Player Matchup

Merlin
Merlin
Floaten
Merlin
Level 16
God Stats
4W - 10L
1,264 SR
Queue Stats
46W - 66L
1,342 Elo+
Party 2
Vamana
Vamana
PrinceDaaGod
Vamana
Level 109
God Stats
49W - 52L
1,522 SR
Queue Stats
416W - 435L
1,506 Elo+
Party 2
Chiron
Chiron
Xx Prolyfik xX
Chiron
Level 68
God Stats
34W - 46L
1,423 SR
Queue Stats
125W - 192L
1,285 Elo+
Solo
Team Averages
Level 64
1,403 SR
1,378 Elo+

VS

Team Averages
Level 32
1,581 SR
1,552 Elo+
Gilgamesh
Gilgamesh
BorderHopper603
Gilgamesh
Level 62
God Stats
43W - 47L
1,496 SR
Queue Stats
337W - 431L
1,416 Elo+
Party 1
Zeus
Zeus
RUMPLEFORSKIN33
Zeus
Level 16
God Stats
14W - 6L
1,746 SR
Queue Stats
95W - 109L
1,413 Elo+
Solo
Ra
Ra
Rebeljohny
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 129L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Floaten
Merlin
14
6 / 2 / 7
10,184
727
5,848
6,669
2,498
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
15
13 / 1 / 6
11,314
808
13,702
14,977
13,446
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 4 / 14
9,486
678
10,415
10,086
3,328
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BorderHopper603
Gilgamesh
12
2 / 6 / 5
8,726
623
7,594
16,051
13,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 6 / 3
9,239
660
13,029
8,500
2,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 7 / 4
8,192
585
3,173
10,220
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
19
Kills
7
7
Deaths
19
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BorderHopper603
Gilgamesh
2
6
5
0.75
W
Merlin
Floaten
Merlin
6
2
7
4.75
W
Vamana
13
1
6
16
L
4
6
3
0.92
L
1
7
4
0.43
W
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,965
Damage
23,796
31,732
Taken
34,771
19,272
Mitigated
18,756
9,600
Healing
5,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BorderHopper603
Gilgamesh
7,594
811
266
1,574
16,051
13,080
84
3,051
13,000
5,998
11,780
W
Merlin
Floaten
Merlin
5,848
222
0
754
6,669
2,498
520
4,916
1,619
33,305
0
W
Vamana
13,702
9,168
0
5,219
14,977
13,446
652
7,606
6,929
0
40,230
L
13,029
1,411
0
521
8,500
2,644
0
816
7,684
33,235
0
L
3,173
489
850
1,823
10,220
3,032
0
2,218
8,002
25,234
0
W
10,415
3,301
1,161
2,466
10,086
3,328
1,790
6,075
3,495
0
38,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,984
Gold Earned
26,157
173
Minions Killed
128
9
Camps Cleared
2
743,232
Distance Traveled
615,544
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,726
623
26
2
0
236,853
3
W
Merlin
10,184
727
64
5
4
226,611
0
W
Vamana
11,314
808
51
4
4
272,373
0
L
Zeus
9,239
660
49
4
2
171,780
4
L
Ra
8,192
585
53
4
0
206,911
0
W
Chiron
9,486
678
58
4
1
244,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role