
2,673
268
15
886
7,304
2,797
0
301
6,997
14,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
27,776
259
Minions Killed
208
0
Camps Cleared
0
1,134,652
Distance Traveled
928,517
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,931
411
21
2
0
163,212
0
W
Hades
7,775
648
59
5
0
232,814
0
W
Arachne
7,172
598
51
4
0
237,669
3
L
Skadi
5,760
480
50
4
0
208,101
3
L
Sun Wukong
5,148
429
37
3
0
235,837
0
L
Charybdis
6,095
508
68
6
0
174,962
0
W
Anubis
7,402
617
92
8
0
222,282
0
W
Neith
5,945
495
37
3
0
219,073
2
L
Medusa
5,842
487
32
3
0
146,405
0
W
Cthulhu
5,799
483
20
2
0
222,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role