Player Matchup

Persephone
Persephone
 
Persephone
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
 
Persephone
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Bozmando
Kumbhakarna
Level 129
God Stats
2W - 3L
1,328 SR
Queue Stats
196W - 199L
1,618 Elo+
Party 3
Sun Wukong
Sun Wukong
ReturntoJebus
Sun Wukong
Level 106
God Stats
14W - 8L
1,594 SR
Queue Stats
93W - 82L
1,588 Elo+
Solo
Charybdis
Charybdis
ToxicBiscu1t
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,578 Elo+
Party 3
Danzaburou
Danzaburou
minMaximilian
Danzaburou
Level 106
God Stats
5W - 3L
1,661 SR
Queue Stats
402W - 395L
1,583 Elo+
Party 3
Team Averages
Level 85
1,514 SR
1,561 Elo+

VS

Team Averages
Level 134
1,580 SR
1,568 Elo+
Athena
Athena
 
Athena
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Azomir
Vamana
Level 147
God Stats
3W - 2L
1,668 SR
Queue Stats
264W - 246L
1,587 Elo+
Solo
Mercury
Mercury
DannRanger
Mercury
Level 149
God Stats
13W - 3L
1,695 SR
Queue Stats
156W - 150L
1,593 Elo+
Solo
Sol
Sol
FozySi
Sol
Level 126
God Stats
6W - 3L
1,523 SR
Queue Stats
84W - 64L
1,565 Elo+
Party 1
Charybdis
Charybdis
baffyO
Charybdis
Level 129
God Stats
3W - 4L
1,514 SR
Queue Stats
49W - 51L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 4 / 0
6,661
512
7,656
7,379
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
 
Persephone
11
0 / 4 / 0
6,661
512
7,656
7,379
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Bozmando
Kumbhakarna
8
0 / 0 / 2
5,398
415
1,693
5,752
2,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
ReturntoJebus
Sun Wukong
12
0 / 3 / 1
6,919
532
3,611
11,637
6,814
Charybdis
ToxicBiscu1t
Charybdis
9
0 / 3 / 2
5,384
414
3,746
5,615
1,177
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
minMaximilian
Danzaburou
12
5 / 3 / 0
7,367
567
7,523
8,416
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 1 / 5
6,693
515
2,769
10,736
7,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vamana
Azomir
Vamana
13
2 / 1 / 4
7,966
613
6,762
7,300
5,160
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
DannRanger
Mercury
14
8 / 2 / 2
8,382
645
6,870
6,948
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
FozySi
Sol
12
1 / 0 / 4
6,896
530
5,196
7,389
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
baffyO
Charybdis
12
1 / 1 / 2
6,869
528
4,821
7,158
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
13
17
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
4
0
0
L
Persephone
 
Persephone
0
4
0
0
W
Athena
 
Athena
1
1
5
3.5
W
Vamana
Azomir
Vamana
2
1
4
4
L
Kumbhakarna
Bozmando
Kumbhakarna
0
0
2
1
W
Mercury
DannRanger
Mercury
8
2
2
4.5
W
Sol
FozySi
Sol
1
0
4
3
L
Sun Wukong
ReturntoJebus
Sun Wukong
0
3
1
0.17
L
Charybdis
ToxicBiscu1t
Charybdis
0
3
2
0.33
W
Charybdis
baffyO
Charybdis
1
1
2
2
L
Danzaburou
minMaximilian
Danzaburou
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,885
Damage
26,418
46,178
Taken
39,531
17,936
Mitigated
20,813
11,652
Healing
17,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
7,656
419
0
1,987
7,379
2,224
0
1,852
5,480
43,744
0
L
Persephone
 
Persephone
7,656
419
0
1,987
7,379
2,224
0
1,852
5,480
43,744
0
W
Athena
 
Athena
2,769
586
719
4,403
10,736
7,570
11
2,469
8,167
17,413
0
W
Vamana
Azomir
Vamana
6,762
1,957
0
3,901
7,300
5,160
0
234
7,058
4,807
36,990
L
Kumbhakarna
Bozmando
Kumbhakarna
1,693
375
0
1,456
5,752
2,986
0
1,828
3,924
14,531
0
W
Mercury
DannRanger
Mercury
6,870
4,147
0
1,756
6,948
3,564
0
1,363
5,553
0
53,182
W
Sol
FozySi
Sol
5,196
1,358
0
4,097
7,389
2,184
1,639
3,141
4,044
45,003
0
L
Sun Wukong
ReturntoJebus
Sun Wukong
3,611
977
0
3,461
11,637
6,814
0
1,999
9,007
0
41,822
L
Charybdis
ToxicBiscu1t
Charybdis
3,746
2,086
0
1,751
5,615
1,177
50
1,053
4,562
0
23,313
W
Charybdis
baffyO
Charybdis
4,821
2,147
0
2,967
7,158
2,335
1,103
1,733
5,360
0
44,445
L
Danzaburou
minMaximilian
Danzaburou
7,523
4,417
0
1,010
8,416
2,511
0
1,979
6,349
0
44,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,390
Gold Earned
36,806
452
Minions Killed
388
0
Camps Cleared
0
1,480,738
Distance Traveled
1,307,850
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,661
512
92
7
0
239,361
7
L
Persephone
6,661
512
92
7
0
239,361
7
W
Athena
6,693
515
35
3
0
264,942
5
W
Vamana
7,966
613
104
8
0
247,988
3
L
Kumbhakarna
5,398
415
16
1
0
234,118
2
W
Mercury
8,382
645
89
7
0
290,167
0
W
Sol
6,896
530
82
6
0
262,214
4
L
Sun Wukong
6,919
532
108
8
0
272,474
4
L
Charybdis
5,384
414
54
4
0
241,046
3
W
Charybdis
6,869
528
78
6
0
242,539
7
L
Danzaburou
7,367
567
90
7
0
254,378
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role