Player Matchup

Fenrir
Fenrir
InfiniteEndings
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 32L
941 Elo+
Party 1
Cthulhu
Cthulhu
Thomastheaxe
Cthulhu
Level 37
God Stats
0W - 3L
1,330 SR
Queue Stats
2W - 16L
882 Elo+
Party 1
Susano
Susano
dragonlord0221
Susano
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 105L
1,187 Elo+
Party 1
Team Averages
Level 37
1,443 SR
1,003 Elo+

VS

Team Averages
Level 37
1,573 SR
1,326 Elo+
Discordia
Discordia
Eraze50
Discordia
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
182W - 249L
1,345 Elo+
Solo
Charybdis
Charybdis
Galone09
Charybdis
Level 40
God Stats
3W - 1L
1,718 SR
Queue Stats
31W - 46L
1,286 Elo+
Solo
Ares
Ares
miticojerry95
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
8,062
620
5,917
16,244
9,271
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Thomastheaxe
Cthulhu
11
1 / 6 / 1
7,635
587
5,348
15,194
11,814
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
5 / 6 / 1
8,677
667
9,428
12,784
5,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eraze50
Discordia
14
6 / 1 / 7
9,670
744
10,664
6,545
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Galone09
Charybdis
14
9 / 3 / 8
10,548
811
19,439
9,504
4,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 11
8,894
684
5,228
12,637
9,117
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
17
17
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
Eraze50
Discordia
6
1
7
9.5
W
Charybdis
Galone09
Charybdis
9
3
8
4.33
L
1
5
5
0.7
L
Cthulhu
Thomastheaxe
Cthulhu
1
6
1
0.25
L
5
6
1
0.92
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,693
Damage
35,331
44,222
Taken
28,686
26,405
Mitigated
15,828
3,095
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Eraze50
Discordia
10,664
1,174
652
756
6,545
2,466
574
1,220
5,325
32,688
0
W
Charybdis
Galone09
Charybdis
19,439
12,934
0
3,385
9,504
4,245
1,676
2,168
7,336
0
43,090
L
5,917
649
0
1,814
16,244
9,271
0
6,948
9,296
0
14,137
L
Cthulhu
Thomastheaxe
Cthulhu
5,348
76
420
781
15,194
11,814
54
4,784
10,410
21,169
0
L
9,428
1,088
0
80
12,784
5,320
450
4,419
8,365
0
25,180
W
5,228
918
0
1,530
12,637
9,117
230
2,055
10,582
10,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,374
Gold Earned
29,112
105
Minions Killed
114
3
Camps Cleared
4
679,024
Distance Traveled
690,842
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,670
744
48
4
1
242,909
0
W
Charybdis
10,548
811
54
4
3
224,131
2
L
Fenrir
8,062
620
26
2
1
250,384
0
L
Cthulhu
7,635
587
33
3
0
206,073
0
L
Susano
8,677
667
46
4
2
222,567
1
W
Ares
8,894
684
12
1
0
223,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role