Player Matchup

Olorun
Olorun
Masters
Ovëer
Olorun
Masters
Level 128
God Stats
1W - 0L
1,714 SR
Queue Stats
25W - 2L
2,648 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 128
1,714 SR
2,648 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,825 SR
2,147 MMR
Izanami
Izanami
Platinum I
ΞKingofIceΞ
Izanami
Platinum I
Level 156
God Stats
40W - 19L
1,825 SR
Queue Stats
57W - 39L
2,147 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ovëer
Olorun
15
5 / 0 / 0
8,639
1,080
8,539
8,555
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetUllrBakasuraSolKali

VS

Bans
Ah Muzen CabBellonaFreyaOsirisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
0 / 5 / 0
6,213
777
4,745
10,380
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
Ovëer
Olorun
5
0
0
5
L
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,539
Damage
4,745
8,555
Taken
10,380
5,146
Mitigated
7,033
6,568
Healing
1,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Ovëer
Olorun
8,539
5,279
0
6,568
8,555
5,146
1,714
282
8,273
48,425
5,917
L
Izanami
4,745
2,536
0
1,228
10,380
7,033
0
7,589
2,791
0
32,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,639
Gold Earned
6,213
114
Minions Killed
66
8
Camps Cleared
0
156,725
Distance Traveled
157,845
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,639
1,080
114
14
8
156,725
3
L
Izanami
6,213
777
66
8
0
157,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role