Player Matchup

Neith
Neith
Lsanchezzz
Neith
Level 4
God Stats
4W - 5L
1,457 SR
Queue Stats
6W - 15L
1,284 Elo+
Solo
Cthulhu
Cthulhu
MMHSSI
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,071 Elo+
Solo
Nemesis
Nemesis
MasKareto
Nemesis
Level 2
God Stats
1W - 3L
1,233 SR
Queue Stats
9W - 11L
1,159 Elo+
Solo
Cerberus
Cerberus
knifingaztec
Cerberus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,238 Elo+
Solo
Fenrir
Fenrir
nithSMITE
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,253 Elo+
Solo
Team Averages
Level 7
1,438 SR
1,201 Elo+

VS

Team Averages
Level 27
1,435 SR
1,371 Elo+
Hun Batz
Hun Batz
Feazer
Hun Batz
Level 29
God Stats
11W - 3L
1,581 SR
Queue Stats
35W - 27L
1,494 Elo+
Solo
Erlang Shen
Erlang Shen
RolRa26
Erlang Shen
Level 18
God Stats
2W - 1L
1,464 SR
Queue Stats
31W - 42L
1,277 Elo+
Solo
Izanami
Izanami
baggedfruit
Izanami
Level 29
God Stats
44W - 47L
1,475 SR
Queue Stats
273W - 362L
1,347 Elo+
Party 1
Cerberus
Cerberus
baggedfruta
Cerberus
Level 28
God Stats
16W - 21L
1,268 SR
Queue Stats
246W - 317L
1,350 Elo+
Party 1
Hou Yi
Hou Yi
rippedstar
Hou Yi
Level 30
God Stats
3W - 5L
1,389 SR
Queue Stats
28W - 38L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 5 / 2
5,971
459
2,573
5,780
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
MMHSSI
Cthulhu
10
1 / 5 / 1
6,125
471
4,421
11,231
7,619
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
MasKareto
Nemesis
12
3 / 2 / 2
6,964
536
4,852
7,314
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
knifingaztec
Cerberus
9
1 / 6 / 3
6,032
464
3,549
10,314
4,640
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
nithSMITE
Fenrir
2
0 / 4 / 0
4,129
318
476
2,765
568
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Feazer
Hun Batz
13
2 / 1 / 2
7,860
605
2,945
6,161
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
RolRa26
Erlang Shen
7
1 / 0 / 0
5,545
427
1,153
1,644
739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
baggedfruit
Izanami
12
10 / 2 / 4
7,879
606
8,645
5,088
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
baggedfruta
Cerberus
11
3 / 1 / 10
7,804
600
5,396
8,692
7,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
rippedstar
Hou Yi
12
6 / 3 / 3
7,559
581
7,630
7,518
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
22
22
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Feazer
Hun Batz
2
1
2
3
L
Neith
2
5
2
0.6
L
Cthulhu
MMHSSI
Cthulhu
1
5
1
0.3
L
Nemesis
MasKareto
Nemesis
3
2
2
2
W
Erlang Shen
RolRa26
Erlang Shen
1
0
0
1
W
Izanami
baggedfruit
Izanami
10
2
4
6
W
Cerberus
baggedfruta
Cerberus
3
1
10
8
L
Cerberus
knifingaztec
Cerberus
1
6
3
0.42
L
Fenrir
nithSMITE
Fenrir
0
4
0
0
W
Hou Yi
rippedstar
Hou Yi
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,871
Damage
25,769
37,404
Taken
29,103
17,033
Mitigated
15,497
5,121
Healing
8,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Feazer
Hun Batz
2,945
854
0
1,268
6,161
2,655
1,980
904
5,257
0
54,658
L
Neith
2,573
1,009
0
964
5,780
1,442
559
1,554
4,226
0
16,172
L
Cthulhu
MMHSSI
Cthulhu
4,421
316
0
781
11,231
7,619
425
581
10,650
25,588
0
L
Nemesis
MasKareto
Nemesis
4,852
1,838
0
2,010
7,314
2,764
412
668
6,410
0
25,946
W
Erlang Shen
RolRa26
Erlang Shen
1,153
492
0
1,170
1,644
739
0
0
1,644
0
6,221
W
Izanami
baggedfruit
Izanami
8,645
5,900
0
840
5,088
1,881
2,642
1,719
3,369
0
41,862
W
Cerberus
baggedfruta
Cerberus
5,396
608
0
2,307
8,692
7,702
806
1,706
6,986
16,714
0
L
Cerberus
knifingaztec
Cerberus
3,549
766
0
1,366
10,314
4,640
259
1,869
8,445
20,770
0
L
Fenrir
nithSMITE
Fenrir
476
66
0
0
2,765
568
0
724
2,041
0
2,074
W
Hou Yi
rippedstar
Hou Yi
7,630
3,756
0
3,015
7,518
2,520
1,040
3,641
3,877
0
33,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,221
Gold Earned
36,647
186
Minions Killed
297
0
Camps Cleared
0
1,071,399
Distance Traveled
1,138,922
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,860
605
114
9
0
287,210
1
L
Neith
5,971
459
35
3
0
214,528
0
L
Cthulhu
6,125
471
38
3
0
241,208
1
L
Nemesis
6,964
536
72
6
0
276,294
0
W
Erlang Shen
5,545
427
17
1
0
80,682
1
W
Izanami
7,879
606
83
6
0
252,833
4
W
Cerberus
7,804
600
36
3
0
279,772
0
L
Cerberus
6,032
464
39
3
0
239,732
3
L
Fenrir
4,129
318
2
0
0
99,637
0
W
Hou Yi
7,559
581
47
4
0
238,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role