Player Matchup

Kukulkan
Kukulkan
Excentriel
Kukulkan
Level 26
God Stats
5W - 3L
1,490 SR
Queue Stats
9W - 7L
1,514 Elo+
Solo
Bastet
Bastet
Lloydkun
Bastet
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,651 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pechedemoniak
Morgan Le Fay
Level 28
God Stats
26W - 28L
1,517 SR
Queue Stats
140W - 148L
1,514 Elo+
Party 3
Sun Wukong
Sun Wukong
ferte1
Sun Wukong
Level 19
God Stats
1W - 0L
1,243 SR
Queue Stats
52W - 51L
1,511 Elo+
Solo
Heimdallr
Heimdallr
lapskotyk
Heimdallr
Level 33
God Stats
3W - 7L
1,270 SR
Queue Stats
184W - 185L
1,490 Elo+
Party 3
Team Averages
Level 27
1,404 SR
1,536 Elo+

VS

Team Averages
Level 15
1,524 SR
1,608 Elo+
He Bo
He Bo
Ero543
He Bo
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 107L
1,499 Elo+
Party 1
Izanami
Izanami
Gоrgona
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,717 Elo+
Party 2
Hel
Hel
Hatasun
Hel
Level 6
God Stats
32W - 26L
1,379 SR
Queue Stats
77W - 76L
1,541 Elo+
Party 1
Fenrir
Fenrir
ThePhantom69
Fenrir
Level 10
God Stats
4W - 6L
1,743 SR
Queue Stats
4W - 8L
1,717 Elo+
Party 2
Charybdis
Charybdis
vaclav007
Charybdis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Excentriel
Kukulkan
20
5 / 3 / 21
12,703
1,059
15,803
9,164
3,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Lloydkun
Bastet
20
12 / 3 / 17
13,580
1,132
22,671
15,478
6,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
Pechedemoniak
Morgan Le Fay
20
7 / 4 / 20
13,543
1,129
16,973
12,170
4,327
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
ferte1
Sun Wukong
20
11 / 2 / 21
13,999
1,167
16,350
20,371
20,388
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
lapskotyk
Heimdallr
19
6 / 7 / 15
12,373
1,031
15,819
15,401
5,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ero543
He Bo
20
8 / 9 / 8
14,368
1,197
32,132
20,177
6,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Gоrgona
Izanami
18
1 / 9 / 9
11,736
978
9,044
19,147
5,825
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
19
0 / 9 / 7
11,040
920
8,125
16,187
6,780
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
18
4 / 9 / 4
12,278
1,023
5,925
19,794
9,232
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
vaclav007
Charybdis
19
6 / 5 / 6
13,079
1,090
12,447
18,989
6,418
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
53
41
Kills
19
19
Deaths
41
94
Assists
34
Player
Kills
Deaths
Assists
KDA
L
He Bo
Ero543
He Bo
8
9
8
1.33
W
Kukulkan
Excentriel
Kukulkan
5
3
21
5.17
L
Izanami
Gоrgona
Izanami
1
9
9
0.61
L
Hel
0
9
7
0.39
W
Bastet
Lloydkun
Bastet
12
3
17
6.83
W
Morgan Le Fay
Pechedemoniak
Morgan Le Fay
7
4
20
4.25
L
Fenrir
4
9
4
0.67
W
Sun Wukong
ferte1
Sun Wukong
11
2
21
10.75
W
Heimdallr
lapskotyk
Heimdallr
6
7
15
1.93
L
Charybdis
vaclav007
Charybdis
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,616
Damage
67,673
72,584
Taken
94,294
39,623
Mitigated
34,872
4,720
Healing
6,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Ero543
He Bo
32,132
2,185
0
838
20,177
6,617
0
6,320
13,857
47,789
0
W
Kukulkan
Excentriel
Kukulkan
15,803
761
0
392
9,164
3,304
0
4,957
4,207
46,162
0
L
Izanami
Gоrgona
Izanami
9,044
4,885
0
0
19,147
5,825
0
6,448
12,699
0
45,400
L
Hel
8,125
792
2,593
1,360
16,187
6,780
0
6,314
9,873
18,246
0
W
Bastet
Lloydkun
Bastet
22,671
8,248
0
0
15,478
6,290
0
6,733
8,615
0
31,657
W
Morgan Le Fay
Pechedemoniak
Morgan Le Fay
16,973
2,205
0
1,250
12,170
4,327
0
7,523
4,647
39,012
0
L
Fenrir
5,925
2,790
0
1,224
19,794
9,232
0
6,719
13,075
0
15,480
W
Sun Wukong
ferte1
Sun Wukong
16,350
3,427
0
1,458
20,371
20,388
0
10,385
9,986
1,581
40,178
W
Heimdallr
lapskotyk
Heimdallr
15,819
6,881
94
1,526
15,401
5,314
0
10,659
4,742
0
28,921
L
Charybdis
vaclav007
Charybdis
12,447
6,071
0
0
18,989
6,418
0
8,207
10,782
0
48,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,198
Gold Earned
62,501
241
Minions Killed
235
5
Camps Cleared
8
1,141,859
Distance Traveled
1,141,605
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
14,368
1,197
32
3
1
226,016
0
W
Kukulkan
12,703
1,059
82
7
2
222,709
0
L
Izanami
11,736
978
71
6
2
210,156
0
L
Hel
11,040
920
31
3
0
186,057
0
W
Bastet
13,580
1,132
26
2
0
262,348
0
W
Morgan Le Fay
13,543
1,129
51
4
1
224,636
0
L
Fenrir
12,278
1,023
22
2
2
272,754
2
W
Sun Wukong
13,999
1,167
59
5
2
253,852
0
W
Heimdallr
12,373
1,031
23
2
0
178,314
1
L
Charybdis
13,079
1,090
79
7
3
246,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role