Player Matchup

Medusa
Medusa
Boslmer
Medusa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,469 Elo+
Solo
Awilix
Awilix
Degeskaqueen
Awilix
Level 26
God Stats
4W - 1L
1,659 SR
Queue Stats
58W - 44L
1,467 Elo+
Solo
Charybdis
Charybdis
Jakob4046
Charybdis
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 32L
1,434 Elo+
Solo
Anubis
Anubis
PriIxmo
Anubis
Level 10
God Stats
7W - 1L
1,663 SR
Queue Stats
7W - 3L
1,322 Elo+
Solo
Merlin
Merlin
nikitinik
Merlin
Level 29
God Stats
9W - 6L
1,510 SR
Queue Stats
159W - 152L
1,471 Elo+
Solo
Team Averages
Level 22
1,566 SR
1,432 Elo+

VS

Team Averages
Level 22
1,464 SR
1,472 Elo+
Cthulhu
Cthulhu
I xMorgan I
Cthulhu
Level 29
God Stats
2W - 3L
1,402 SR
Queue Stats
35W - 51L
1,360 Elo+
Solo
Izanami
Izanami
Lylo720
Izanami
Level 23
God Stats
5W - 2L
1,507 SR
Queue Stats
5W - 6L
1,845 Elo+
Solo
Da Ji
Da Ji
deexcz
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,433 Elo+
Solo
Kukulkan
Kukulkan
rrewer5476
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,352 Elo+
Solo
Olorun
Olorun
themba_bestgamer
Olorun
Level 25
God Stats
66W - 82L
1,411 SR
Queue Stats
69W - 86L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boslmer
Medusa
20
10 / 4 / 18
14,763
1,136
28,753
15,081
6,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
20
9 / 3 / 25
15,044
1,157
21,878
16,909
10,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Jakob4046
Charybdis
20
7 / 7 / 23
14,617
1,124
27,748
18,959
8,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
PriIxmo
Anubis
20
14 / 3 / 24
16,685
1,283
21,135
22,032
12,604
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
nikitinik
Merlin
20
7 / 4 / 22
13,896
1,069
26,552
18,926
7,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I xMorgan I
Cthulhu
20
5 / 6 / 12
14,115
1,086
17,596
31,243
39,562
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Lylo720
Izanami
19
3 / 11 / 6
12,398
954
23,464
32,541
11,703
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
deexcz
Da Ji
20
9 / 20 / 8
14,817
1,140
28,278
33,073
13,183
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
rrewer5476
Kukulkan
20
1 / 6 / 8
12,463
959
4,306
14,611
5,968
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 4 / 11
13,211
1,016
13,102
22,665
20,372
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
66
47
Kills
21
21
Deaths
47
112
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Medusa
Boslmer
Medusa
10
4
18
4.75
W
Awilix
9
3
25
7.17
L
Cthulhu
I xMorgan I
Cthulhu
5
6
12
1.83
W
Charybdis
Jakob4046
Charybdis
7
7
23
2.64
L
Izanami
Lylo720
Izanami
3
11
6
0.55
W
Anubis
PriIxmo
Anubis
14
3
24
8.67
L
Da Ji
deexcz
Da Ji
9
20
8
0.65
W
Merlin
nikitinik
Merlin
7
4
22
4.5
L
Kukulkan
rrewer5476
Kukulkan
1
6
8
0.83
L
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,066
Damage
86,746
91,907
Taken
134,133
45,752
Mitigated
90,788
21,117
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Boslmer
Medusa
28,753
16,225
0
2,987
15,081
6,638
0
6,402
8,679
0
45,523
W
Awilix
21,878
7,933
825
2,485
16,909
10,477
0
4,481
12,428
0
39,688
L
Cthulhu
I xMorgan I
Cthulhu
17,596
455
198
2,655
31,243
39,562
0
8,755
22,267
45,184
0
W
Charybdis
Jakob4046
Charybdis
27,748
12,201
0
2,666
18,959
8,154
0
8,267
10,692
0
61,691
L
Izanami
Lylo720
Izanami
23,464
17,791
0
4,066
32,541
11,703
0
10,892
21,649
0
48,924
W
Anubis
PriIxmo
Anubis
21,135
2,782
0
8,153
22,032
12,604
0
7,636
14,396
41,022
0
L
Da Ji
deexcz
Da Ji
28,278
8,115
0
580
33,073
13,183
0
14,494
18,579
0
38,545
W
Merlin
nikitinik
Merlin
26,552
862
826
3,175
18,926
7,879
0
8,218
10,708
46,630
0
L
Kukulkan
rrewer5476
Kukulkan
4,306
649
0
0
14,611
5,968
0
6,947
7,664
33,863
0
L
13,102
6,799
586
6,018
22,665
20,372
0
6,599
16,066
33,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,005
Gold Earned
67,004
236
Minions Killed
250
8
Camps Cleared
4
1,177,203
Distance Traveled
1,186,811
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,763
1,136
35
3
0
187,641
1
W
Awilix
15,044
1,157
38
3
4
287,839
1
L
Cthulhu
14,115
1,086
59
5
1
239,891
0
W
Charybdis
14,617
1,124
81
6
0
216,962
1
L
Izanami
12,398
954
62
5
2
234,607
0
W
Anubis
16,685
1,283
37
3
3
227,433
0
L
Da Ji
14,817
1,140
24
2
0
240,706
1
W
Merlin
13,896
1,069
45
3
1
257,328
2
L
Kukulkan
12,463
959
63
5
0
249,332
0
L
Olorun
13,211
1,016
42
3
1
222,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role