Player Matchup

Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AbIoom
Ra
Level 123
God Stats
3W - 0L
1,786 SR
Queue Stats
138W - 46L
1,757 Elo+
Party 1
Medusa
Medusa
K1dCrunch
Medusa
Level 16
God Stats
13W - 1L
1,492 SR
Queue Stats
66W - 21L
1,739 Elo+
Party 1
Hercules
Hercules
Liquid Bac0n
Hercules
Level 86
God Stats
25W - 6L
1,753 SR
Queue Stats
296W - 114L
1,716 Elo+
Party 1
Scylla
Scylla
bluenickel1999
Scylla
Level 129
God Stats
21W - 9L
1,601 SR
Queue Stats
461W - 175L
1,752 Elo+
Party 1
Team Averages
Level 92
1,627 SR
1,693 Elo+

VS

Team Averages
Level 44
1,636 SR
1,454 Elo+
Baron Samedi
Baron Samedi
JackboyCaleb
Baron Samedi
Level 27
God Stats
6W - 9L
1,413 SR
Queue Stats
53W - 56L
1,506 Elo+
Party 2
Charybdis
Charybdis
LancerDied
Charybdis
Level 41
God Stats
15W - 14L
1,737 SR
Queue Stats
246W - 203L
1,555 Elo+
Solo
Sol
Sol
aKATsuki2163
Sol
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,326 Elo+
Solo
Fafnir
Fafnir
phoenixgunpyro
Fafnir
Level 72
God Stats
15W - 10L
1,654 SR
Queue Stats
184W - 185L
1,454 Elo+
Party 2
Zeus
Zeus
twicoaster
Zeus
Level 43
God Stats
3W - 2L
1,876 SR
Queue Stats
78W - 101L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
6 / 0 / 19
9,910
991
5,868
13,785
17,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
16
2 / 2 / 18
9,814
981
13,110
8,056
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
K1dCrunch
Medusa
17
8 / 1 / 11
10,676
1,068
12,328
5,810
2,706
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Liquid Bac0n
Hercules
16
2 / 0 / 21
9,515
952
8,071
11,029
16,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
10 / 0 / 16
11,622
1,162
23,017
5,280
2,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

298

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JackboyCaleb
Baron Samedi
15
0 / 5 / 2
8,525
853
7,897
12,951
6,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
LancerDied
Charybdis
14
1 / 2 / 1
8,761
876
11,413
9,395
3,207
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 3 / 2
8,878
888
8,352
10,733
3,689
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 5 / 0
9,364
936
3,849
16,763
18,329
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 13 / 1
8,152
815
8,104
16,815
6,447
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
9
28
Kills
3
3
Deaths
28
85
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
0
19
15.5
W
Ra
2
2
18
5.5
L
Baron Samedi
JackboyCaleb
Baron Samedi
0
5
2
0.2
W
Medusa
K1dCrunch
Medusa
8
1
11
13.5
L
Charybdis
LancerDied
Charybdis
1
2
1
0.75
W
Hercules
Liquid Bac0n
Hercules
2
0
21
12.5
L
0
3
2
0.33
W
10
0
16
18
L
2
5
0
0.4
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,394
Damage
39,615
43,960
Taken
66,657
42,283
Mitigated
38,514
11,578
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,868
510
0
2,319
13,785
17,619
0
9,042
4,743
9,273
0
W
Ra
13,110
830
3,238
3,226
8,056
3,605
0
5,867
2,189
41,033
0
L
Baron Samedi
JackboyCaleb
Baron Samedi
7,897
542
1,441
698
12,951
6,842
0
6,496
6,292
23,881
0
W
Medusa
K1dCrunch
Medusa
12,328
6,691
0
627
5,810
2,706
0
3,351
2,459
0
36,158
L
Charybdis
LancerDied
Charybdis
11,413
5,257
0
0
9,395
3,207
0
6,637
2,682
0
25,718
W
Hercules
Liquid Bac0n
Hercules
8,071
1,898
0
2,168
11,029
16,148
0
6,451
4,578
0
13,375
L
8,352
2,349
0
2,225
10,733
3,689
0
7,706
2,755
39,721
0
W
23,017
1,352
0
0
5,280
2,205
0
3,491
1,789
39,106
0
L
3,849
486
165
1,230
16,763
18,329
0
10,146
6,359
10,164
0
L
8,104
1,148
0
0
16,815
6,447
0
10,032
6,574
17,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,537
Gold Earned
43,680
199
Minions Killed
169
7
Camps Cleared
6
939,460
Distance Traveled
830,646
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,910
991
6
1
1
178,751
0
W
Ra
9,814
981
73
7
2
190,961
0
L
Baron Samedi
8,525
853
43
4
0
177,232
1
W
Medusa
10,676
1,068
70
7
2
184,964
0
L
Charybdis
8,761
876
37
4
2
163,686
0
W
Hercules
9,515
952
11
1
0
198,779
2
L
Sol
8,878
888
62
6
4
159,317
1
W
Scylla
11,622
1,162
39
4
2
186,005
0
L
Fafnir
9,364
936
9
1
0
177,505
0
L
Zeus
8,152
815
18
2
0
152,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role