Player Matchup

Ares
Ares
El_Antifeminista
Ares
Level 24
God Stats
12W - 13L
1,153 SR
Queue Stats
565W - 586L
1,336 Elo+
Solo
Anhur
Anhur
Kodaakbtw
Anhur
Level 19
God Stats
7W - 6L
1,486 SR
Queue Stats
77W - 75L
1,347 Elo+
Solo
Loki
Loki
Ruleado_MANCO
Loki
Level 17
God Stats
5W - 11L
1,393 SR
Queue Stats
22W - 39L
1,328 Elo+
Solo
Hachiman
Hachiman
pereiraeze07
Hachiman
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,554 Elo+
Solo
Poseidon
Poseidon
szCobra
Poseidon
Level 6
God Stats
1W - 1L
1,380 SR
Queue Stats
6W - 5L
1,676 Elo+
Solo
Team Averages
Level 16
1,383 SR
1,448 Elo+

VS

Team Averages
Level 12
1,402 SR
1,507 Elo+
Olorun
Olorun
 
Olorun
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Baluzera
Artemis
Level 23
God Stats
1W - 1L
1,255 SR
Queue Stats
11W - 7L
1,519 Elo+
Party 1
Apollo
Apollo
FlavioDino
Apollo
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 55L
1,500 Elo+
Solo
Ares
Ares
Kaz3Kag3Xd
Ares
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
ReneldeBR
Fenrir
Level 14
God Stats
1W - 1L
1,257 SR
Queue Stats
6W - 4L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 3
8,695
414
8,267
26,024
17,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Kodaakbtw
Anhur
14
1 / 10 / 2
9,268
441
7,130
16,426
5,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 11 / 2
9,868
470
4,689
18,891
6,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
pereiraeze07
Hachiman
14
0 / 10 / 3
8,758
417
6,876
15,584
4,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
szCobra
Poseidon
16
4 / 8 / 5
10,309
491
13,285
13,667
4,979
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
11 / 2 / 7
13,020
620
17,574
16,336
7,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Baluzera
Artemis
20
4 / 3 / 6
13,350
636
10,741
12,107
4,809
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
FlavioDino
Apollo
20
23 / 2 / 1
15,553
741
29,456
22,996
15,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 16
11,904
567
5,002
13,780
19,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
ReneldeBR
Fenrir
16
9 / 3 / 9
12,295
585
11,472
16,635
7,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
11
Kills
49
49
Deaths
12
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
11
2
7
7.25
W
Artemis
Baluzera
Artemis
4
3
6
2.33
L
2
10
3
0.35
W
Apollo
FlavioDino
Apollo
23
2
1
11.75
W
2
2
16
5
L
Anhur
Kodaakbtw
Anhur
1
10
2
0.2
W
Fenrir
ReneldeBR
Fenrir
9
3
9
4.5
L
4
11
2
0.45
L
Hachiman
pereiraeze07
Hachiman
0
10
3
0.15
L
Poseidon
szCobra
Poseidon
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,247
Damage
74,245
90,592
Taken
81,854
38,956
Mitigated
54,734
10,140
Healing
35,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
17,574
9,928
177
7,944
16,336
7,610
1,782
8,547
7,789
71,453
8,047
W
Artemis
Baluzera
Artemis
10,741
6,214
0
5,155
12,107
4,809
5,838
2,775
9,332
0
109,028
L
8,267
620
0
3,021
26,024
17,063
0
7,161
18,863
24,098
0
W
Apollo
FlavioDino
Apollo
29,456
21,626
0
13,156
22,996
15,130
9,155
3,839
19,157
0
125,224
W
5,002
311
0
3,595
13,780
19,303
1,286
5,936
7,844
10,829
0
L
Anhur
Kodaakbtw
Anhur
7,130
3,737
0
2,613
16,426
5,358
201
1,417
15,009
0
51,651
W
Fenrir
ReneldeBR
Fenrir
11,472
3,453
0
5,455
16,635
7,882
0
4,433
12,202
0
70,511
L
4,689
1,194
0
2,839
18,891
6,913
0
3,676
15,215
0
45,190
L
Hachiman
pereiraeze07
Hachiman
6,876
3,841
0
949
15,584
4,643
2,360
2,526
13,058
0
51,052
L
Poseidon
szCobra
Poseidon
13,285
1,651
0
718
13,667
4,979
0
5,476
8,191
71,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,898
Gold Earned
66,122
433
Minions Killed
569
0
Camps Cleared
0
1,656,725
Distance Traveled
1,848,183
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,020
620
128
6
0
353,134
0
W
Artemis
13,350
636
177
8
0
356,589
0
L
Ares
8,695
414
25
1
0
302,683
0
W
Apollo
15,553
741
185
9
0
378,081
2
W
Ares
11,904
567
9
0
0
355,551
2
L
Anhur
9,268
441
96
5
0
300,632
1
W
Fenrir
12,295
585
70
3
0
404,828
1
L
Loki
9,868
470
96
5
0
350,415
0
L
Hachiman
8,758
417
90
4
0
329,118
0
L
Poseidon
10,309
491
126
6
0
373,877
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role