Player Matchup

Ra
Ra
Erazer2k20
Ra
Level 69
God Stats
13W - 25L
1,495 SR
Queue Stats
181W - 190L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
McDelta
Sun Wukong
Level 20
God Stats
3W - 2L
1,777 SR
Queue Stats
5W - 5L
1,503 Elo+
Solo
Neith
Neith
pricheta
Neith
Level 12
God Stats
12W - 12L
1,714 SR
Queue Stats
37W - 33L
1,371 Elo+
Party 2
Team Averages
Level 34
1,662 SR
1,445 Elo+

VS

Team Averages
Level 96
1,500 SR
1,400 Elo+
Ah Puch
Ah Puch
AlbertEinsteiNk
Ah Puch
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 32L
1,414 Elo+
Party 1
Ymir
Ymir
Znaph
Ymir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,395 Elo+
Party 1
Artemis
Artemis
terzidetgut
Artemis
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 12L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 7
10,651
666
8,763
16,091
8,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
McDelta
Sun Wukong
8
2 / 5 / 2
8,538
534
4,884
9,676
3,966
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
pricheta
Neith
16
5 / 3 / 2
11,272
705
11,539
12,117
4,454
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 5 / 8
12,104
757
19,589
11,796
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
Znaph
Ymir
15
5 / 2 / 10
10,919
682
5,938
15,107
16,676
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
terzidetgut
Artemis
15
3 / 2 / 13
10,923
683
7,900
10,984
3,720
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
18
18
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
10
5
8
2.8
L
2
10
7
0.55
L
Sun Wukong
McDelta
Sun Wukong
2
5
2
0.6
W
Ymir
Znaph
Ymir
5
2
10
5
L
Neith
pricheta
Neith
5
3
2
2
W
Artemis
terzidetgut
Artemis
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,186
Damage
33,427
37,884
Taken
37,887
16,591
Mitigated
24,534
5,378
Healing
5,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,589
1,418
0
1,390
11,796
4,138
276
3,980
7,659
52,326
0
L
8,763
448
343
2,487
16,091
8,171
27
12,867
3,224
39,993
0
L
Sun Wukong
McDelta
Sun Wukong
4,884
882
0
1,151
9,676
3,966
0
5,823
3,853
0
11,977
W
Ymir
Znaph
Ymir
5,938
1,105
0
2,013
15,107
16,676
266
2,856
11,997
19,128
0
L
Neith
pricheta
Neith
11,539
5,206
0
1,397
12,117
4,454
0
7,219
4,898
0
32,017
W
Artemis
terzidetgut
Artemis
7,900
1,549
0
2,279
10,984
3,720
1,656
1,666
9,143
0
51,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,461
Gold Earned
33,946
142
Minions Killed
174
4
Camps Cleared
10
660,560
Distance Traveled
806,470
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,104
757
69
4
6
260,665
2
L
Ra
10,651
666
70
4
4
236,625
5
L
Sun Wukong
8,538
534
18
1
0
131,192
0
W
Ymir
10,919
682
18
1
3
266,878
2
L
Neith
11,272
705
54
3
0
292,743
5
W
Artemis
10,923
683
87
5
1
278,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role