Player Matchup

Hercules
Hercules
 
Hercules
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Austinrose17
Olorun
Level 7
God Stats
2W - 4L
1,254 SR
Queue Stats
20W - 27L
1,272 Elo+
Party 1
Hel
Hel
CoeSkyWalker
Hel
Level 18
God Stats
11W - 12L
1,481 SR
Queue Stats
27W - 29L
1,366 Elo+
Party 1
Freya
Freya
Dynasticsmile88
Freya
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 91L
1,362 Elo+
Solo
Charybdis
Charybdis
fredo__otf
Charybdis
Level 24
God Stats
15W - 10L
1,650 SR
Queue Stats
24W - 17L
1,562 Elo+
Party 1
Team Averages
Level 17
1,477 SR
1,412 Elo+

VS

Team Averages
Level 14
1,421 SR
1,313 Elo+
Neith
Neith
BarrelSnow92110
Neith
Level 24
God Stats
53W - 66L
1,395 SR
Queue Stats
119W - 136L
1,363 Elo+
Solo
Loki
Loki
MildArashi
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,445 Elo+
Party 2
Artemis
Artemis
MildShinobi
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,226 Elo+
Party 2
Fenrir
Fenrir
Selaykoc6
Fenrir
Level 10
God Stats
0W - 3L
1,230 SR
Queue Stats
19W - 34L
1,272 Elo+
Solo
Sun Wukong
Sun Wukong
XxFecteau19xX
Sun Wukong
Level 6
God Stats
3W - 7L
1,480 SR
Queue Stats
17W - 16L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
4 / 2 / 17
14,022
935
12,110
32,182
53,916
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
20
7 / 13 / 17
14,494
966
16,349
30,345
17,990
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 3 / 22
14,915
994
13,492
25,348
27,000
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

20
7 / 8 / 15
14,773
985
17,024
29,353
16,359
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
fredo__otf
Charybdis
20
19 / 2 / 14
17,364
1,158
48,654
27,068
15,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 9
15,937
1,062
38,474
20,021
9,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 8 / 11
14,113
941
19,969
22,105
10,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
MildShinobi
Artemis
20
3 / 8 / 18
14,731
982
37,158
18,046
8,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Selaykoc6
Fenrir
20
3 / 12 / 11
13,100
873
12,796
25,996
12,712
Sun Wukong
XxFecteau19xX
Sun Wukong
20
8 / 5 / 15
15,872
1,058
28,026
30,277
30,897
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
92
41
Kills
28
28
Deaths
41
85
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
2
17
6.25
W
Olorun
7
13
17
1.19
L
10
8
9
1.81
W
4
3
22
5
W
7
8
15
1.81
L
4
8
11
1.19
L
Artemis
MildShinobi
Artemis
3
8
18
1.5
L
Fenrir
Selaykoc6
Fenrir
3
12
11
0.71
L
Sun Wukong
XxFecteau19xX
Sun Wukong
8
5
15
3.1
W
Charybdis
fredo__otf
Charybdis
19
2
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,629
Damage
136,423
144,296
Taken
116,445
131,207
Mitigated
72,221
42,581
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,110
2,559
0
8,878
32,182
53,916
0
0
32,182
0
23,100
W
Olorun
16,349
10,558
1,665
6,774
30,345
17,990
0
0
30,345
41,202
0
L
38,474
28,043
0
1,734
20,021
9,327
0
8,358
11,663
0
74,662
W
13,492
1,620
10,958
8,125
25,348
27,000
0
37
25,311
35,580
0
W
17,024
6,574
725
5,456
29,353
16,359
0
150
29,203
35,694
0
L
19,969
3,975
0
0
22,105
10,816
0
6,551
15,554
0
42,657
L
Artemis
MildShinobi
Artemis
37,158
18,316
0
2,425
18,046
8,469
0
8,918
9,128
0
68,925
L
Fenrir
Selaykoc6
Fenrir
12,796
451
0
128
25,996
12,712
0
9,490
16,506
0
25,679
L
Sun Wukong
XxFecteau19xX
Sun Wukong
28,026
5,407
0
2,435
30,277
30,897
0
13,548
16,729
536
47,767
W
Charybdis
fredo__otf
Charybdis
48,654
35,019
0
0
27,068
15,942
0
64
27,004
0
84,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,568
Gold Earned
73,753
239
Minions Killed
256
2
Camps Cleared
4
1,293,663
Distance Traveled
1,398,479
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,022
935
24
2
0
331,329
0
W
Olorun
14,494
966
54
4
0
210,504
0
L
Neith
15,937
1,062
69
5
1
233,889
0
W
Hel
14,915
994
38
3
1
248,332
0
W
Freya
14,773
985
26
2
1
258,529
1
L
Loki
14,113
941
44
3
2
309,612
0
L
Artemis
14,731
982
70
5
0
230,365
1
L
Fenrir
13,100
873
20
1
0
312,719
3
L
Sun Wukong
15,872
1,058
53
4
1
311,894
0
W
Charybdis
17,364
1,158
97
6
0
244,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role