Player Matchup

Fenrir
Fenrir
DNThugo564
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
IRK-Bubblyboy345
Cerberus
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 78L
1,318 Elo+
Party 3
Charybdis
Charybdis
IRK-Exodus234
Charybdis
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 111L
1,320 Elo+
Party 3
Hades
Hades
IRK-Monkey2535
Hades
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 47L
1,325 Elo+
Party 3
Nemesis
Nemesis
nocturne_inferno
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 18
1,500 SR
1,393 Elo+

VS

Team Averages
Level 21
1,417 SR
1,428 Elo+
Guan Yu
Guan Yu
GingerNerd
Guan Yu
Level 28
God Stats
1W - 1L
1,742 SR
Queue Stats
64W - 66L
1,509 Elo+
Solo
Da Ji
Da Ji
Hipyhipster
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
MagicBussy
Neith
Level 27
God Stats
264W - 225L
1,530 SR
Queue Stats
459W - 434L
1,370 Elo+
Solo
Ra
Ra
tymir123d
Ra
Level 29
God Stats
2W - 13L
1,058 SR
Queue Stats
157W - 190L
1,262 Elo+
Solo
Bakasura
Bakasura
yoink DinDin
Bakasura
Level 12
God Stats
1W - 0L
1,255 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DNThugo564
Fenrir
5
0 / 5 / 0
4,860
347
939
5,530
1,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 3 / 4
6,504
465
6,203
12,177
11,627
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
IRK-Exodus234
Charybdis
13
8 / 1 / 1
7,575
541
9,038
8,886
2,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 6 / 3
6,518
466
7,599
10,995
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
2 / 10 / 1
6,285
449
4,673
9,633
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GingerNerd
Guan Yu
13
11 / 1 / 9
9,247
661
11,196
10,425
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 6 / 2
6,633
474
2,361
8,731
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
13
4 / 3 / 4
8,219
587
7,996
10,507
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
9 / 1 / 4
8,733
624
12,471
9,424
3,245
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
yoink DinDin
Bakasura
10
0 / 7 / 0
6,515
465
2,381
9,793
2,924
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
15
Kills
25
25
Deaths
18
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DNThugo564
Fenrir
0
5
0
0
W
Guan Yu
GingerNerd
Guan Yu
11
1
9
15.5
W
1
6
2
0.33
L
3
3
4
1.67
L
Charybdis
IRK-Exodus234
Charybdis
8
1
1
8.5
L
2
6
3
0.58
W
Neith
4
3
4
2
L
2
10
1
0.25
W
9
1
4
11
W
Bakasura
yoink DinDin
Bakasura
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,452
Damage
36,405
47,221
Taken
48,880
23,425
Mitigated
23,150
9,935
Healing
19,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DNThugo564
Fenrir
939
442
0
283
5,530
1,381
0
1,939
3,468
0
9,724
W
Guan Yu
GingerNerd
Guan Yu
11,196
1,766
633
3,911
10,425
10,269
372
4,960
5,465
0
25,450
W
2,361
401
0
876
8,731
3,206
0
1,216
7,515
0
29,442
L
6,203
213
64
2,832
12,177
11,627
0
2,941
8,926
27,446
0
L
Charybdis
IRK-Exodus234
Charybdis
9,038
4,470
0
3,924
8,886
2,838
888
1,058
7,736
0
33,697
L
7,599
1,221
402
1,827
10,995
4,116
878
1,182
9,381
25,844
0
W
Neith
7,996
3,226
0
4,087
10,507
3,506
1,366
1,950
8,557
0
53,698
L
4,673
1,677
0
603
9,633
3,463
0
5,351
3,945
0
16,374
W
12,471
2,350
1,872
6,608
9,424
3,245
2,483
2,795
6,629
55,534
0
W
Bakasura
yoink DinDin
Bakasura
2,381
2,232
0
1,848
9,793
2,924
845
2,881
6,912
0
27,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,742
Gold Earned
39,347
219
Minions Killed
349
0
Camps Cleared
0
1,114,056
Distance Traveled
1,316,542
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,860
347
17
1
0
171,729
0
W
Guan Yu
9,247
661
51
4
0
306,227
1
W
Da Ji
6,633
474
51
4
0
281,371
2
L
Cerberus
6,504
465
68
5
0
275,993
0
L
Charybdis
7,575
541
56
4
0
253,035
4
L
Hades
6,518
466
50
4
0
206,944
0
W
Neith
8,219
587
89
6
0
231,921
1
L
Nemesis
6,285
449
28
2
0
206,355
0
W
Ra
8,733
624
87
6
0
228,781
3
W
Bakasura
6,515
465
71
5
0
268,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role