Player Matchup

Aphrodite
Aphrodite
AphoticChaos
Aphrodite
Level 11
God Stats
8W - 1L
1,807 SR
Queue Stats
13W - 9L
1,342 Elo+
Solo
Ra
Ra
Goblinko125
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Leftings
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Solo
Thor
Thor
RobboH95
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Neith
Neith
karimkarel
Neith
Level 19
God Stats
33W - 39L
1,410 SR
Queue Stats
136W - 160L
1,336 Elo+
Solo
Team Averages
Level 9
1,543 SR
1,436 Elo+

VS

Team Averages
Level 21
1,373 SR
1,289 Elo+
Horus
Horus
CrazySlippers
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,373 Elo+
Solo
Cernunnos
Cernunnos
DanilaBad
Cernunnos
Level 17
God Stats
4W - 10L
1,187 SR
Queue Stats
36W - 50L
1,162 Elo+
Party 1
Hun Batz
Hun Batz
ElSamogon
Hun Batz
Level 24
God Stats
5W - 5L
1,577 SR
Queue Stats
69W - 76L
1,357 Elo+
Party 1
Ares
Ares
PRIEKSNIEKS
Ares
Level 26
God Stats
14W - 14L
1,514 SR
Queue Stats
111W - 153L
1,274 Elo+
Solo
Ao Kuang
Ao Kuang
TheOnlyChief
Ao Kuang
Level 22
God Stats
1W - 9L
1,086 SR
Queue Stats
15W - 32L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AphoticChaos
Aphrodite
17
9 / 1 / 8
11,454
603
13,426
13,670
12,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
2 / 6 / 1
8,873
467
4,560
7,953
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Leftings
Guan Yu
16
6 / 3 / 1
9,750
513
11,574
13,474
10,831
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
8
0 / 8 / 0
6,593
347
929
14,293
5,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
15
5 / 5 / 9
9,667
509
19,236
12,137
4,472
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
9,710
511
8,316
15,789
10,778
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
DanilaBad
Cernunnos
12
3 / 8 / 1
7,468
393
10,601
13,103
4,808
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
ElSamogon
Hun Batz
15
11 / 4 / 4
10,332
544
13,452
15,133
5,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 5
8,139
428
3,814
18,423
12,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
TheOnlyChief
Ao Kuang
8
0 / 4 / 1
6,617
348
1,950
7,674
2,368
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
22
Kills
19
23
Deaths
23
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AphoticChaos
Aphrodite
9
1
8
13
L
4
4
2
1.25
L
Cernunnos
DanilaBad
Cernunnos
3
8
1
0.44
L
Hun Batz
ElSamogon
Hun Batz
11
4
4
3.25
W
2
6
1
0.42
W
Guan Yu
Leftings
Guan Yu
6
3
1
2.17
L
1
3
5
1.17
W
Thor
0
8
0
0
L
Ao Kuang
TheOnlyChief
Ao Kuang
0
4
1
0.13
W
Neith
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,725
Damage
38,133
61,527
Taken
70,122
37,325
Mitigated
36,593
29,049
Healing
11,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AphoticChaos
Aphrodite
13,426
2,814
5,913
10,391
13,670
12,818
746
1,810
11,631
54,817
0
L
8,316
4,045
550
4,300
15,789
10,778
62
3,140
12,154
0
42,413
L
Cernunnos
DanilaBad
Cernunnos
10,601
4,803
0
146
13,103
4,808
0
3,233
9,430
0
35,325
L
Hun Batz
ElSamogon
Hun Batz
13,452
3,358
0
1,361
15,133
5,724
0
4,715
10,213
0
70,444
W
4,560
1,328
588
1,689
7,953
3,486
892
1,773
6,084
47,672
0
W
Guan Yu
Leftings
Guan Yu
11,574
2,895
304
3,995
13,474
10,831
1,239
82
12,924
0
42,419
L
3,814
67
0
3,596
18,423
12,915
0
4,173
14,098
30,194
0
W
Thor
929
94
0
4,797
14,293
5,718
0
173
14,072
0
26,098
L
Ao Kuang
TheOnlyChief
Ao Kuang
1,950
676
0
1,421
7,674
2,368
650
2,725
4,911
12,388
0
W
Neith
19,236
12,612
0
1,372
12,137
4,472
2,009
1,926
10,115
0
51,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,337
Gold Earned
42,266
350
Minions Killed
321
0
Camps Cleared
0
1,589,643
Distance Traveled
1,533,070
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,454
603
90
5
0
344,875
4
L
Horus
9,710
511
99
5
0
326,963
4
L
Cernunnos
7,468
393
41
2
0
314,556
2
L
Hun Batz
10,332
544
105
6
0
347,224
3
W
Ra
8,873
467
94
5
0
310,333
1
W
Guan Yu
9,750
513
69
4
0
339,922
4
L
Ares
8,139
428
50
3
0
345,632
1
W
Thor
6,593
347
35
2
0
268,385
0
L
Ao Kuang
6,617
348
26
1
0
198,695
0
W
Neith
9,667
509
62
3
0
326,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role