Player Matchup

Da Ji
Da Ji
Gold IV
BadSpaghetti
Da Ji
Gold IV
Level 110
God Stats
2W - 2L
1,620 SR
Queue Stats
53W - 70L
842 MMR
Solo
Athena
Athena
Silver II
ImaTarantula206
Athena
Silver II
Level 41
God Stats
3W - 1L
1,437 SR
Queue Stats
86W - 111L
999 MMR
Solo
Kukulkan
Kukulkan
Silver II
Oxygen_SnaKeZz
Kukulkan
Silver II
Level 66
God Stats
22W - 35L
1,446 SR
Queue Stats
92W - 107L
930 MMR
Solo
Odin
Odin
Gold II
iHex Jinx
Odin
Gold II
Level 129
God Stats
12W - 4L
1,725 SR
Queue Stats
380W - 392L
1,150 MMR
Solo
Olorun
Olorun
Silver I
xT__Fuuuury
Olorun
Silver I
Level 79
God Stats
1W - 3L
1,403 SR
Queue Stats
259W - 303L
1,095 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 85
1,526 SR
1,003 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,454 SR
1,056 MMR
Skadi
Skadi
Silver V
LucySuJu
Skadi
Silver V
Level 83
God Stats
7W - 7L
1,529 SR
Queue Stats
205W - 226L
440 MMR
Solo
Nu Wa
Nu Wa
Silver II
Odavik
Nu Wa
Silver II
Level 127
God Stats
101W - 91L
1,482 SR
Queue Stats
502W - 519L
944 MMR
Solo
Freya
Freya
Silver III
VicWax99
Freya
Silver III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,215 MMR
Solo
Apollo
Apollo
Bronze III
XxGOAxX Ve
Apollo
Bronze III
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Bastet
Bastet
Silver I
xGOLDENxTAURUSx
Bastet
Silver I
Level 115
God Stats
0W - 2L
1,259 SR
Queue Stats
276W - 282L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 7
11,277
490
7,707
13,646
6,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 0 / 12
12,338
536
9,836
19,780
27,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
19
9 / 1 / 5
13,329
580
11,666
11,226
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
20
7 / 1 / 7
14,011
609
11,454
21,409
22,412
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
20
6 / 2 / 2
13,763
598
15,173
19,638
10,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ArtemisNeithTiamatZeusSet

VS

Bans
FenrirThe MorriganGilgameshJing WeiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
LucySuJu
Skadi
17
1 / 6 / 1
10,420
453
10,278
22,233
7,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Odavik
Nu Wa
19
3 / 5 / 2
11,741
510
14,406
12,795
7,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Freya
VicWax99
Freya
14
3 / 9 / 1
9,710
422
9,771
18,490
5,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
XxGOAxX Ve
Apollo
4
0 / 2 / 0
6,112
266
18
2,316
494
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 7 / 3
9,934
432
12,477
20,151
6,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
29
Kills
9
9
Deaths
29
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
5
7
1.3
W
4
0
12
10
L
Skadi
LucySuJu
Skadi
1
6
1
0.25
L
Nu Wa
Odavik
Nu Wa
3
5
2
0.8
W
Kukulkan
9
1
5
11.5
L
Freya
VicWax99
Freya
3
9
1
0.39
L
Apollo
XxGOAxX Ve
Apollo
0
2
0
0
W
Odin
7
1
7
10.5
L
2
7
3
0.5
W
Olorun
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,836
Damage
46,950
85,699
Taken
75,985
73,438
Mitigated
27,346
26,031
Healing
18,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,707
1,434
0
2,039
13,646
6,989
685
3,868
9,584
0
61,197
W
9,836
2,731
0
2,378
19,780
27,447
781
4,402
15,156
42,482
0
L
Skadi
LucySuJu
Skadi
10,278
5,766
0
8,900
22,233
7,289
956
13,188
9,045
0
79,730
L
Nu Wa
Odavik
Nu Wa
14,406
4,731
0
3,160
12,795
7,073
44
5,380
7,415
70,950
5,973
W
Kukulkan
11,666
1,627
1,066
3,071
11,226
5,937
3,620
3,665
7,289
88,307
0
L
Freya
VicWax99
Freya
9,771
3,243
0
4,888
18,490
5,846
0
8,718
9,772
46,511
0
L
Apollo
XxGOAxX Ve
Apollo
18
0
0
542
2,316
494
0
670
1,646
0
4,717
W
Odin
11,454
2,195
0
5,882
21,409
22,412
3,125
7,171
14,182
21,971
84,199
L
12,477
4,046
0
1,335
20,151
6,644
0
8,870
11,281
0
71,159
W
Olorun
15,173
8,852
234
11,361
19,638
10,653
5,227
3,864
15,698
109,647
12,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,718
Gold Earned
47,917
692
Minions Killed
446
0
Camps Cleared
0
2,123,497
Distance Traveled
1,625,955
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,277
490
83
4
0
349,188
5
W
Athena
12,338
536
59
3
0
480,542
6
L
Skadi
10,420
453
125
5
0
341,282
4
L
Nu Wa
11,741
510
135
6
0
373,744
3
W
Kukulkan
13,329
580
156
7
0
455,078
11
L
Freya
9,710
422
77
3
0
331,475
1
L
Apollo
6,112
266
7
0
0
109,041
0
W
Odin
14,011
609
195
8
0
449,983
0
L
Bastet
9,934
432
102
4
0
470,413
2
W
Olorun
13,763
598
199
9
0
388,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role