Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Dextroni
Arachne
Level 127
God Stats
38W - 30L
1,459 SR
Queue Stats
282W - 268L
1,512 Elo+
Party 3
Vamana
Vamana
Liam2002
Vamana
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
290W - 305L
1,514 Elo+
Party 2
Anubis
Anubis
PepeStalin
Anubis
Level 28
God Stats
85W - 53L
1,634 SR
Queue Stats
279W - 269L
1,547 Elo+
Party 2
Guan Yu
Guan Yu
araeee
Guan Yu
Level 34
God Stats
28W - 29L
1,495 SR
Queue Stats
167W - 190L
1,448 Elo+
Solo
Team Averages
Level 53
1,518 SR
1,504 Elo+

VS

Team Averages
Level 67
1,422 SR
1,466 Elo+
Kali
Kali
AlbertEinsteiNk
Kali
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
165W - 170L
1,450 Elo+
Party 1
Guan Yu
Guan Yu
Falkefly
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 1
Olorun
Olorun
LogiF4
Olorun
Level 38
God Stats
30W - 16L
1,647 SR
Queue Stats
160W - 186L
1,481 Elo+
Solo
Medusa
Medusa
Znaph
Medusa
Level 126
God Stats
0W - 5L
1,187 SR
Queue Stats
20W - 31L
1,264 Elo+
Party 1
Sylvanus
Sylvanus
terzidetgut
Sylvanus
Level 41
God Stats
3W - 8L
1,277 SR
Queue Stats
32W - 44L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
8 / 2 / 11
12,039
523
23,595
12,751
4,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Dextroni
Arachne
20
15 / 5 / 10
13,248
576
19,630
24,763
12,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
Liam2002
Vamana
20
6 / 0 / 5
13,915
605
12,752
15,228
16,666
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
PepeStalin
Anubis
20
7 / 0 / 10
12,820
557
20,285
9,005
4,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
araeee
Guan Yu
17
1 / 5 / 18
10,642
463
10,166
19,556
19,341
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 2
11,360
494
14,108
20,510
10,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Falkefly
Guan Yu
18
1 / 5 / 2
10,401
452
4,477
15,014
18,926
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
LogiF4
Olorun
15
1 / 9 / 5
10,023
436
8,150
19,792
8,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Znaph
Medusa
15
4 / 10 / 6
9,532
414
16,329
21,386
7,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
terzidetgut
Sylvanus
14
1 / 7 / 7
8,771
381
5,831
26,365
25,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
34
37
Kills
12
12
Deaths
37
54
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
11
6.75
L
5
6
2
1
W
Arachne
Dextroni
Arachne
15
5
10
4
L
Guan Yu
Falkefly
Guan Yu
1
5
2
0.4
W
Vamana
Liam2002
Vamana
6
0
5
8.5
L
Olorun
LogiF4
Olorun
1
9
5
0.39
W
Anubis
PepeStalin
Anubis
7
0
10
12
L
Medusa
Znaph
Medusa
4
10
6
0.7
W
Guan Yu
araeee
Guan Yu
1
5
18
2
L
Sylvanus
terzidetgut
Sylvanus
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,428
Damage
48,895
81,303
Taken
103,067
58,003
Mitigated
69,812
38,215
Healing
20,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
23,595
8,627
0
4,347
12,751
4,595
3,255
1,187
11,564
0
80,378
L
14,108
5,426
0
4,624
20,510
10,480
510
3,301
17,209
0
79,129
W
Arachne
Dextroni
Arachne
19,630
12,189
0
12,902
24,763
12,461
1,361
4,058
20,705
0
93,830
L
Guan Yu
Falkefly
Guan Yu
4,477
1,230
660
3,288
15,014
18,926
0
1,891
13,123
0
53,736
W
Vamana
Liam2002
Vamana
12,752
4,658
0
4,573
15,228
16,666
2,381
671
14,557
16,172
88,632
L
Olorun
LogiF4
Olorun
8,150
2,334
1,240
5,790
19,792
8,020
1,979
8,565
11,227
70,865
5,196
W
Anubis
PepeStalin
Anubis
20,285
833
0
6,031
9,005
4,940
2,492
3,459
5,546
91,294
0
L
Medusa
Znaph
Medusa
16,329
5,204
0
1,220
21,386
7,096
0
3,004
18,382
0
61,916
W
Guan Yu
araeee
Guan Yu
10,166
885
3,078
7,284
19,556
19,341
1,659
3,699
15,857
0
50,699
L
Sylvanus
terzidetgut
Sylvanus
5,831
1,809
1,176
2,460
26,365
25,290
221
6,138
20,171
22,280
4,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,664
Gold Earned
50,087
674
Minions Killed
516
0
Camps Cleared
0
2,190,949
Distance Traveled
1,974,685
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,039
523
136
6
0
392,191
3
L
Kali
11,360
494
131
6
0
418,022
4
W
Arachne
13,248
576
120
5
0
470,521
1
L
Guan Yu
10,401
452
120
5
0
443,814
4
W
Vamana
13,915
605
192
8
0
478,533
0
L
Olorun
10,023
436
134
6
0
354,018
4
W
Anubis
12,820
557
158
7
0
405,844
4
L
Medusa
9,532
414
91
4
0
377,125
3
W
Guan Yu
10,642
463
68
3
0
443,860
9
L
Sylvanus
8,771
381
40
2
0
381,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role