Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ArtiFok
Ra
Level 15
God Stats
3W - 3L
1,521 SR
Queue Stats
35W - 34L
1,452 Elo+
Party 1
Chiron
Chiron
Kellendir
Chiron
Level 26
God Stats
4W - 6L
1,549 SR
Queue Stats
43W - 54L
1,390 Elo+
Solo
Horus
Horus
MEgaPiXhaR
Horus
Level 18
God Stats
40W - 30L
1,500 SR
Queue Stats
219W - 237L
1,466 Elo+
Solo
Kali
Kali
Tiback89
Kali
Level 17
God Stats
15W - 9L
1,612 SR
Queue Stats
34W - 21L
1,568 Elo+
Party 1
Team Averages
Level 25
1,536 SR
1,475 Elo+

VS

Team Averages
Level 14
1,540 SR
1,399 Elo+
Bellona
Bellona
FoxInThBox
Bellona
Level 6
God Stats
2W - 1L
1,702 SR
Queue Stats
10W - 9L
1,465 Elo+
Party 2
King Arthur
King Arthur
HarkiCz
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,435 Elo+
Party 2
Hera
Hera
NankainaSenshi
Hera
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,159 Elo+
Solo
Ra
Ra
OBSIDIANcrown
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,411 Elo+
Party 2
Charybdis
Charybdis
TjackKola
Charybdis
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
363W - 350L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
7 / 2 / 15
13,332
1,026
24,126
11,218
8,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 2 / 24
15,046
1,157
23,530
10,884
5,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Kellendir
Chiron
20
5 / 0 / 29
13,629
1,048
21,874
11,232
5,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
20
7 / 4 / 23
12,891
992
12,592
23,241
24,043
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
20
13 / 2 / 18
13,887
1,068
20,582
20,002
12,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FoxInThBox
Bellona
18
3 / 3 / 6
12,528
964
10,086
21,897
15,275
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
HarkiCz
King Arthur
18
2 / 14 / 4
11,592
892
11,608
25,819
25,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
0 / 8 / 6
10,594
815
9,059
12,421
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 11 / 10
12,184
937
16,613
27,071
11,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
TjackKola
Charybdis
18
5 / 7 / 4
13,072
1,006
22,357
21,694
8,160
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
40
43
Kills
10
10
Deaths
43
109
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
2
15
7.25
W
11
2
24
11.5
L
Bellona
FoxInThBox
Bellona
3
3
6
2
L
King Arthur
HarkiCz
King Arthur
2
14
4
0.29
W
Chiron
Kellendir
Chiron
5
0
29
19.5
W
Horus
7
4
23
4.63
L
0
8
6
0.38
L
0
11
10
0.45
W
Kali
13
2
18
11
L
Charybdis
TjackKola
Charybdis
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,704
Damage
69,723
76,577
Taken
108,902
54,343
Mitigated
63,883
27,450
Healing
8,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
24,126
137
0
1,350
11,218
8,021
0
4,852
6,366
41,653
0
W
23,530
1,201
3,464
942
10,884
5,024
0
4,373
6,511
65,178
0
L
Bellona
FoxInThBox
Bellona
10,086
625
0
142
21,897
15,275
0
11,853
10,044
154
32,849
L
King Arthur
HarkiCz
King Arthur
11,608
1,680
0
43
25,819
25,205
0
13,301
12,518
0
21,950
W
Chiron
Kellendir
Chiron
21,874
6,360
1,793
4,561
11,232
5,020
0
4,099
7,133
0
57,159
W
Horus
12,592
4,861
3,895
4,653
23,241
24,043
0
7,379
15,862
3,921
14,545
L
9,059
2,191
0
0
12,421
4,232
0
5,162
7,259
20,905
0
L
16,613
1,433
3,927
4,633
27,071
11,011
0
11,779
15,292
60,719
0
W
Kali
20,582
9,460
0
6,792
20,002
12,235
0
5,123
14,879
0
35,422
L
Charybdis
TjackKola
Charybdis
22,357
12,696
0
0
21,694
8,160
0
8,087
13,607
0
42,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,785
Gold Earned
59,970
234
Minions Killed
245
9
Camps Cleared
7
1,301,079
Distance Traveled
1,146,349
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,332
1,026
28
2
2
250,769
0
W
Ra
15,046
1,157
103
8
0
270,872
1
L
Bellona
12,528
964
69
5
2
276,702
3
L
King Arthur
11,592
892
15
1
0
246,529
6
W
Chiron
13,629
1,048
65
5
3
286,780
1
W
Horus
12,891
992
10
1
1
214,312
0
L
Hera
10,594
815
26
2
0
170,364
0
L
Ra
12,184
937
98
8
3
219,432
1
W
Kali
13,887
1,068
28
2
3
278,346
0
L
Charybdis
13,072
1,006
37
3
2
233,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role