Player Matchup

Baron Samedi
Baron Samedi
AoT Danny B
Baron Samedi
Level 27
God Stats
1W - 1L
1,295 SR
Queue Stats
2W - 2L
1,275 Elo+
Party 1
Gilgamesh
Gilgamesh
AoT Manijay
Gilgamesh
Level 8
God Stats
3W - 2L
1,352 SR
Queue Stats
3W - 3L
1,362 Elo+
Party 1
Jing Wei
Jing Wei
AoT Rondezzz
Jing Wei
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,275 Elo+
Party 1
Zhong Kui
Zhong Kui
AoT Six
Zhong Kui
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,193 Elo+
Party 1
Neith
Neith
TrashyBoy09
Neith
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 70L
1,395 Elo+
Solo
Team Averages
Level 17
1,429 SR
1,300 Elo+

VS

Team Averages
Level 16
1,360 SR
1,246 Elo+
Susano
Susano
ChargedWriter74
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,086 Elo+
Solo
Xing Tian
Xing Tian
Hort_--_Fynn
Xing Tian
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,223 Elo+
Solo
Gilgamesh
Gilgamesh
LTC Donovan
Gilgamesh
Level 29
God Stats
0W - 8L
1,047 SR
Queue Stats
86W - 107L
1,354 Elo+
Solo
Nox
Nox
Viserion04
Nox
Level 17
God Stats
3W - 20L
1,192 SR
Queue Stats
19W - 48L
1,235 Elo+
Solo
Nu Wa
Nu Wa
residual-plant
Nu Wa
Level 23
God Stats
4W - 4L
1,562 SR
Queue Stats
17W - 28L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AoT Danny B
Baron Samedi
20
9 / 3 / 20
16,283
1,018
18,682
18,216
14,237
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
AoT Manijay
Gilgamesh
20
10 / 4 / 21
15,998
1,000
17,452
24,789
16,518
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
AoT Rondezzz
Jing Wei
20
10 / 3 / 20
16,270
1,017
33,335
19,639
6,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
AoT Six
Zhong Kui
20
5 / 5 / 20
15,016
939
24,457
24,296
13,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 1 / 23
15,460
966
24,421
18,166
6,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 8 / 2
12,128
758
2,479
11,079
4,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Hort_--_Fynn
Xing Tian
19
0 / 8 / 4
12,776
799
3,154
27,016
35,313
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
LTC Donovan
Gilgamesh
20
9 / 5 / 7
16,386
1,024
37,903
33,799
23,425
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 11 / 10
14,760
923
21,502
29,029
16,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 9 / 10
15,623
976
28,404
27,171
29,666
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
49
41
Kills
16
16
Deaths
41
104
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AoT Danny B
Baron Samedi
9
3
20
6.33
W
Gilgamesh
AoT Manijay
Gilgamesh
10
4
21
5.13
W
Jing Wei
AoT Rondezzz
Jing Wei
10
3
20
6.67
W
Zhong Kui
AoT Six
Zhong Kui
5
5
20
3
L
0
8
2
0.13
L
Xing Tian
Hort_--_Fynn
Xing Tian
0
8
4
0.25
L
Gilgamesh
LTC Donovan
Gilgamesh
9
5
7
2.5
W
7
1
23
18.5
L
2
11
10
0.64
L
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,347
Damage
93,442
105,106
Taken
128,094
56,666
Mitigated
109,574
29,306
Healing
4,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AoT Danny B
Baron Samedi
18,682
2,041
5,174
5,204
18,216
14,237
0
4,301
13,748
55,194
0
W
Gilgamesh
AoT Manijay
Gilgamesh
17,452
5,660
0
356
24,789
16,518
0
11,506
13,011
1,671
31,912
W
Jing Wei
AoT Rondezzz
Jing Wei
33,335
29,375
0
5,486
19,639
6,165
0
9,288
10,000
0
59,845
W
Zhong Kui
AoT Six
Zhong Kui
24,457
6,237
0
7,244
24,296
13,409
0
15,110
8,491
45,799
0
L
2,479
882
0
0
11,079
4,289
0
3,289
7,790
0
15,852
L
Xing Tian
Hort_--_Fynn
Xing Tian
3,154
678
0
63
27,016
35,313
0
8,506
18,510
18,009
0
L
Gilgamesh
LTC Donovan
Gilgamesh
37,903
9,640
729
1,548
33,799
23,425
0
10,548
23,251
0
62,036
W
24,421
12,068
0
5,842
18,166
6,337
0
11,178
6,796
0
64,908
L
21,502
2,505
106
1,853
29,029
16,881
0
11,708
17,321
50,350
0
L
28,404
8,676
0
109
27,171
29,666
0
10,234
16,937
58,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,027
Gold Earned
71,673
292
Minions Killed
246
11
Camps Cleared
7
1,412,517
Distance Traveled
1,223,070
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,283
1,018
84
5
1
267,736
0
W
Gilgamesh
15,998
1,000
42
3
1
279,668
1
W
Jing Wei
16,270
1,017
45
3
6
346,802
0
W
Zhong Kui
15,016
939
42
3
0
243,133
2
L
Susano
12,128
758
29
2
0
125,027
0
L
Xing Tian
12,776
799
26
2
3
224,854
1
L
Gilgamesh
16,386
1,024
55
3
3
338,367
1
W
Neith
15,460
966
79
5
3
275,178
0
L
Nox
14,760
923
69
4
0
280,739
0
L
Nu Wa
15,623
976
67
4
1
254,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role