Player Matchup

Cthulhu
Cthulhu
FartingDragon40
Cthulhu
Level 4
God Stats
1W - 4L
1,275 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Charybdis
Charybdis
NoxianDiplomacy
Charybdis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 24L
1,460 Elo+
Solo
Hel
Hel
ocATHE
Hel
Level 60
God Stats
3W - 3L
1,677 SR
Queue Stats
58W - 57L
1,513 Elo+
Party 2
Team Averages
Level 30
1,484 SR
1,491 Elo+

VS

Team Averages
Level 56
1,563 SR
1,510 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CousinPierre
Gilgamesh
Level 28
God Stats
27W - 8L
1,900 SR
Queue Stats
259W - 189L
1,705 Elo+
Party 1
Awilix
Awilix
overlord_kiwi
Awilix
Level 5
God Stats
1W - 0L
1,288 SR
Queue Stats
3W - 3L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 5
6,682
607
5,764
9,697
7,861
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
NoxianDiplomacy
Charybdis
9
2 / 3 / 1
6,626
602
3,127
5,123
1,378
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
ocATHE
Hel
12
2 / 3 / 3
7,121
647
4,629
10,083
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
9 / 0 / 2
9,260
842
13,996
7,633
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
CousinPierre
Gilgamesh
13
2 / 1 / 8
7,935
721
3,867
8,528
6,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 4 / 5
7,038
640
2,339
6,553
2,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
4
Kills
12
12
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
0
2
10
W
Gilgamesh
CousinPierre
Gilgamesh
2
1
8
6
L
0
6
5
0.42
L
Charybdis
NoxianDiplomacy
Charybdis
2
3
1
0.83
L
Hel
ocATHE
Hel
2
3
3
1.17
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,520
Damage
20,202
24,903
Taken
22,714
12,659
Mitigated
11,720
8,443
Healing
9,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,996
725
2,518
4,871
7,633
3,000
1,137
4,055
3,402
58,625
0
W
Gilgamesh
CousinPierre
Gilgamesh
3,867
741
0
2,108
8,528
6,642
444
3,739
4,653
0
14,334
L
5,764
393
51
0
9,697
7,861
50
3,961
5,736
15,922
0
L
Charybdis
NoxianDiplomacy
Charybdis
3,127
1,603
0
80
5,123
1,378
0
3,539
1,584
0
9,960
L
Hel
ocATHE
Hel
4,629
82
2,638
5,674
10,083
3,420
0
7,087
2,996
24,712
0
W
2,339
455
0
50
6,553
2,078
76
2,557
3,898
0
7,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,429
Gold Earned
24,233
103
Minions Killed
140
3
Camps Cleared
7
562,653
Distance Traveled
614,446
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,260
842
106
10
5
206,482
4
W
Gilgamesh
7,935
721
24
2
2
216,234
1
L
Cthulhu
6,682
607
30
3
0
212,340
0
L
Charybdis
6,626
602
21
2
0
137,603
2
L
Hel
7,121
647
52
5
3
212,710
4
W
Awilix
7,038
640
10
1
0
191,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role