Player Matchup

Zeus
Zeus
Gib_Mal_J420
Zeus
Level 61
God Stats
0W - 4L
1,244 SR
Queue Stats
44W - 46L
1,454 Elo+
Party 1
Pele
Pele
Slifixx
Pele
Level 64
God Stats
0W - 2L
1,301 SR
Queue Stats
37W - 47L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
dinkelbureg
Gilgamesh
Level 96
God Stats
9W - 7L
1,504 SR
Queue Stats
114W - 129L
1,422 Elo+
Party 1
Team Averages
Level 74
1,350 SR
1,427 Elo+

VS

Team Averages
Level 131
1,508 SR
1,571 Elo+
Tiamat
Tiamat
Lehre_des_Wambos
Tiamat
Level 138
God Stats
23W - 16L
1,627 SR
Queue Stats
317W - 304L
1,550 Elo+
Party 2
Charybdis
Charybdis
Z-ImToBaD-Z
Charybdis
Level 129
God Stats
2W - 2L
1,326 SR
Queue Stats
252W - 230L
1,566 Elo+
Party 2
Erlang Shen
Erlang Shen
spiderjuan7
Erlang Shen
Level 126
God Stats
25W - 25L
1,570 SR
Queue Stats
414W - 362L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
10,835
637
12,051
15,183
6,157
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
Slifixx
Pele
12
4 / 9 / 4
10,489
617
7,435
19,040
5,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
dinkelbureg
Gilgamesh
14
3 / 5 / 7
10,942
644
13,954
31,442
17,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 10
11,487
676
19,482
12,362
7,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Z-ImToBaD-Z
Charybdis
16
9 / 2 / 8
12,408
730
18,933
10,225
3,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
spiderjuan7
Erlang Shen
16
7 / 4 / 9
12,093
711
16,201
17,593
13,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
10
Kills
19
19
Deaths
10
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
3
4
10
2
L
Pele
Slifixx
Pele
4
9
4
0.67
W
Charybdis
Z-ImToBaD-Z
Charybdis
9
2
8
6.5
L
Gilgamesh
dinkelbureg
Gilgamesh
3
5
7
1.3
W
Erlang Shen
spiderjuan7
Erlang Shen
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,440
Damage
54,616
65,665
Taken
40,180
29,139
Mitigated
24,673
18,652
Healing
12,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,051
745
1,182
5,040
15,183
6,157
280
4,553
10,285
62,939
0
W
19,482
1,328
144
4,179
12,362
7,512
561
3,437
8,551
44,642
0
L
Pele
Slifixx
Pele
7,435
1,611
969
3,131
19,040
5,638
350
6,633
12,015
0
18,851
W
Charybdis
Z-ImToBaD-Z
Charybdis
18,933
8,561
0
3,340
10,225
3,464
1,202
3,868
6,172
0
61,280
L
Gilgamesh
dinkelbureg
Gilgamesh
13,954
3,263
510
7,820
31,442
17,344
350
7,607
23,323
120
27,826
W
Erlang Shen
spiderjuan7
Erlang Shen
16,201
9,477
311
4,218
17,593
13,697
1,148
5,452
11,611
0
36,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,266
Gold Earned
35,988
206
Minions Killed
210
4
Camps Cleared
11
852,420
Distance Traveled
918,707
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,835
637
123
7
2
253,825
2
W
Tiamat
11,487
676
74
4
8
318,351
3
L
Pele
10,489
617
26
2
2
294,374
0
W
Charybdis
12,408
730
98
6
1
284,015
5
L
Gilgamesh
10,942
644
57
3
0
304,221
0
W
Erlang Shen
12,093
711
38
2
2
316,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role