Player Matchup

Ymir
Ymir
FeedRấtCọc
Ymir
Level 21
God Stats
1W - 3L
1,097 SR
Queue Stats
16W - 26L
1,275 Elo+
Party 2
Izanami
Izanami
HySky01
Izanami
Level 21
God Stats
1W - 1L
1,246 SR
Queue Stats
15W - 24L
1,288 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JangTy
Morgan Le Fay
Level 18
God Stats
1W - 2L
1,063 SR
Queue Stats
12W - 14L
1,321 Elo+
Party 2
Vamana
Vamana
KidzBi
Vamana
Level 8
God Stats
3W - 1L
1,567 SR
Queue Stats
3W - 6L
1,204 Elo+
Party 2
Mulan
Mulan
MonChơiNgu
Mulan
Level 18
God Stats
5W - 1L
1,722 SR
Queue Stats
12W - 17L
1,296 Elo+
Party 2
Team Averages
Level 17
1,339 SR
1,277 Elo+

VS

Team Averages
Level 23
1,457 SR
1,363 Elo+
Nemesis
Nemesis
Inxszania
Nemesis
Level 2
God Stats
0W - 4L
1,197 SR
Queue Stats
3W - 5L
1,147 Elo+
Solo
Charybdis
Charybdis
KOMercy
Charybdis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 88L
1,502 Elo+
Solo
Arachne
Arachne
Kami2431
Arachne
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 99L
1,413 Elo+
Party 1
Ganesha
Ganesha
MooseShephard
Ganesha
Level 28
God Stats
9W - 6L
1,619 SR
Queue Stats
52W - 83L
1,330 Elo+
Party 1
Chaac
Chaac
SUPERnerd197
Chaac
Level 29
God Stats
30W - 36L
1,466 SR
Queue Stats
66W - 93L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 9
8,040
447
3,441
11,425
9,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
HySky01
Izanami
13
4 / 2 / 1
8,444
469
7,587
7,316
2,122
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
JangTy
Morgan Le Fay
13
0 / 1 / 0
7,800
433
5,500
7,644
2,930
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
KidzBi
Vamana
15
2 / 0 / 3
8,584
477
2,896
8,066
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
13 / 1 / 2
10,200
567
15,504
14,753
6,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Inxszania
Nemesis
11
1 / 6 / 1
7,223
401
1,864
9,406
3,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
KOMercy
Charybdis
11
4 / 8 / 1
8,484
471
7,337
13,268
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Kami2431
Arachne
12
1 / 3 / 1
7,998
444
2,840
10,530
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ganesha
13
0 / 3 / 4
8,053
447
4,775
12,724
11,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 1 / 0
8,707
484
11,046
14,382
12,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
19
Kills
7
7
Deaths
21
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
W
Izanami
HySky01
Izanami
4
2
1
2.25
L
Nemesis
Inxszania
Nemesis
1
6
1
0.25
W
Morgan Le Fay
JangTy
Morgan Le Fay
0
1
0
0
L
Charybdis
KOMercy
Charybdis
4
8
1
0.56
L
Arachne
Kami2431
Arachne
1
3
1
0.5
W
Vamana
KidzBi
Vamana
2
0
3
3.5
W
13
1
2
14
L
Ganesha
0
3
4
0.67
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,928
Damage
27,862
49,204
Taken
60,310
28,084
Mitigated
35,033
14,481
Healing
16,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,441
757
0
1,958
11,425
9,912
96
2,997
8,428
16,975
0
W
Izanami
HySky01
Izanami
7,587
5,252
0
1,707
7,316
2,122
1,083
994
6,322
0
51,392
L
Nemesis
Inxszania
Nemesis
1,864
925
0
20
9,406
3,378
255
918
8,488
0
36,156
W
Morgan Le Fay
JangTy
Morgan Le Fay
5,500
693
0
135
7,644
2,930
1,058
0
7,644
37,485
0
L
Charybdis
KOMercy
Charybdis
7,337
4,608
0
3,975
13,268
3,748
117
1,233
12,035
0
45,465
L
Arachne
Kami2431
Arachne
2,840
2,188
0
3,775
10,530
4,005
120
386
10,144
0
29,953
W
Vamana
KidzBi
Vamana
2,896
767
0
4,786
8,066
6,184
327
0
8,066
0
37,236
W
15,504
4,421
0
5,895
14,753
6,936
0
784
13,969
0
89,000
L
Ganesha
4,775
557
0
2,755
12,724
11,059
293
1,652
11,072
34,408
0
L
11,046
903
0
6,359
14,382
12,843
812
4,752
9,630
0
55,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,068
Gold Earned
40,465
390
Minions Killed
339
0
Camps Cleared
0
1,564,988
Distance Traveled
1,529,415
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,040
447
15
1
0
320,478
1
W
Izanami
8,444
469
112
6
0
303,701
0
L
Nemesis
7,223
401
51
3
0
310,377
0
W
Morgan Le Fay
7,800
433
66
4
0
301,308
0
L
Charybdis
8,484
471
85
5
0
239,861
7
L
Arachne
7,998
444
88
5
0
355,732
1
W
Vamana
8,584
477
72
4
0
311,683
2
W
Mulan
10,200
567
125
7
0
327,818
0
L
Ganesha
8,053
447
16
1
0
335,633
1
L
Chaac
8,707
484
99
6
0
287,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role