Player Matchup

Neith
Neith
BioNazy
Neith
Level 60
God Stats
6W - 6L
1,311 SR
Queue Stats
88W - 83L
1,455 Elo+
Solo
Charybdis
Charybdis
DostawcaGazu
Charybdis
Level 67
God Stats
4W - 2L
1,730 SR
Queue Stats
333W - 477L
1,383 Elo+
Solo
Chang'e
Chang'e
EvieKnowsBest
Chang'e
Level 61
God Stats
37W - 23L
1,731 SR
Queue Stats
270W - 260L
1,521 Elo+
Solo
Fenrir
Fenrir
Nali1212121201
Fenrir
Level 52
God Stats
2W - 3L
1,522 SR
Queue Stats
134W - 135L
1,432 Elo+
Solo
Persephone
Persephone
Soulinchen
Persephone
Level 122
God Stats
42W - 30L
1,509 SR
Queue Stats
331W - 324L
1,488 Elo+
Solo
Team Averages
Level 72
1,561 SR
1,456 Elo+

VS

Team Averages
Level 76
1,513 SR
1,465 Elo+
Achilles
Achilles
 
Achilles
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Survilex
Ares
Level 93
God Stats
1W - 2L
1,480 SR
Queue Stats
13W - 11L
1,319 Elo+
Solo
Kukulkan
Kukulkan
kikilopa
Kukulkan
Level 100
God Stats
17W - 11L
1,552 SR
Queue Stats
46W - 45L
1,453 Elo+
Solo
Hachiman
Hachiman
wolfgaard
Hachiman
Level 55
God Stats
5W - 5L
1,531 SR
Queue Stats
53W - 36L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BioNazy
Neith
16
0 / 3 / 6
9,589
959
9,524
15,283
5,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
DostawcaGazu
Charybdis
15
0 / 8 / 3
8,541
854
4,116
12,781
4,547
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
16
3 / 5 / 3
10,396
1,040
5,690
14,072
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 11 / 4
9,175
918
5,337
22,996
12,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
Soulinchen
Persephone
15
2 / 2 / 2
10,104
1,010
11,910
9,147
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

127

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
9 / 2 / 16
11,534
1,153
17,529
12,911
7,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
 
Discordia
16
1 / 0 / 15
9,763
976
8,756
2,566
1,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
17
5 / 2 / 9
9,915
992
7,955
11,427
17,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
kikilopa
Kukulkan
17
5 / 2 / 11
9,885
989
17,408
6,316
3,295
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
wolfgaard
Hachiman
18
9 / 0 / 15
11,982
1,198
17,444
7,619
3,693
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
95
6
Kills
29
29
Deaths
6
18
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
2
16
8.5
W
Discordia
 
Discordia
1
0
15
8.5
L
Neith
BioNazy
Neith
0
3
6
1
L
Charybdis
DostawcaGazu
Charybdis
0
8
3
0.19
L
Chang'e
3
5
3
0.9
L
1
11
4
0.27
L
Persephone
Soulinchen
Persephone
2
2
2
1.5
W
Ares
5
2
9
4.75
W
Kukulkan
kikilopa
Kukulkan
5
2
11
5.25
W
Hachiman
wolfgaard
Hachiman
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,577
Damage
69,092
74,279
Taken
40,839
29,860
Mitigated
33,304
6,833
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
17,529
4,907
0
361
12,911
7,571
0
4,388
8,227
0
37,296
W
Discordia
 
Discordia
8,756
0
0
184
2,566
1,334
0
1,249
1,317
22,885
0
L
Neith
BioNazy
Neith
9,524
3,133
0
1,740
15,283
5,740
0
8,037
7,246
0
32,361
L
Charybdis
DostawcaGazu
Charybdis
4,116
1,091
0
0
12,781
4,547
0
6,380
6,401
0
9,468
L
Chang'e
5,690
275
1,307
2,364
14,072
4,516
0
6,325
7,747
29,287
0
L
5,337
347
0
134
22,996
12,099
0
10,418
12,578
0
12,948
L
Persephone
Soulinchen
Persephone
11,910
604
0
1,288
9,147
2,958
0
2,958
6,187
38,945
0
W
Ares
7,955
521
0
216
11,427
17,411
0
4,911
6,370
13,361
0
W
Kukulkan
kikilopa
Kukulkan
17,408
1,414
13
362
6,316
3,295
0
3,509
2,757
36,100
0
W
Hachiman
wolfgaard
Hachiman
17,444
10,332
0
4,276
7,619
3,693
0
2,939
4,568
0
38,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,805
Gold Earned
53,079
196
Minions Killed
192
6
Camps Cleared
8
904,327
Distance Traveled
971,577
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,534
1,153
37
4
4
207,299
0
W
Discordia
9,763
976
37
4
0
188,692
0
L
Neith
9,589
959
46
5
3
172,872
0
L
Charybdis
8,541
854
17
2
0
137,265
0
L
Chang'e
10,396
1,040
55
6
3
194,306
2
L
Fenrir
9,175
918
19
2
0
202,593
0
L
Persephone
10,104
1,010
59
6
0
197,291
1
W
Ares
9,915
992
9
1
2
158,947
2
W
Kukulkan
9,885
989
53
5
1
198,426
0
W
Hachiman
11,982
1,198
56
6
1
218,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role