Player Matchup

Charybdis
Charybdis
Apollo_Heracles
Charybdis
Level 29
God Stats
2W - 1L
1,751 SR
Queue Stats
92W - 117L
1,519 Elo+
Solo
Hachiman
Hachiman
Jairo The Mess
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,484 Elo+
Solo
Fenrir
Fenrir
Poopsie2011
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
WasChaos
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 155L
1,586 Elo+
Solo
Olorun
Olorun
rDanieel
Olorun
Level 4
God Stats
2W - 1L
1,795 SR
Queue Stats
2W - 2L
1,509 Elo+
Solo
Team Averages
Level 14
1,609 SR
1,519 Elo+

VS

Team Averages
Level 38
1,550 SR
1,613 Elo+
Kukulkan
Kukulkan
Buster_Blade69
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,471 Elo+
Solo
Charybdis
Charybdis
Dnalon03
Charybdis
Level 29
God Stats
9W - 6L
1,500 SR
Queue Stats
162W - 143L
1,553 Elo+
Solo
Nemesis
Nemesis
FlyGuyRyyRy
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,503 Elo+
Solo
Nu Wa
Nu Wa
ShepherdsWolf
Nu Wa
Level 123
God Stats
4W - 1L
1,748 SR
Queue Stats
38W - 46L
1,806 Elo+
Party 1
Apollo
Apollo
YON4-TR0N
Apollo
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 60L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Apollo_Heracles
Charybdis
14
1 / 3 / 2
8,878
888
4,492
8,438
2,705
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
15
1 / 6 / 1
9,108
911
10,051
15,968
5,622
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
15
2 / 10 / 1
9,227
923
5,108
19,587
9,704
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
WasChaos
Cthulhu
15
1 / 7 / 3
9,314
931
6,821
19,515
21,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
rDanieel
Olorun
15
0 / 13 / 3
8,787
879
7,901
20,259
7,326
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

30

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
2 / 0 / 23
10,819
1,082
13,249
5,535
2,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Dnalon03
Charybdis
18
14 / 1 / 14
12,435
1,244
15,426
6,414
2,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
FlyGuyRyyRy
Nemesis
18
8 / 0 / 17
10,885
1,089
13,194
14,495
7,380
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 0 / 23
10,842
1,084
17,610
3,682
1,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
YON4-TR0N
Apollo
18
10 / 4 / 17
12,004
1,200
17,848
9,381
4,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
133
5
Kills
39
39
Deaths
5
10
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Apollo_Heracles
Charybdis
1
3
2
0.67
W
Kukulkan
2
0
23
13.5
W
Charybdis
Dnalon03
Charybdis
14
1
14
21
W
Nemesis
FlyGuyRyyRy
Nemesis
8
0
17
16.5
L
Hachiman
1
6
1
0.25
L
Fenrir
2
10
1
0.25
W
5
0
23
16.5
L
Cthulhu
WasChaos
Cthulhu
1
7
3
0.36
W
Apollo
YON4-TR0N
Apollo
10
4
17
4.63
L
Olorun
rDanieel
Olorun
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,373
Damage
77,327
83,767
Taken
39,507
46,400
Mitigated
18,282
4,851
Healing
5,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Apollo_Heracles
Charybdis
4,492
1,833
0
212
8,438
2,705
0
2,528
5,910
0
16,872
W
Kukulkan
13,249
2,294
0
724
5,535
2,437
0
2,408
3,127
34,692
0
W
Charybdis
Dnalon03
Charybdis
15,426
6,470
0
1,057
6,414
2,496
0
2,297
4,117
0
43,129
W
Nemesis
FlyGuyRyyRy
Nemesis
13,194
6,539
0
2,156
14,495
7,380
0
5,152
9,343
0
18,951
L
Hachiman
10,051
4,836
0
614
15,968
5,622
0
5,181
10,787
0
33,585
L
Fenrir
5,108
777
0
209
19,587
9,704
0
6,894
12,693
0
18,546
W
17,610
7,393
0
0
3,682
1,512
0
904
2,778
29,814
0
L
Cthulhu
WasChaos
Cthulhu
6,821
735
0
745
19,515
21,043
0
8,005
11,510
25,343
0
W
Apollo
YON4-TR0N
Apollo
17,848
8,924
0
1,719
9,381
4,457
0
3,961
5,420
0
28,937
L
Olorun
rDanieel
Olorun
7,901
4,016
349
2,722
20,259
7,326
0
8,251
12,008
25,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,314
Gold Earned
56,985
141
Minions Killed
197
3
Camps Cleared
7
782,811
Distance Traveled
973,107
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,878
888
20
2
0
126,260
0
W
Kukulkan
10,819
1,082
59
6
0
206,181
1
W
Charybdis
12,435
1,244
60
6
2
174,754
0
W
Nemesis
10,885
1,089
20
2
2
232,903
0
L
Hachiman
9,108
911
34
3
0
167,292
0
L
Fenrir
9,227
923
17
2
2
168,969
0
W
Nu Wa
10,842
1,084
19
2
2
188,338
0
L
Cthulhu
9,314
931
34
3
1
169,748
0
W
Apollo
12,004
1,200
39
4
1
170,931
0
L
Olorun
8,787
879
36
4
0
150,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role