Player Matchup

Charybdis
Charybdis
HomieHadIt
Charybdis
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
395W - 450L
1,587 Elo+
Solo
Bellona
Bellona
IssaBackwoods
Bellona
Level 8
God Stats
1W - 2L
1,292 SR
Queue Stats
9W - 8L
1,597 Elo+
Solo
Agni
Agni
LilWilsonz312
Agni
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 48L
1,733 Elo+
Solo
Arachne
Arachne
THEHAPPYHORSE
Arachne
Level 29
God Stats
12W - 7L
1,684 SR
Queue Stats
155W - 106L
1,595 Elo+
Solo
Cthulhu
Cthulhu
Xolotl21
Cthulhu
Level 6
God Stats
1W - 2L
1,629 SR
Queue Stats
2W - 5L
1,414 Elo+
Solo
Team Averages
Level 15
1,521 SR
1,585 Elo+

VS

Team Averages
Level 29
1,465 SR
1,627 Elo+
Hun Batz
Hun Batz
BIGBOYBABOON
Hun Batz
Level 4
God Stats
1W - 1L
1,241 SR
Queue Stats
2W - 2L
1,604 Elo+
Solo
Charybdis
Charybdis
Geregor14
Charybdis
Level 101
God Stats
4W - 0L
1,846 SR
Queue Stats
395W - 397L
1,545 Elo+
Party 1
Artio
Artio
HisRoyalMajesty
Artio
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,518 Elo+
Solo
Cerberus
Cerberus
KOKOTEGRANDE
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,896 Elo+
Party 1
Chronos
Chronos
Yodas2001Civic
Chronos
Level 10
God Stats
10W - 11L
1,236 SR
Queue Stats
124W - 103L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HomieHadIt
Charybdis
16
1 / 10 / 5
10,878
418
14,694
23,517
6,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
19
1 / 5 / 10
12,362
475
17,465
22,962
21,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 7 / 7
14,050
540
23,232
22,067
9,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
20
16 / 4 / 6
15,053
579
25,471
27,825
11,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Xolotl21
Cthulhu
16
2 / 10 / 11
10,783
415
8,789
22,930
13,019
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BIGBOYBABOON
Hun Batz
20
3 / 9 / 19
13,738
528
10,453
19,603
8,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Geregor14
Charybdis
20
7 / 6 / 8
14,048
540
19,538
24,334
10,864
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 7 / 6
10,268
395
6,138
24,126
27,694
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cerberus
KOKOTEGRANDE
Cerberus
19
5 / 3 / 14
13,074
503
21,882
34,252
31,448
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
20 / 6 / 2
17,004
654
33,680
23,837
10,592
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
84
30
Kills
35
36
Deaths
31
39
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BIGBOYBABOON
Hun Batz
3
9
19
1.39
W
Charybdis
Geregor14
Charybdis
7
6
8
1.83
W
0
7
6
0.43
L
Charybdis
HomieHadIt
Charybdis
1
10
5
0.35
L
Bellona
1
5
10
1.2
W
Cerberus
KOKOTEGRANDE
Cerberus
5
3
14
4
L
10
7
7
1.93
L
Arachne
16
4
6
4.75
L
Cthulhu
Xolotl21
Cthulhu
2
10
11
0.75
W
20
6
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,651
Damage
91,691
119,301
Taken
126,152
62,439
Mitigated
88,798
29,423
Healing
40,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BIGBOYBABOON
Hun Batz
10,453
2,426
0
182
19,603
8,200
586
5,585
14,018
0
74,374
W
Charybdis
Geregor14
Charybdis
19,538
11,052
0
11,185
24,334
10,864
3,964
4,822
19,512
0
120,371
W
6,138
376
119
4,882
24,126
27,694
0
5,159
18,967
29,371
0
L
Charybdis
HomieHadIt
Charybdis
14,694
7,339
0
6,201
23,517
6,945
1,427
9,850
13,667
0
62,066
L
Bellona
17,465
6,091
0
6,183
22,962
21,906
1,726
11,269
11,693
6,245
65,834
W
Cerberus
KOKOTEGRANDE
Cerberus
21,882
1,163
0
14,720
34,252
31,448
262
8,414
25,838
87,515
0
L
23,232
2,518
0
7,664
22,067
9,367
658
13,685
8,382
80,292
0
L
Arachne
25,471
17,361
0
7,626
27,825
11,202
1,589
12,530
15,235
0
123,396
L
Cthulhu
Xolotl21
Cthulhu
8,789
1,836
606
1,143
22,930
13,019
240
14,730
8,123
30,038
0
W
33,680
13,598
0
9,771
23,837
10,592
5,468
9,551
14,286
142,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,126
Gold Earned
68,132
538
Minions Killed
703
0
Camps Cleared
0
2,197,073
Distance Traveled
2,297,487
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,738
528
118
5
0
479,947
0
W
Charybdis
14,048
540
156
6
0
419,305
4
W
Artio
10,268
395
70
3
0
444,892
3
L
Charybdis
10,878
418
117
5
0
345,329
2
L
Bellona
12,362
475
113
4
0
482,749
4
W
Cerberus
13,074
503
184
7
0
492,062
1
L
Agni
14,050
540
125
5
0
406,454
1
L
Arachne
15,053
579
161
6
0
543,206
4
L
Cthulhu
10,783
415
22
1
0
419,335
2
W
Chronos
17,004
654
175
7
0
461,281
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role