Player Matchup

Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Darklin93
Persephone
Level 126
God Stats
99W - 92L
1,465 SR
Queue Stats
240W - 246L
1,478 Elo+
Solo
Charybdis
Charybdis
SebasTeams
Charybdis
Level 153
God Stats
5W - 3L
1,508 SR
Queue Stats
142W - 153L
1,521 Elo+
Solo
Team Averages
Level 119
1,496 SR
1,500 Elo+

VS

Team Averages
Level 56
1,516 SR
1,510 Elo+
Amaterasu
Amaterasu
Leptu
Amaterasu
Level 108
God Stats
11W - 4L
1,784 SR
Queue Stats
245W - 204L
1,549 Elo+
Solo
Olorun
Olorun
SoftHand
Olorun
Level 52
God Stats
9W - 8L
1,584 SR
Queue Stats
119W - 116L
1,481 Elo+
Solo
Neith
Neith
Weras57
Neith
Level 8
God Stats
0W - 2L
1,180 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 0 / 6
7,846
785
6,025
10,268
10,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
 
Sobek
11
1 / 0 / 6
7,846
785
6,025
10,268
10,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
 
Sobek
11
1 / 0 / 6
7,846
785
6,025
10,268
10,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
 
Sobek
11
1 / 0 / 6
7,846
785
6,025
10,268
10,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Darklin93
Persephone
12
3 / 1 / 4
7,866
787
10,666
4,376
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SebasTeams
Charybdis
11
4 / 3 / 1
7,505
751
3,839
7,437
2,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Leptu
Amaterasu
9
1 / 3 / 2
6,612
661
4,768
9,613
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
SoftHand
Olorun
10
0 / 2 / 3
6,353
635
4,716
9,099
3,409
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Weras57
Neith
10
2 / 3 / 2
6,939
694
5,075
7,205
2,643
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
11
Kills
3
4
Deaths
8
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
6
4
W
Sobek
 
Sobek
1
0
6
4
W
Sobek
 
Sobek
1
0
6
4
W
Sobek
 
Sobek
1
0
6
4
W
Persephone
Darklin93
Persephone
3
1
4
5
L
Amaterasu
Leptu
Amaterasu
1
3
2
0.67
W
Charybdis
SebasTeams
Charybdis
4
3
1
1.5
L
Olorun
SoftHand
Olorun
0
2
3
0.75
L
Neith
Weras57
Neith
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,605
Damage
14,559
52,885
Taken
25,917
47,050
Mitigated
10,772
18,019
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,025
385
0
4,190
10,268
10,756
100
2,389
7,879
10,471
0
W
Sobek
 
Sobek
6,025
385
0
4,190
10,268
10,756
100
2,389
7,879
10,471
0
W
Sobek
 
Sobek
6,025
385
0
4,190
10,268
10,756
100
2,389
7,879
10,471
0
W
Sobek
 
Sobek
6,025
385
0
4,190
10,268
10,756
100
2,389
7,879
10,471
0
W
Persephone
Darklin93
Persephone
10,666
260
0
216
4,376
1,491
493
1,512
2,863
33,377
0
L
Amaterasu
Leptu
Amaterasu
4,768
1,008
0
1,188
9,613
4,720
51
5,521
3,921
0
14,725
W
Charybdis
SebasTeams
Charybdis
3,839
2,345
0
1,043
7,437
2,535
1,430
1,170
6,267
0
24,422
L
Olorun
SoftHand
Olorun
4,716
2,638
363
3,503
9,099
3,409
259
6,033
3,002
21,883
0
L
Neith
Weras57
Neith
5,075
1,587
0
648
7,205
2,643
86
5,167
1,948
0
19,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,755
Gold Earned
19,904
164
Minions Killed
101
5
Camps Cleared
4
1,136,959
Distance Traveled
557,210
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,846
785
12
1
0
192,298
5
W
Sobek
7,846
785
12
1
0
192,298
5
W
Sobek
7,846
785
12
1
0
192,298
5
W
Sobek
7,846
785
12
1
0
192,298
5
W
Persephone
7,866
787
69
7
1
200,617
0
L
Amaterasu
6,612
661
18
2
1
198,975
3
W
Charybdis
7,505
751
47
5
4
167,150
1
L
Olorun
6,353
635
41
4
1
188,564
3
L
Neith
6,939
694
42
4
2
169,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role