Player Matchup

Fenrir
Fenrir
Pikkolin
Fenrir
Level 93
God Stats
19W - 18L
1,555 SR
Queue Stats
217W - 273L
1,386 Elo+
Party 1
Nike
Nike
Pravda1
Nike
Level 88
God Stats
8W - 21L
1,238 SR
Queue Stats
215W - 273L
1,386 Elo+
Party 1
Persephone
Persephone
Raph103
Persephone
Level 59
God Stats
3W - 4L
1,178 SR
Queue Stats
68W - 72L
1,446 Elo+
Solo
Izanami
Izanami
shinogen
Izanami
Level 126
God Stats
6W - 5L
1,715 SR
Queue Stats
48W - 44L
1,535 Elo+
Solo
Charybdis
Charybdis
swellfoop
Charybdis
Level 119
God Stats
3W - 2L
1,743 SR
Queue Stats
34W - 23L
1,604 Elo+
Solo
Team Averages
Level 97
1,486 SR
1,471 Elo+

VS

Team Averages
Level 105
1,499 SR
1,475 Elo+
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
BarmyPie
Hercules
Level 126
God Stats
2W - 2L
1,638 SR
Queue Stats
20W - 16L
1,736 Elo+
Solo
Baba Yaga
Baba Yaga
CarlosC95
Baba Yaga
Level 69
God Stats
0W - 4L
1,154 SR
Queue Stats
210W - 222L
1,365 Elo+
Solo
Cerberus
Cerberus
DaysiaWolfix
Cerberus
Level 125
God Stats
1W - 2L
1,704 SR
Queue Stats
249W - 290L
1,383 Elo+
Party 2
Charybdis
Charybdis
rivalnutria
Charybdis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 290L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Pikkolin
Fenrir
16
2 / 4 / 6
10,387
577
3,882
13,897
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
Pravda1
Nike
15
3 / 3 / 6
9,390
522
7,752
15,574
9,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Raph103
Persephone
16
3 / 1 / 5
10,762
598
7,687
8,765
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
shinogen
Izanami
18
6 / 2 / 2
11,487
638
12,162
13,919
4,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
swellfoop
Charybdis
15
9 / 3 / 3
10,483
582
17,290
12,503
3,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 4 / 1
9,057
503
5,721
13,039
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
 
Fenrir
14
3 / 4 / 1
9,057
503
5,721
13,039
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
BarmyPie
Hercules
14
1 / 3 / 1
8,340
463
3,332
12,187
9,940
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
CarlosC95
Baba Yaga
16
3 / 4 / 1
9,705
539
9,946
10,621
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
DaysiaWolfix
Cerberus
12
3 / 5 / 2
8,430
468
5,925
18,770
18,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
rivalnutria
Charybdis
13
3 / 7 / 4
8,437
469
9,243
12,835
3,802
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
23
Kills
16
13
Deaths
27
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
1
0.88
L
Fenrir
 
Fenrir
3
4
1
0.88
L
Hercules
BarmyPie
Hercules
1
3
1
0.5
L
Baba Yaga
CarlosC95
Baba Yaga
3
4
1
0.88
L
Cerberus
DaysiaWolfix
Cerberus
3
5
2
0.8
W
Fenrir
Pikkolin
Fenrir
2
4
6
1.25
W
Nike
Pravda1
Nike
3
3
6
2
W
Persephone
Raph103
Persephone
3
1
5
5.5
L
Charybdis
rivalnutria
Charybdis
3
7
4
0.71
W
Izanami
shinogen
Izanami
6
2
2
3.5
W
Charybdis
swellfoop
Charybdis
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,773
Damage
39,888
64,658
Taken
80,491
25,068
Mitigated
46,310
21,715
Healing
22,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,721
442
0
4,747
13,039
4,795
104
1,906
11,133
0
52,758
L
Fenrir
 
Fenrir
5,721
442
0
4,747
13,039
4,795
104
1,906
11,133
0
52,758
L
Hercules
BarmyPie
Hercules
3,332
652
0
4,172
12,187
9,940
0
1,633
10,505
993
40,550
L
Baba Yaga
CarlosC95
Baba Yaga
9,946
180
0
2,683
10,621
4,350
407
3,567
7,012
65,466
0
L
Cerberus
DaysiaWolfix
Cerberus
5,925
382
279
4,109
18,770
18,628
0
79
17,974
20,946
0
W
Fenrir
Pikkolin
Fenrir
3,882
975
851
4,642
13,897
4,729
1,097
3,584
10,187
0
45,234
W
Nike
Pravda1
Nike
7,752
981
702
4,909
15,574
9,365
267
4,484
11,003
0
44,042
W
Persephone
Raph103
Persephone
7,687
152
143
2,511
8,765
2,642
58
2,258
6,293
57,655
0
L
Charybdis
rivalnutria
Charybdis
9,243
6,681
0
2,088
12,835
3,802
452
502
12,074
0
46,147
W
Izanami
shinogen
Izanami
12,162
8,174
0
5,577
13,919
4,809
5,182
2,392
11,447
0
97,941
W
Charybdis
swellfoop
Charybdis
17,290
10,661
0
2,380
12,503
3,523
425
3,428
9,027
0
73,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,509
Gold Earned
53,026
475
Minions Killed
541
0
Camps Cleared
0
1,707,402
Distance Traveled
1,943,180
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,057
503
110
6
0
349,010
7
L
Fenrir
9,057
503
110
6
0
349,010
7
L
Hercules
8,340
463
91
5
0
299,182
2
L
Baba Yaga
9,705
539
124
7
0
338,170
6
L
Cerberus
8,430
468
28
2
0
309,575
4
W
Fenrir
10,387
577
78
4
0
352,211
2
W
Nike
9,390
522
54
3
0
331,582
7
W
Persephone
10,762
598
101
6
0
372,644
11
L
Charybdis
8,437
469
78
4
0
298,233
1
W
Izanami
11,487
638
146
8
0
328,671
2
W
Charybdis
10,483
582
96
5
0
322,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role