Player Matchup

Medusa
Medusa
BigDipper5518
Medusa
Level 15
God Stats
4W - 4L
1,632 SR
Queue Stats
23W - 17L
1,466 Elo+
Party 1
Ymir
Ymir
JeWisHnOoDle420
Ymir
Level 15
God Stats
10W - 11L
1,432 SR
Queue Stats
34W - 25L
1,486 Elo+
Party 1
Zhong Kui
Zhong Kui
KIT_Of_Diamonds
Zhong Kui
Level 29
God Stats
1W - 0L
1,270 SR
Queue Stats
120W - 127L
1,473 Elo+
Solo
Thoth
Thoth
RichZ5
Thoth
Level 28
God Stats
9W - 8L
1,805 SR
Queue Stats
460W - 330L
1,673 Elo+
Solo
Bellona
Bellona
dontaddme101bbrc
Bellona
Level 29
God Stats
1W - 1L
1,251 SR
Queue Stats
40W - 41L
1,425 Elo+
Solo
Team Averages
Level 23
1,478 SR
1,505 Elo+

VS

Team Averages
Level 20
1,431 SR
1,441 Elo+
Izanami
Izanami
Bloodlotus85
Izanami
Level 13
God Stats
3W - 3L
1,254 SR
Queue Stats
27W - 28L
1,316 Elo+
Solo
Zeus
Zeus
Chief Smashby
Zeus
Level 26
God Stats
387W - 386L
1,623 SR
Queue Stats
411W - 430L
1,578 Elo+
Solo
Apollo
Apollo
PkDxsh
Apollo
Level 24
God Stats
0W - 6L
1,278 SR
Queue Stats
112W - 120L
1,388 Elo+
Solo
Sylvanus
Sylvanus
Slayer 7775608
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 41L
1,524 Elo+
Solo
Nemesis
Nemesis
blackdober
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 39L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 21
11,670
1,061
17,556
17,471
6,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 3 / 27
12,183
1,108
9,689
14,676
20,759
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
KIT_Of_Diamonds
Zhong Kui
19
11 / 3 / 17
12,968
1,179
20,545
19,896
11,700
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thoth
RichZ5
Thoth
20
17 / 6 / 15
14,659
1,333
26,783
18,051
6,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 1 / 23
10,901
991
7,763
14,401
15,896
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

178

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bloodlotus85
Izanami
17
8 / 7 / 7
12,322
1,120
21,199
14,620
3,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

17
4 / 4 / 9
11,697
1,063
22,154
9,674
2,508
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
PkDxsh
Apollo
17
2 / 10 / 10
10,521
956
10,126
20,503
7,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
17
4 / 11 / 12
11,404
1,037
18,959
24,233
13,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
blackdober
Nemesis
17
3 / 12 / 12
10,897
991
5,660
18,592
6,264
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
71
44
Kills
21
21
Deaths
44
103
Assists
50
Player
Kills
Deaths
Assists
KDA
W
7
8
21
2.19
L
Izanami
Bloodlotus85
Izanami
8
7
7
1.64
L
4
4
9
2.13
W
5
3
27
6.17
W
Zhong Kui
KIT_Of_Diamonds
Zhong Kui
11
3
17
6.5
L
Apollo
PkDxsh
Apollo
2
10
10
0.7
W
Thoth
RichZ5
Thoth
17
6
15
4.08
L
Sylvanus
4
11
12
0.91
L
Nemesis
blackdober
Nemesis
3
12
12
0.75
W
4
1
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,336
Damage
78,098
84,495
Taken
87,622
61,451
Mitigated
33,989
7,226
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,556
9,411
0
271
17,471
6,733
0
6,803
10,668
0
26,432
L
Izanami
Bloodlotus85
Izanami
21,199
15,276
0
0
14,620
3,941
0
11,737
2,883
0
44,218
L
22,154
1,396
0
0
9,674
2,508
0
6,828
2,846
55,319
0
W
9,689
938
293
388
14,676
20,759
0
7,444
7,232
24,961
0
W
Zhong Kui
KIT_Of_Diamonds
Zhong Kui
20,545
1,936
0
3,609
19,896
11,700
0
11,183
8,713
32,428
0
L
Apollo
PkDxsh
Apollo
10,126
4,408
35
1,700
20,503
7,888
0
12,755
7,748
0
22,914
W
Thoth
RichZ5
Thoth
26,783
2,857
320
1,039
18,051
6,363
0
5,436
12,615
48,571
0
L
Sylvanus
18,959
7,370
2,003
4,494
24,233
13,388
0
12,833
11,400
21,857
3,184
L
Nemesis
blackdober
Nemesis
5,660
2,135
0
805
18,592
6,264
0
12,864
5,728
0
7,942
W
7,763
2,587
464
842
14,401
15,896
0
8,062
6,339
0
16,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,381
Gold Earned
56,841
149
Minions Killed
165
9
Camps Cleared
6
957,494
Distance Traveled
936,751
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,670
1,061
23
2
4
160,017
0
L
Izanami
12,322
1,120
49
4
0
178,964
0
L
Zeus
11,697
1,063
85
8
5
187,998
3
W
Ymir
12,183
1,108
37
3
0
192,037
0
W
Zhong Kui
12,968
1,179
40
4
2
216,110
0
L
Apollo
10,521
956
16
1
0
181,766
0
W
Thoth
14,659
1,333
40
4
1
199,170
1
L
Sylvanus
11,404
1,037
12
1
1
169,744
0
L
Nemesis
10,897
991
3
0
0
218,279
0
W
Bellona
10,901
991
9
1
2
190,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role