Player Matchup

Charybdis
Charybdis
Patichanka2331
Charybdis
Level 97
God Stats
5W - 6L
1,739 SR
Queue Stats
165W - 238L
1,315 Elo+
Party 1
Hun Batz
Hun Batz
henryDJ790
Hun Batz
Level 104
God Stats
9W - 17L
1,285 SR
Queue Stats
163W - 262L
1,293 Elo+
Party 1
Sylvanus
Sylvanus
macarron_NINJA
Sylvanus
Level 87
God Stats
2W - 0L
1,658 SR
Queue Stats
31W - 56L
1,279 Elo+
Party 1
Team Averages
Level 96
1,561 SR
1,296 Elo+

VS

Team Averages
Level 62
1,474 SR
1,387 Elo+
Charybdis
Charybdis
Bionicat
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
Jack_knauf24_7
Cthulhu
Level 69
God Stats
7W - 2L
1,568 SR
Queue Stats
120W - 108L
1,503 Elo+
Solo
Discordia
Discordia
Qxuils
Discordia
Level 47
God Stats
10W - 16L
1,355 SR
Queue Stats
167W - 284L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Patichanka2331
Charybdis
18
1 / 5 / 5
15,281
637
12,448
21,093
7,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
henryDJ790
Hun Batz
17
8 / 10 / 1
16,271
678
16,056
27,028
11,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
17
1 / 6 / 6
14,632
610
6,953
30,782
28,649
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bionicat
Charybdis
20
8 / 3 / 11
16,454
686
25,023
19,114
8,319
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 4
12,004
500
4,075
7,113
6,192
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Qxuils
Discordia
20
11 / 6 / 9
16,911
705
30,389
20,598
11,097
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
10
Kills
21
21
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bionicat
Charybdis
8
3
11
4.5
L
2
2
4
2
W
Charybdis
Patichanka2331
Charybdis
1
5
5
0.7
L
Discordia
Qxuils
Discordia
11
6
9
2.58
W
Hun Batz
henryDJ790
Hun Batz
8
10
1
0.85
W
Sylvanus
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,457
Damage
59,487
78,903
Taken
46,825
47,590
Mitigated
25,608
30,998
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bionicat
Charybdis
25,023
15,526
392
2,749
19,114
8,319
1,059
2,742
16,372
0
86,807
L
4,075
460
147
698
7,113
6,192
0
1,322
5,791
12,359
0
W
Charybdis
Patichanka2331
Charybdis
12,448
6,216
0
6,898
21,093
7,836
1,031
8,136
12,957
0
83,091
L
Discordia
Qxuils
Discordia
30,389
997
642
3,988
20,598
11,097
665
3,122
17,476
80,365
0
W
Hun Batz
henryDJ790
Hun Batz
16,056
2,881
0
6,277
27,028
11,105
2,106
11,321
15,707
0
75,841
W
Sylvanus
6,953
2,152
5,454
12,369
30,782
28,649
611
16,306
14,476
26,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,184
Gold Earned
45,369
248
Minions Killed
242
14
Camps Cleared
3
1,202,578
Distance Traveled
920,727
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
16,454
686
123
5
1
375,129
3
L
Cthulhu
12,004
500
15
1
1
147,019
0
W
Charybdis
15,281
637
130
5
7
417,433
3
L
Discordia
16,911
705
104
4
1
398,579
0
W
Hun Batz
16,271
678
75
3
7
369,859
0
W
Sylvanus
14,632
610
43
2
0
415,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role