Player Matchup

Serqet
Serqet
MelodyZzz
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
magmapop
Ymir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
zibsnis
Anubis
Level 17
God Stats
1W - 12L
1,209 SR
Queue Stats
153W - 215L
1,260 Elo+
Solo
Team Averages
Level 39
1,403 SR
1,420 Elo+

VS

Team Averages
Level 35
1,333 SR
1,439 Elo+
Ra
Ra
CarriedXDz
Ra
Level 32
God Stats
1W - 1L
1,294 SR
Queue Stats
33W - 35L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
MMHSSI
Cthulhu
Level 5
God Stats
2W - 1L
1,238 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
iiTz Turnt
Neith
Level 67
God Stats
2W - 2L
1,468 SR
Queue Stats
48W - 52L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
MelodyZzz
Serqet
9
1 / 7 / 1
6,089
609
4,880
8,886
4,489
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
9
0 / 2 / 2
5,896
590
2,333
10,477
6,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
zibsnis
Anubis
10
1 / 4 / 1
6,441
644
5,076
5,445
2,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 5
8,145
815
9,144
5,803
1,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
MMHSSI
Cthulhu
11
3 / 2 / 7
7,287
729
4,397
7,023
5,235
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
12
3 / 0 / 10
7,703
770
8,409
3,646
1,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
13
13
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
W
Cthulhu
MMHSSI
Cthulhu
3
2
7
3.25
L
Serqet
MelodyZzz
Serqet
1
7
1
0.21
W
Neith
3
0
10
8
L
Ymir
0
2
2
0.5
L
Anubis
zibsnis
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,289
Damage
21,950
24,808
Taken
16,472
13,430
Mitigated
8,149
2,111
Healing
4,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,144
367
693
2,345
5,803
1,587
0
2,685
2,458
22,592
0
W
Cthulhu
MMHSSI
Cthulhu
4,397
222
0
663
7,023
5,235
351
2,933
3,922
11,295
0
L
Serqet
MelodyZzz
Serqet
4,880
1,386
0
870
8,886
4,489
0
5,028
3,858
0
10,309
W
Neith
8,409
2,597
0
1,109
3,646
1,327
88
2,017
1,629
0
25,473
L
Ymir
2,333
38
0
500
10,477
6,480
0
6,225
4,252
11,301
0
L
Anubis
zibsnis
Anubis
5,076
80
0
741
5,445
2,461
0
2,603
2,842
22,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,426
Gold Earned
23,135
79
Minions Killed
107
3
Camps Cleared
5
511,367
Distance Traveled
563,938
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,145
815
35
4
2
194,537
0
W
Cthulhu
7,287
729
21
2
0
192,598
1
L
Serqet
6,089
609
13
1
2
164,249
0
W
Neith
7,703
770
51
5
3
176,803
1
L
Ymir
5,896
590
16
2
1
188,397
0
L
Anubis
6,441
644
50
5
0
158,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role