Player Matchup

Jing Wei
Jing Wei
BadBossy
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,417 Elo+
Party 2
Poseidon
Poseidon
FatalityXero
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,448 Elo+
Party 3
Yemoja
Yemoja
Teilo
Yemoja
Level 21
God Stats
0W - 3L
1,179 SR
Queue Stats
6W - 7L
1,387 Elo+
Party 2
Scylla
Scylla
marher
Scylla
Level 8
God Stats
4W - 2L
1,201 SR
Queue Stats
31W - 50L
1,361 Elo+
Party 3
Tsukuyomi
Tsukuyomi
smitedeals900dmg
Tsukuyomi
Level 7
God Stats
3W - 4L
1,703 SR
Queue Stats
55W - 36L
1,459 Elo+
Solo
Team Averages
Level 16
1,417 SR
1,414 Elo+

VS

Team Averages
Level 35
1,518 SR
1,473 Elo+
Artemis
Artemis
Fatzken
Artemis
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 9L
1,527 Elo+
Party 1
Raijin
Raijin
HilachaAtomica
Raijin
Level 27
God Stats
3W - 4L
1,494 SR
Queue Stats
67W - 44L
1,485 Elo+
Solo
Fenrir
Fenrir
Tantaron
Fenrir
Level 7
God Stats
2W - 0L
1,324 SR
Queue Stats
14W - 12L
1,558 Elo+
Party 1
Osiris
Osiris
Zack04
Osiris
Level 21
God Stats
6W - 2L
1,702 SR
Queue Stats
57W - 51L
1,354 Elo+
Solo
Khepri
Khepri
ZzumK
Khepri
Level 116
God Stats
1W - 2L
1,569 SR
Queue Stats
48W - 60L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BadBossy
Jing Wei
9
2 / 2 / 1
5,360
536
3,074
5,801
1,292
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Poseidon
FatalityXero
Poseidon
8
1 / 5 / 1
5,009
501
3,847
6,583
1,817
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Teilo
Yemoja
8
1 / 1 / 2
5,065
507
2,102
5,415
2,459
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
marher
Scylla
6
0 / 8 / 1
4,345
435
2,047
5,684
1,348
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
10
2 / 4 / 2
6,009
601
2,875
8,553
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fatzken
Artemis
10
3 / 1 / 3
6,204
620
6,412
3,243
1,082
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 3 / 3
6,326
633
3,636
5,455
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Tantaron
Fenrir
10
5 / 1 / 3
6,147
615
3,649
6,327
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
Zack04
Osiris
12
8 / 0 / 2
7,500
750
7,477
7,609
6,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
ZzumK
Khepri
9
1 / 1 / 7
5,838
584
2,907
5,529
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
20
20
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BadBossy
Jing Wei
2
2
1
1.25
L
Poseidon
FatalityXero
Poseidon
1
5
1
0.3
W
Artemis
Fatzken
Artemis
3
1
3
4.5
W
3
3
3
1.5
W
Fenrir
Tantaron
Fenrir
5
1
3
6.5
L
Yemoja
Teilo
Yemoja
1
1
2
2
W
Osiris
Zack04
Osiris
8
0
2
9
W
Khepri
ZzumK
Khepri
1
1
7
4.5
L
Scylla
marher
Scylla
0
8
1
0.06
L
Tsukuyomi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,945
Damage
24,081
32,036
Taken
28,163
9,346
Mitigated
16,346
6,585
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BadBossy
Jing Wei
3,074
2,285
0
1,345
5,801
1,292
0
955
4,683
0
26,962
L
Poseidon
FatalityXero
Poseidon
3,847
614
0
1,228
6,583
1,817
234
1,829
4,589
21,540
0
W
Artemis
Fatzken
Artemis
6,412
2,407
0
1,111
3,243
1,082
0
1,254
1,989
0
28,186
W
3,636
369
0
1,568
5,455
1,529
400
1,110
4,345
29,707
0
W
Fenrir
Tantaron
Fenrir
3,649
802
0
2,511
6,327
2,822
0
900
5,427
0
29,184
L
Yemoja
Teilo
Yemoja
2,102
465
499
1,038
5,415
2,459
0
1,109
4,288
8,301
0
W
Osiris
Zack04
Osiris
7,477
1,666
0
2,108
7,609
6,324
708
3,101
4,508
7,585
26,691
W
Khepri
ZzumK
Khepri
2,907
400
0
1,472
5,529
4,589
0
1,631
3,898
18,927
0
L
Scylla
marher
Scylla
2,047
603
0
0
5,684
1,348
0
913
4,769
8,864
0
L
Tsukuyomi
2,875
1,019
0
2,475
8,553
2,430
0
2,514
5,774
0
26,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,788
Gold Earned
32,015
186
Minions Killed
285
0
Camps Cleared
0
901,008
Distance Traveled
963,397
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,360
536
54
5
0
201,730
0
L
Poseidon
5,009
501
42
4
0
161,421
1
W
Artemis
6,204
620
64
6
0
185,589
0
W
Raijin
6,326
633
58
6
0
177,767
1
W
Fenrir
6,147
615
48
5
0
215,233
0
L
Yemoja
5,065
507
13
1
0
182,020
1
W
Osiris
7,500
750
80
8
0
197,057
0
W
Khepri
5,838
584
35
4
0
187,751
5
L
Scylla
4,345
435
15
2
0
156,892
0
L
Tsukuyomi
6,009
601
62
6
0
198,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role