Player Matchup

Camazotz
Camazotz
DanteWolk
Camazotz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,461 Elo+
Solo
Jing Wei
Jing Wei
Flame4Win
Jing Wei
Level 15
God Stats
4W - 2L
1,615 SR
Queue Stats
8W - 7L
1,581 Elo+
Solo
Apollo
Apollo
MMLTBugsBunny
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,288 Elo+
Party 2
Fenrir
Fenrir
MMLTDuffyDuck
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,195 Elo+
Party 2
Discordia
Discordia
Soyro322
Discordia
Level 23
God Stats
6W - 2L
1,665 SR
Queue Stats
150W - 150L
1,423 Elo+
Solo
Team Averages
Level 18
1,556 SR
1,389 Elo+

VS

Team Averages
Level 14
1,493 SR
1,423 Elo+
Tyr
Tyr
Itachnega
Tyr
Level 7
God Stats
0W - 1L
1,426 SR
Queue Stats
2W - 2L
1,207 Elo+
Solo
Jormungandr
Jormungandr
Nyghtix
Jormungandr
Level 2
God Stats
17W - 15L
1,500 SR
Queue Stats
20W - 20L
1,500 Elo+
Party 1
Hel
Hel
Twimsiflow
Hel
Level 46
God Stats
3W - 1L
1,779 SR
Queue Stats
66W - 48L
1,619 Elo+
Party 1
Apollo
Apollo
Veelze
Apollo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,310 Elo+
Solo
Geb
Geb
hattan2021
Geb
Level 5
God Stats
2W - 2L
1,259 SR
Queue Stats
20W - 11L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DanteWolk
Camazotz
20
8 / 8 / 16
15,535
1,036
30,118
28,315
16,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Flame4Win
Jing Wei
20
21 / 4 / 8
18,996
1,266
51,945
20,431
9,440
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 7 / 21
15,587
1,039
30,612
20,852
10,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
0 / 12 / 19
13,330
889
15,254
28,721
19,615
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Soyro322
Discordia
20
3 / 3 / 17
14,791
986
33,236
13,142
5,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 15
15,070
1,005
19,806
44,496
43,930
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
Nyghtix
Jormungandr
20
4 / 14 / 21
14,656
977
14,384
38,124
61,266
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 5 / 19
15,559
1,037
15,629
25,004
24,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Veelze
Apollo
20
15 / 10 / 16
16,479
1,099
39,974
30,252
17,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
0 / 2 / 24
14,437
962
12,823
32,704
52,715
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
128
39
Kills
33
34
Deaths
39
81
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Camazotz
DanteWolk
Camazotz
8
8
16
2
W
Jing Wei
Flame4Win
Jing Wei
21
4
8
6.25
L
8
8
15
1.94
W
7
7
21
2.5
W
0
12
19
0.79
L
Jormungandr
Nyghtix
Jormungandr
4
14
21
1.04
W
Discordia
Soyro322
Discordia
3
3
17
3.83
L
6
5
19
3.1
L
Apollo
Veelze
Apollo
15
10
16
2.3
L
0
2
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,165
Damage
102,616
111,461
Taken
170,580
61,987
Mitigated
198,960
20,403
Healing
32,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
DanteWolk
Camazotz
30,118
10,394
0
8,381
28,315
16,858
0
13,442
14,873
0
47,055
W
Jing Wei
Flame4Win
Jing Wei
51,945
48,722
0
7,831
20,431
9,440
0
6,552
13,879
0
84,907
L
19,806
7,698
853
1,588
44,496
43,930
0
6,394
37,758
1,456
32,075
W
30,612
15,150
0
1,842
20,852
10,354
0
8,808
12,044
0
58,771
W
15,254
4,574
0
425
28,721
19,615
0
10,486
18,235
0
27,178
L
Jormungandr
Nyghtix
Jormungandr
14,384
5,773
0
0
38,124
61,266
0
4,382
33,351
39,098
0
W
Discordia
Soyro322
Discordia
33,236
3,184
460
1,464
13,142
5,720
0
4,964
8,178
62,040
0
L
15,629
2,319
14,699
8,507
25,004
24,023
0
5,036
19,602
28,080
0
L
Apollo
Veelze
Apollo
39,974
25,000
0
4,148
30,252
17,026
0
7,278
22,650
0
78,000
L
12,823
1,782
0
2,606
32,704
52,715
0
8,153
23,983
30,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,239
Gold Earned
76,201
252
Minions Killed
225
12
Camps Cleared
5
1,370,336
Distance Traveled
1,382,626
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
15,535
1,036
25
2
5
280,978
3
W
Jing Wei
18,996
1,266
84
6
5
279,518
0
L
Tyr
15,070
1,005
32
2
0
317,358
3
W
Apollo
15,587
1,039
54
4
0
271,663
1
W
Fenrir
13,330
889
18
1
1
257,109
0
L
Jormungandr
14,656
977
54
4
0
229,297
0
W
Discordia
14,791
986
71
5
1
281,068
12
L
Hel
15,559
1,037
23
2
1
295,040
0
L
Apollo
16,479
1,099
91
6
3
238,132
1
L
Geb
14,437
962
25
2
1
302,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role