Player Matchup

Set
Set
BodyParts
Set
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 43L
1,342 Elo+
Solo
Ra
Ra
BoolDan
Ra
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 18L
1,433 Elo+
Solo
Danzaburou
Danzaburou
SerMecha
Danzaburou
Level 42
God Stats
3W - 3L
1,521 SR
Queue Stats
9W - 24L
1,230 Elo+
Solo
Team Averages
Level 29
1,507 SR
1,335 Elo+

VS

Team Averages
Level 29
1,515 SR
1,194 Elo+
Ymir
Ymir
Ofingo
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,021 Elo+
Solo
Anubis
Anubis
furiuswolf12
Anubis
Level 47
God Stats
2W - 2L
1,419 SR
Queue Stats
25W - 25L
1,441 Elo+
Party 1
Neith
Neith
intxixu
Neith
Level 11
God Stats
0W - 2L
1,627 SR
Queue Stats
0W - 3L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 12
9,862
759
9,415
11,025
7,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
9 / 2 / 9
10,727
825
15,938
9,422
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SerMecha
Danzaburou
14
6 / 0 / 12
10,179
783
7,477
5,852
1,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ofingo
Ymir
11
0 / 7 / 3
7,578
583
4,263
15,596
11,120
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
12
1 / 8 / 2
8,091
622
7,887
14,351
7,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
intxixu
Neith
11
2 / 5 / 0
8,331
641
6,299
9,375
3,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
20
Kills
3
3
Deaths
20
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
W
9
2
9
6.75
L
Ymir
Ofingo
Ymir
0
7
3
0.21
W
Danzaburou
SerMecha
Danzaburou
6
0
12
12
L
Anubis
1
8
2
0.25
L
Neith
intxixu
Neith
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,830
Damage
18,449
26,299
Taken
39,322
13,118
Mitigated
21,665
7,861
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,415
3,969
0
1,714
11,025
7,336
118
6,575
4,450
0
22,530
W
15,938
1,227
1,392
3,925
9,422
3,816
581
3,925
5,497
46,226
0
L
Ymir
Ofingo
Ymir
4,263
843
306
1,811
15,596
11,120
0
5,755
9,592
10,760
0
W
Danzaburou
SerMecha
Danzaburou
7,477
2,853
0
830
5,852
1,966
2,250
1,868
3,984
0
27,973
L
Anubis
7,887
1,169
28
3,737
14,351
7,355
0
6,688
7,315
33,806
0
L
Neith
intxixu
Neith
6,299
3,580
0
1,117
9,375
3,190
0
3,654
5,425
0
25,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,768
Gold Earned
24,000
153
Minions Killed
99
7
Camps Cleared
4
756,554
Distance Traveled
568,283
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,862
759
37
3
2
252,915
0
W
Ra
10,727
825
82
6
4
259,979
1
L
Ymir
7,578
583
10
1
1
203,150
0
W
Danzaburou
10,179
783
34
3
1
243,660
0
L
Anubis
8,091
622
54
4
3
168,219
0
L
Neith
8,331
641
35
3
0
196,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role