Player Matchup

Terra
Terra
 
Terra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AKP_Gaming
Hachiman
Level 26
God Stats
0W - 2L
1,468 SR
Queue Stats
84W - 100L
1,480 Elo+
Solo
Agni
Agni
Kamu_sama21
Agni
Level 29
God Stats
2W - 1L
1,808 SR
Queue Stats
22W - 18L
1,547 Elo+
Solo
Arachne
Arachne
Mufasa_is_Tricky
Arachne
Level 28
God Stats
6W - 4L
1,729 SR
Queue Stats
65W - 69L
1,446 Elo+
Solo
Horus
Horus
Wolfspirit979
Horus
Level 14
God Stats
5W - 10L
1,500 SR
Queue Stats
43W - 60L
1,496 Elo+
Solo
Team Averages
Level 25
1,601 SR
1,494 Elo+

VS

Team Averages
Level 14
1,495 SR
1,475 Elo+
Jing Wei
Jing Wei
Ahweeaboo
Jing Wei
Level 8
God Stats
2W - 6L
1,320 SR
Queue Stats
9W - 15L
1,358 Elo+
Party 1
Chronos
Chronos
Amielynn2159
Chronos
Level 22
God Stats
5W - 3L
1,716 SR
Queue Stats
93W - 71L
1,632 Elo+
Party 2
Merlin
Merlin
Drazilking
Merlin
Level 15
God Stats
3W - 2L
1,440 SR
Queue Stats
11W - 22L
1,314 Elo+
Party 1
Thor
Thor
Jacooplax
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,313 Elo+
Party 1
Cabrakan
Cabrakan
OG Gojira6028
Cabrakan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 17L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 2 / 4
8,136
509
5,937
10,555
12,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
AKP_Gaming
Hachiman
13
5 / 9 / 2
8,657
541
8,059
13,216
4,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 5 / 4
9,223
576
14,987
12,662
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
2 / 1 / 0
5,818
364
905
3,435
846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 10 / 5
6,625
414
5,135
11,533
4,340
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ahweeaboo
Jing Wei
15
4 / 2 / 1
8,949
559
4,895
10,386
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Amielynn2159
Chronos
16
11 / 5 / 8
10,415
651
17,769
14,334
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Drazilking
Merlin
13
0 / 4 / 7
7,623
476
6,617
9,072
3,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
12
3 / 2 / 1
7,819
489
647
11,351
3,834
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
OG Gojira6028
Cabrakan
14
9 / 2 / 9
9,261
579
9,632
16,586
21,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
15
Kills
27
27
Deaths
15
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
4
1.5
L
Hachiman
AKP_Gaming
Hachiman
5
9
2
0.67
W
Jing Wei
Ahweeaboo
Jing Wei
4
2
1
2.25
W
Chronos
Amielynn2159
Chronos
11
5
8
3
W
Merlin
Drazilking
Merlin
0
4
7
0.88
W
Thor
3
2
1
1.75
L
7
5
4
1.8
L
2
1
0
2
W
Cabrakan
OG Gojira6028
Cabrakan
9
2
9
6.75
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,023
Damage
39,560
51,401
Taken
61,729
26,991
Mitigated
39,201
14,730
Healing
16,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,937
602
2,349
3,354
10,555
12,680
0
4,368
6,187
33,344
0
L
Hachiman
AKP_Gaming
Hachiman
8,059
5,513
0
2,036
13,216
4,321
1,228
9,030
4,186
0
29,908
W
Jing Wei
Ahweeaboo
Jing Wei
4,895
2,925
0
5,035
10,386
3,713
1,855
4,159
6,227
0
51,606
W
Chronos
Amielynn2159
Chronos
17,769
7,571
0
5,278
14,334
6,639
3,594
3,360
10,974
64,988
10,597
W
Merlin
Drazilking
Merlin
6,617
632
0
964
9,072
3,417
0
4,615
4,457
44,769
0
W
Thor
647
525
0
3,666
11,351
3,834
252
2,393
8,958
0
25,942
L
14,987
529
164
4,067
12,662
4,804
461
8,654
4,008
60,788
0
L
905
772
0
1,726
3,435
846
0
1,325
2,110
0
5,625
W
Cabrakan
OG Gojira6028
Cabrakan
9,632
1,175
240
1,071
16,586
21,598
56
6,558
10,028
28,092
0
L
5,135
2,906
286
748
11,533
4,340
0
8,485
3,048
0
16,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,459
Gold Earned
44,067
262
Minions Killed
378
0
Camps Cleared
0
1,207,479
Distance Traveled
1,369,493
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,136
509
61
4
0
310,267
0
L
Hachiman
8,657
541
56
4
0
268,473
0
W
Jing Wei
8,949
559
95
6
0
276,162
3
W
Chronos
10,415
651
115
7
0
254,317
1
W
Merlin
7,623
476
87
5
0
308,504
3
W
Thor
7,819
489
47
3
0
244,869
3
L
Agni
9,223
576
97
6
0
279,756
5
L
Arachne
5,818
364
16
1
0
79,523
0
W
Cabrakan
9,261
579
34
2
0
285,641
7
L
Horus
6,625
414
32
2
0
269,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role