Player Matchup

Danzaburou
Danzaburou
Aelyx
Danzaburou
Level 28
God Stats
4W - 4L
1,557 SR
Queue Stats
97W - 96L
1,527 Elo+
Solo
Charybdis
Charybdis
C0NN0R
Charybdis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,540 Elo+
Solo
Fenrir
Fenrir
Lelror
Fenrir
Level 4
God Stats
1W - 1L
1,687 SR
Queue Stats
5W - 8L
1,653 Elo+
Solo
Hercules
Hercules
PoppaPaIpatine
Hercules
Level 25
God Stats
0W - 1L
1,752 SR
Queue Stats
81W - 91L
1,449 Elo+
Party 1
Zeus
Zeus
TheNegotiator85
Zeus
Level 29
God Stats
6W - 10L
1,483 SR
Queue Stats
107W - 136L
1,424 Elo+
Party 1
Team Averages
Level 22
1,596 SR
1,519 Elo+

VS

Team Averages
Level 28
1,523 SR
1,489 Elo+
Zhong Kui
Zhong Kui
HodgepodgeThom
Zhong Kui
Level 29
God Stats
10W - 11L
1,441 SR
Queue Stats
226W - 213L
1,607 Elo+
Solo
Nemesis
Nemesis
LoliLov3r
Nemesis
Level 6
God Stats
4W - 1L
1,651 SR
Queue Stats
7W - 11L
1,391 Elo+
Party 2
Achilles
Achilles
Tomascrusero
Achilles
Level 28
God Stats
6W - 4L
1,777 SR
Queue Stats
270W - 299L
1,412 Elo+
Solo
Cerberus
Cerberus
bigknotpapi
Cerberus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,464 Elo+
Party 2
Charybdis
Charybdis
kobydm
Charybdis
Level 27
God Stats
4W - 11L
1,248 SR
Queue Stats
46W - 42L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aelyx
Danzaburou
18
1 / 5 / 4
12,294
878
17,136
15,698
5,852
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
C0NN0R
Charybdis
18
1 / 5 / 4
11,867
848
14,062
14,237
5,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
Lelror
Fenrir
18
4 / 11 / 2
12,687
906
13,758
24,454
15,175
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
19
3 / 9 / 4
12,838
917
15,303
39,281
42,630
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 8 / 7
12,809
915
30,314
15,623
5,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HodgepodgeThom
Zhong Kui
20
6 / 2 / 22
14,613
1,044
26,964
21,534
16,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
LoliLov3r
Nemesis
20
3 / 5 / 17
12,702
907
10,001
15,918
8,330
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
Tomascrusero
Achilles
20
5 / 0 / 20
13,993
1,000
17,466
20,792
23,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
bigknotpapi
Cerberus
20
6 / 1 / 26
14,403
1,029
13,460
21,082
36,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charybdis
kobydm
Charybdis
20
18 / 3 / 11
16,933
1,210
35,257
16,325
7,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
134
11
Kills
38
38
Deaths
11
21
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aelyx
Danzaburou
1
5
4
0.6
L
Charybdis
C0NN0R
Charybdis
1
5
4
0.6
W
Zhong Kui
HodgepodgeThom
Zhong Kui
6
2
22
8.5
L
Fenrir
Lelror
Fenrir
4
11
2
0.45
W
Nemesis
LoliLov3r
Nemesis
3
5
17
2.3
L
Hercules
3
9
4
0.56
L
2
8
7
0.69
W
Achilles
Tomascrusero
Achilles
5
0
20
15
W
Cerberus
bigknotpapi
Cerberus
6
1
26
19
W
Charybdis
kobydm
Charybdis
18
3
11
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,573
Damage
103,148
109,293
Taken
95,651
74,716
Mitigated
92,372
9,928
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aelyx
Danzaburou
17,136
6,333
0
1,773
15,698
5,852
0
9,191
6,351
0
52,366
L
Charybdis
C0NN0R
Charybdis
14,062
6,802
0
820
14,237
5,334
0
7,751
6,446
0
42,558
W
Zhong Kui
HodgepodgeThom
Zhong Kui
26,964
2,327
2,329
3,705
21,534
16,497
0
6,555
14,979
52,021
0
L
Fenrir
Lelror
Fenrir
13,758
2,961
0
394
24,454
15,175
0
5,569
18,633
0
27,422
W
Nemesis
LoliLov3r
Nemesis
10,001
4,085
0
2,013
15,918
8,330
0
5,770
10,148
0
17,018
L
Hercules
15,303
3,145
0
6,695
39,281
42,630
0
12,961
25,350
0
26,658
L
30,314
631
0
246
15,623
5,725
0
4,952
10,467
56,816
0
W
Achilles
Tomascrusero
Achilles
17,466
6,635
0
5,522
20,792
23,799
0
6,778
14,014
0
45,884
W
Cerberus
bigknotpapi
Cerberus
13,460
890
0
1,727
21,082
36,190
0
6,285
14,797
27,818
0
W
Charybdis
kobydm
Charybdis
35,257
25,397
0
2,750
16,325
7,556
0
4,926
11,399
0
83,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,495
Gold Earned
72,644
249
Minions Killed
302
7
Camps Cleared
17
1,259,351
Distance Traveled
1,460,062
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,294
878
81
6
0
234,329
0
L
Charybdis
11,867
848
51
4
0
246,366
0
W
Zhong Kui
14,613
1,044
65
5
1
288,772
0
L
Fenrir
12,687
906
28
2
5
273,034
0
W
Nemesis
12,702
907
22
2
1
311,847
0
L
Hercules
12,838
917
24
2
0
278,700
0
L
Zeus
12,809
915
65
5
2
226,922
1
W
Achilles
13,993
1,000
77
6
2
302,934
1
W
Cerberus
14,403
1,029
47
3
0
293,991
0
W
Charybdis
16,933
1,210
91
7
13
262,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role