Player Matchup

Mulan
Mulan
Kitsune_-TRG
Mulan
Level 61
God Stats
30W - 24L
1,541 SR
Queue Stats
178W - 181L
1,438 Elo+
Party 2
Hera
Hera
LikeaHawk
Hera
Level 53
God Stats
16W - 8L
1,606 SR
Queue Stats
369W - 357L
1,425 Elo+
Solo
Fafnir
Fafnir
Pengui0
Fafnir
Level 105
God Stats
7W - 5L
1,505 SR
Queue Stats
300W - 276L
1,487 Elo+
Party 2
Izanami
Izanami
iRun800m
Izanami
Level 86
God Stats
9W - 5L
1,177 SR
Queue Stats
15W - 19L
1,135 Elo+
Solo
Nemesis
Nemesis
jeanver
Nemesis
Level 130
God Stats
1W - 2L
1,279 SR
Queue Stats
126W - 123L
1,492 Elo+
Solo
Team Averages
Level 87
1,422 SR
1,395 Elo+

VS

Team Averages
Level 100
1,578 SR
1,523 Elo+
Bacchus
Bacchus
Battlelon
Bacchus
Level 89
God Stats
17W - 10L
1,632 SR
Queue Stats
100W - 93L
1,436 Elo+
Party 1
Gilgamesh
Gilgamesh
LunarBatz
Gilgamesh
Level 127
God Stats
24W - 27L
1,527 SR
Queue Stats
249W - 325L
1,449 Elo+
Solo
Thoth
Thoth
PBPark
Thoth
Level 138
God Stats
1W - 1L
1,729 SR
Queue Stats
83W - 87L
1,530 Elo+
Solo
Fenrir
Fenrir
spinxbacon
Fenrir
Level 79
God Stats
2W - 5L
1,500 SR
Queue Stats
25W - 28L
1,714 Elo+
Solo
Charybdis
Charybdis
thesimmer11
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,448
621
6,120
7,482
3,158
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
12
2 / 2 / 3
6,833
569
3,749
3,672
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Pengui0
Fafnir
10
4 / 1 / 5
6,435
536
2,413
6,612
5,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
iRun800m
Izanami
12
2 / 0 / 5
7,177
598
3,991
4,711
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
jeanver
Nemesis
13
6 / 0 / 4
7,461
622
5,054
6,306
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Battlelon
Bacchus
8
1 / 2 / 0
5,010
418
2,153
7,324
3,584
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
LunarBatz
Gilgamesh
12
1 / 3 / 0
6,717
560
5,557
8,200
5,015
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
PBPark
Thoth
11
1 / 4 / 1
6,446
537
2,329
5,804
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
spinxbacon
Fenrir
10
1 / 3 / 2
6,381
532
3,601
8,644
3,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
thesimmer11
Charybdis
11
0 / 3 / 0
5,876
490
1,816
4,189
950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
15
Kills
4
4
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Battlelon
Bacchus
1
2
0
0.5
W
1
1
3
2.5
W
Hera
2
2
3
1.75
L
Gilgamesh
LunarBatz
Gilgamesh
1
3
0
0.33
L
Thoth
PBPark
Thoth
1
4
1
0.38
W
Fafnir
Pengui0
Fafnir
4
1
5
6.5
W
Izanami
iRun800m
Izanami
2
0
5
4.5
W
Nemesis
jeanver
Nemesis
6
0
4
8
L
Fenrir
spinxbacon
Fenrir
1
3
2
0.67
L
Charybdis
thesimmer11
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,327
Damage
15,456
28,783
Taken
34,161
13,863
Mitigated
14,693
11,619
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Battlelon
Bacchus
2,153
135
0
1,320
7,324
3,584
0
1,760
5,500
11,041
0
W
6,120
1,611
0
3,108
7,482
3,158
150
0
7,482
0
40,175
W
Hera
3,749
1,132
0
465
3,672
866
24
762
2,760
36,404
0
L
Gilgamesh
LunarBatz
Gilgamesh
5,557
1,923
0
2,598
8,200
5,015
855
0
8,200
0
38,513
L
Thoth
PBPark
Thoth
2,329
207
0
635
5,804
1,532
0
2,610
3,194
33,583
0
W
Fafnir
Pengui0
Fafnir
2,413
592
0
1,309
6,612
5,241
110
583
5,985
14,154
0
W
Izanami
iRun800m
Izanami
3,991
2,188
0
3,212
4,711
1,450
636
1,216
3,495
0
53,110
W
Nemesis
jeanver
Nemesis
5,054
1,567
0
3,525
6,306
3,148
40
1,837
4,367
0
38,662
L
Fenrir
spinxbacon
Fenrir
3,601
876
0
3,690
8,644
3,612
0
1,293
7,291
0
41,772
L
Charybdis
thesimmer11
Charybdis
1,816
660
0
638
4,189
950
0
375
3,814
0
33,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,354
Gold Earned
30,430
387
Minions Killed
332
0
Camps Cleared
0
1,124,512
Distance Traveled
1,107,658
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,010
418
13
1
0
250,583
5
W
Mulan
7,448
621
106
9
0
240,972
3
W
Hera
6,833
569
82
7
0
198,934
2
L
Gilgamesh
6,717
560
89
7
0
231,575
2
L
Thoth
6,446
537
81
7
0
196,967
7
W
Fafnir
6,435
536
20
2
0
210,623
5
W
Izanami
7,177
598
112
9
0
223,001
1
W
Nemesis
7,461
622
67
6
0
250,982
2
L
Fenrir
6,381
532
68
6
0
214,795
3
L
Charybdis
5,876
490
81
7
0
213,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role