Player Matchup

Osiris
Osiris
Frosty238
Osiris
Level 29
God Stats
10W - 5L
1,651 SR
Queue Stats
111W - 100L
1,522 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MasterJ2687
Morgan Le Fay
Level 102
God Stats
6W - 7L
1,391 SR
Queue Stats
81W - 77L
1,557 Elo+
Solo
Charybdis
Charybdis
iNisuma
Charybdis
Level 28
God Stats
3W - 3L
1,311 SR
Queue Stats
112W - 72L
1,597 Elo+
Party 1
Team Averages
Level 53
1,451 SR
1,559 Elo+

VS

Team Averages
Level 55
1,541 SR
1,404 Elo+
Charybdis
Charybdis
Ramese69
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 94L
1,354 Elo+
Solo
Scylla
Scylla
TryinAsh
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,420 Elo+
Party 2
Izanami
Izanami
TsunamicSaucer
Izanami
Level 38
God Stats
22W - 12L
1,624 SR
Queue Stats
41W - 33L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Frosty238
Osiris
12
8 / 1 / 9
8,408
841
7,225
8,713
6,471
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
MasterJ2687
Morgan Le Fay
11
1 / 2 / 10
7,018
702
5,725
4,846
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
iNisuma
Charybdis
14
11 / 1 / 7
9,157
916
13,109
5,787
2,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ramese69
Charybdis
8
1 / 7 / 2
6,209
621
3,573
10,369
2,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
TryinAsh
Scylla
10
1 / 8 / 3
6,325
633
3,776
8,404
2,228
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 5 / 1
7,279
728
5,411
10,779
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
20
Kills
4
4
Deaths
20
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
Frosty238
Osiris
8
1
9
12.5
W
Morgan Le Fay
MasterJ2687
Morgan Le Fay
1
2
10
3
L
Charybdis
Ramese69
Charybdis
1
7
2
0.29
L
Scylla
TryinAsh
Scylla
1
8
3
0.31
L
2
5
1
0.5
W
Charybdis
iNisuma
Charybdis
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,059
Damage
12,760
19,346
Taken
29,552
10,151
Mitigated
9,299
2,509
Healing
2,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Frosty238
Osiris
7,225
1,447
108
596
8,713
6,471
250
1,193
7,520
0
16,651
W
Morgan Le Fay
MasterJ2687
Morgan Le Fay
5,725
591
0
143
4,846
1,613
296
1,582
3,264
20,882
0
L
Charybdis
Ramese69
Charybdis
3,573
1,753
105
842
10,369
2,752
0
1,914
8,287
0
10,459
L
Scylla
TryinAsh
Scylla
3,776
654
240
685
8,404
2,228
0
805
7,531
15,663
0
L
5,411
3,301
248
775
10,779
4,319
0
2,786
7,817
0
17,282
W
Charybdis
iNisuma
Charybdis
13,109
6,042
0
1,662
5,787
2,067
812
1,596
4,191
0
38,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,583
Gold Earned
19,813
130
Minions Killed
78
7
Camps Cleared
2
521,754
Distance Traveled
448,595
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,408
841
20
2
0
195,093
1
W
Morgan Le Fay
7,018
702
44
4
3
158,436
2
L
Charybdis
6,209
621
20
2
0
158,005
0
L
Scylla
6,325
633
27
3
1
148,171
0
L
Izanami
7,279
728
31
3
1
142,419
1
W
Charybdis
9,157
916
66
7
4
168,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role