Player Matchup

Thor
Thor
D4_Master44
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
SpG_ZeTeXiii
Zeus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,346 Elo+
Party 1
Bellona
Bellona
beutox94
Bellona
Level 31
God Stats
0W - 1L
1,715 SR
Queue Stats
15W - 23L
1,279 Elo+
Party 1
Team Averages
Level 32
1,572 SR
1,375 Elo+

VS

Team Averages
Level 38
1,657 SR
1,426 Elo+
Ah Puch
Ah Puch
Bjornwerner217
Ah Puch
Level 54
God Stats
7W - 8L
1,434 SR
Queue Stats
119W - 202L
1,241 Elo+
Party 2
Ne Zha
Ne Zha
Wazrow
Ne Zha
Level 25
God Stats
57W - 5L
2,067 SR
Queue Stats
258W - 51L
1,771 Elo+
Solo
Neith
Neith
nkhc283
Neith
Level 36
God Stats
11W - 10L
1,471 SR
Queue Stats
119W - 200L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,672
556
2,038
10,686
3,298
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 8 / 1
9,013
751
8,789
10,358
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
beutox94
Bellona
10
1 / 2 / 3
7,686
641
4,072
9,618
6,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 10
7,790
649
5,587
7,265
2,491
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Wazrow
Ne Zha
14
10 / 2 / 4
9,929
827
14,328
11,148
7,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
nkhc283
Neith
13
5 / 2 / 10
9,221
768
5,477
7,992
2,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
15
15
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
L
0
5
2
0.2
L
5
8
1
0.69
W
Ne Zha
Wazrow
Ne Zha
10
2
4
6
L
Bellona
beutox94
Bellona
1
2
3
1.25
W
Neith
nkhc283
Neith
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,899
Damage
25,392
30,662
Taken
26,405
11,995
Mitigated
13,063
1,758
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,587
343
92
1,409
7,265
2,491
180
3,768
3,327
26,834
0
L
2,038
833
0
0
10,686
3,298
0
1,791
8,588
0
11,028
L
8,789
657
0
240
10,358
2,529
0
1,691
8,231
32,587
0
W
Ne Zha
Wazrow
Ne Zha
14,328
3,759
0
4,722
11,148
7,694
244
2,702
8,300
0
38,557
L
Bellona
beutox94
Bellona
4,072
1,313
0
1,518
9,618
6,168
0
2,329
6,870
0
8,806
W
Neith
nkhc283
Neith
5,477
1,517
449
3,168
7,992
2,878
1,493
3,034
4,760
0
28,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,371
Gold Earned
26,940
91
Minions Killed
144
4
Camps Cleared
7
539,227
Distance Traveled
603,496
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,790
649
47
4
2
189,522
0
L
Thor
6,672
556
21
2
1
176,474
0
L
Zeus
9,013
751
58
5
2
161,787
1
W
Ne Zha
9,929
827
45
4
3
226,861
4
L
Bellona
7,686
641
12
1
1
200,966
2
W
Neith
9,221
768
52
4
2
187,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role