Player Matchup

Ares
Ares
Necr0546
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
NikBeSS
Artemis
Level 12
God Stats
0W - 2L
1,252 SR
Queue Stats
9W - 14L
1,146 Elo+
Solo
Kukulkan
Kukulkan
Pao37
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Swifftyz
Charybdis
Level 27
God Stats
4W - 4L
1,750 SR
Queue Stats
64W - 88L
1,358 Elo+
Solo
Neith
Neith
Tally546
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 10
1,500 SR
1,401 Elo+

VS

Team Averages
Level 21
1,452 SR
1,423 Elo+
Fenrir
Fenrir
Eblanius
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Flexxussik
Olorun
Level 17
God Stats
2W - 0L
1,546 SR
Queue Stats
3W - 3L
1,371 Elo+
Party 1
Guan Yu
Guan Yu
Hikomata
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Welund
Cthulhu
Level 63
God Stats
1W - 0L
1,215 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
equalizzer00
Danzaburou
Level 18
God Stats
7W - 15L
1,500 SR
Queue Stats
165W - 174L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
3
1 / 3 / 1
4,221
422
1,041
3,913
1,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
NikBeSS
Artemis
9
2 / 1 / 1
5,447
545
1,831
2,843
888
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Pao37
Kukulkan
8
0 / 7 / 2
4,857
486
4,725
6,069
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Swifftyz
Charybdis
5
3 / 3 / 1
4,703
470
1,728
4,514
1,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
Tally546
Neith
4
1 / 1 / 1
4,113
411
794
1,238
261
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eblanius
Fenrir
9
2 / 3 / 1
6,047
605
1,863
7,281
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Flexxussik
Olorun
11
5 / 1 / 3
7,266
727
4,315
5,681
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Hikomata
Guan Yu
11
2 / 2 / 0
6,502
650
1,277
3,954
2,720
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Welund
Cthulhu
9
4 / 2 / 1
5,985
599
2,237
6,020
3,215
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
equalizzer00
Danzaburou
9
2 / 0 / 3
6,214
621
2,436
4,135
1,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
15
15
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Eblanius
Fenrir
2
3
1
0.83
W
Olorun
Flexxussik
Olorun
5
1
3
6.5
W
Guan Yu
Hikomata
Guan Yu
2
2
0
1
L
Ares
1
3
1
0.5
L
Artemis
NikBeSS
Artemis
2
1
1
2.5
L
Kukulkan
Pao37
Kukulkan
0
7
2
0.14
L
Charybdis
Swifftyz
Charybdis
3
3
1
1.17
L
Neith
Tally546
Neith
1
1
1
1.5
W
Cthulhu
Welund
Cthulhu
4
2
1
2.25
W
Danzaburou
equalizzer00
Danzaburou
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,119
Damage
12,128
18,577
Taken
27,071
5,650
Mitigated
11,008
2,133
Healing
9,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Eblanius
Fenrir
1,863
668
0
759
7,281
2,109
0
723
6,558
0
26,584
W
Olorun
Flexxussik
Olorun
4,315
1,772
354
2,959
5,681
1,843
2,846
2,031
3,650
32,540
0
W
Guan Yu
Hikomata
Guan Yu
1,277
635
0
339
3,954
2,720
0
332
3,622
0
25,112
L
Ares
1,041
300
0
670
3,913
1,342
0
521
3,392
2,199
0
L
Artemis
NikBeSS
Artemis
1,831
551
0
0
2,843
888
0
986
1,857
0
14,919
L
Kukulkan
Pao37
Kukulkan
4,725
904
0
250
6,069
2,108
60
3,835
2,234
21,085
0
L
Charybdis
Swifftyz
Charybdis
1,728
1,152
0
1,011
4,514
1,051
63
1,120
3,394
0
10,771
L
Neith
Tally546
Neith
794
551
0
202
1,238
261
0
90
1,148
0
4,696
W
Cthulhu
Welund
Cthulhu
2,237
321
0
1,965
6,020
3,215
772
2,077
3,943
13,077
0
W
Danzaburou
equalizzer00
Danzaburou
2,436
1,193
0
2,679
4,135
1,121
2,004
810
3,325
0
24,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,341
Gold Earned
32,014
106
Minions Killed
258
0
Camps Cleared
0
556,489
Distance Traveled
972,624
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,047
605
47
5
0
202,909
0
W
Olorun
7,266
727
72
7
0
217,303
0
W
Guan Yu
6,502
650
70
7
0
211,343
0
L
Ares
4,221
422
6
1
0
87,229
0
L
Artemis
5,447
545
38
4
0
141,977
0
L
Kukulkan
4,857
486
32
3
0
175,665
3
L
Charybdis
4,703
470
22
2
0
89,452
0
L
Neith
4,113
411
8
1
0
62,166
0
W
Cthulhu
5,985
599
30
3
0
177,443
3
W
Danzaburou
6,214
621
39
4
0
163,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role