Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Lighto669
Xing Tian
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,070 Elo+
Party 2
Danzaburou
Danzaburou
U_Lok0_de_T0ddy
Danzaburou
Level 17
God Stats
1W - 5L
1,219 SR
Queue Stats
11W - 24L
1,199 Elo+
Party 1
Horus
Horus
blade551dark
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,265 Elo+
Party 1
Apollo
Apollo
xCoruja157
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,070 Elo+
Party 2
Team Averages
Level 17
1,444 SR
1,221 Elo+

VS

Team Averages
Level 17
1,504 SR
1,381 Elo+
Sun Wukong
Sun Wukong
CapacityJam167
Sun Wukong
Level 7
God Stats
1W - 1L
1,291 SR
Queue Stats
4W - 12L
1,054 Elo+
Solo
Izanami
Izanami
GODKILLER1000
Izanami
Level 28
God Stats
27W - 19L
1,586 SR
Queue Stats
27W - 19L
1,360 Elo+
Solo
Vulcan
Vulcan
QUEpasaPibe
Vulcan
Level 11
God Stats
1W - 1L
1,561 SR
Queue Stats
4W - 3L
1,645 Elo+
Solo
Cthulhu
Cthulhu
fakuc
Cthulhu
Level 27
God Stats
2W - 3L
1,427 SR
Queue Stats
63W - 67L
1,356 Elo+
Solo
Anhur
Anhur
pereiraeze07
Anhur
Level 13
God Stats
2W - 1L
1,656 SR
Queue Stats
6W - 2L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 6 / 2
11,149
446
12,110
25,286
8,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
Lighto669
Xing Tian
15
3 / 9 / 2
9,648
386
8,904
20,695
15,244
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
U_Lok0_de_T0ddy
Danzaburou
6
0 / 4 / 0
7,089
284
1,064
3,812
1,070
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
0 / 7 / 3
12,326
493
4,792
23,525
11,580
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
xCoruja157
Apollo
14
3 / 8 / 2
9,247
370
6,519
14,545
4,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CapacityJam167
Sun Wukong
18
1 / 1 / 6
12,179
487
8,503
12,758
17,860
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
20
20 / 2 / 4
15,655
626
30,355
17,890
7,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
11
4 / 0 / 2
10,127
405
2,514
2,172
1,028
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
fakuc
Cthulhu
17
4 / 5 / 13
11,657
466
15,271
19,677
17,792
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 2 / 6
12,612
504
9,036
11,623
4,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
10
Kills
34
34
Deaths
10
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
6
2
0.83
W
Sun Wukong
CapacityJam167
Sun Wukong
1
1
6
4
W
Izanami
20
2
4
11
L
Xing Tian
Lighto669
Xing Tian
3
9
2
0.44
W
Vulcan
4
0
2
5
L
Danzaburou
U_Lok0_de_T0ddy
Danzaburou
0
4
0
0
L
0
7
3
0.21
W
Cthulhu
fakuc
Cthulhu
4
5
13
2.1
W
5
2
6
4
L
Apollo
xCoruja157
Apollo
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,389
Damage
65,679
87,863
Taken
64,120
41,429
Mitigated
48,320
17,381
Healing
15,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
12,110
1,381
0
8,264
25,286
8,925
0
3,633
21,653
87,794
0
W
Sun Wukong
CapacityJam167
Sun Wukong
8,503
1,905
0
1,328
12,758
17,860
1,802
2,324
10,434
0
56,578
W
Izanami
30,355
21,669
0
7,330
17,890
7,576
4,927
5,310
12,580
0
153,772
L
Xing Tian
Lighto669
Xing Tian
8,904
421
32
1,686
20,695
15,244
144
5,952
14,743
22,095
0
W
Vulcan
2,514
1,437
0
149
2,172
1,028
0
415
1,757
23,131
0
L
Danzaburou
U_Lok0_de_T0ddy
Danzaburou
1,064
438
0
50
3,812
1,070
0
438
3,374
0
13,933
L
4,792
2,852
264
5,799
23,525
11,580
183
402
23,123
0
94,355
W
Cthulhu
fakuc
Cthulhu
15,271
1,383
139
3,700
19,677
17,792
800
8,740
10,937
46,910
0
W
9,036
6,954
0
2,906
11,623
4,064
4,047
4,621
7,002
0
74,662
L
Apollo
xCoruja157
Apollo
6,519
2,444
0
1,286
14,545
4,610
351
7,360
7,185
0
42,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,459
Gold Earned
62,230
454
Minions Killed
524
0
Camps Cleared
0
1,842,548
Distance Traveled
1,946,960
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,149
446
170
7
0
389,375
3
W
Sun Wukong
12,179
487
93
4
0
368,620
2
W
Izanami
15,655
626
194
8
0
472,119
0
L
Xing Tian
9,648
386
19
1
0
422,988
1
W
Vulcan
10,127
405
51
2
0
239,178
0
L
Danzaburou
7,089
284
19
1
0
125,693
0
L
Horus
12,326
493
175
7
0
457,633
0
W
Cthulhu
11,657
466
56
2
0
412,172
4
W
Anhur
12,612
504
130
5
0
454,871
0
L
Apollo
9,247
370
71
3
0
446,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role