Player Matchup

Charybdis
Charybdis
SmokinLoud
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,485 Elo+
Solo
Hades
Hades
Xsmalla_ahearnX
Hades
Level 26
God Stats
2W - 2L
1,146 SR
Queue Stats
26W - 18L
1,468 Elo+
Solo
Da Ji
Da Ji
corujao-grudento
Da Ji
Level 13
God Stats
5W - 4L
1,438 SR
Queue Stats
17W - 21L
1,350 Elo+
Solo
Fenrir
Fenrir
oDnS x RyZen
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,315 Elo+
Solo
Jormungandr
Jormungandr
talon3607
Jormungandr
Level 28
God Stats
45W - 35L
1,599 SR
Queue Stats
186W - 202L
1,389 Elo+
Solo
Team Averages
Level 20
1,437 SR
1,402 Elo+

VS

Team Averages
Level 18
1,560 SR
1,431 Elo+
Amaterasu
Amaterasu
FatalOnigumo
Amaterasu
Level 18
God Stats
3W - 2L
1,732 SR
Queue Stats
81W - 70L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
HotRodNS_05
Ao Kuang
Level 18
God Stats
11W - 4L
1,683 SR
Queue Stats
37W - 30L
1,448 Elo+
Solo
Anubis
Anubis
Raven Adept
Anubis
Level 29
God Stats
13W - 15L
1,383 SR
Queue Stats
142W - 175L
1,418 Elo+
Solo
Cerberus
Cerberus
alibo
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,425 Elo+
Party 1
Fenrir
Fenrir
nihed
Fenrir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SmokinLoud
Charybdis
20
16 / 4 / 15
15,598
1,200
37,154
16,833
3,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 4 / 18
13,828
1,064
16,429
17,534
14,100
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 3 / 21
13,377
1,029
8,720
11,171
2,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
16
1 / 2 / 1
9,884
760
1,162
2,543
605
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
talon3607
Jormungandr
20
10 / 6 / 25
15,400
1,185
31,360
21,479
7,659
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FatalOnigumo
Amaterasu
17
1 / 4 / 6
10,652
819
4,520
11,408
10,014
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
HotRodNS_05
Ao Kuang
17
5 / 2 / 2
11,673
898
2,706
3,470
1,201
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
19
8 / 9 / 8
14,399
1,108
26,930
26,553
13,499
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
alibo
Cerberus
20
0 / 8 / 13
12,666
974
12,823
28,982
39,755
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
nihed
Fenrir
19
5 / 16 / 9
13,351
1,027
16,619
33,562
19,202
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
57
39
Kills
19
19
Deaths
39
80
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
FatalOnigumo
Amaterasu
1
4
6
1
L
Ao Kuang
HotRodNS_05
Ao Kuang
5
2
2
3
L
Anubis
8
9
8
1.33
W
Charybdis
SmokinLoud
Charybdis
16
4
15
5.88
W
7
4
18
4
L
Cerberus
alibo
Cerberus
0
8
13
0.81
W
5
3
21
5.17
L
Fenrir
nihed
Fenrir
5
16
9
0.59
W
Fenrir
1
2
1
0.75
W
Jormungandr
talon3607
Jormungandr
10
6
25
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,825
Damage
63,598
69,560
Taken
103,975
28,876
Mitigated
83,671
12,792
Healing
16,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
FatalOnigumo
Amaterasu
4,520
1,135
0
1,720
11,408
10,014
0
5,643
5,765
0
7,092
L
Ao Kuang
HotRodNS_05
Ao Kuang
2,706
1,480
0
680
3,470
1,201
0
1,202
2,268
6,250
0
L
Anubis
26,930
343
540
7,855
26,553
13,499
0
13,526
13,027
64,581
0
W
Charybdis
SmokinLoud
Charybdis
37,154
24,652
0
4,727
16,833
3,826
0
12,008
4,825
0
71,837
W
16,429
1,450
460
2,417
17,534
14,100
0
7,616
9,918
38,837
0
L
Cerberus
alibo
Cerberus
12,823
1,291
0
3,478
28,982
39,755
0
10,043
18,939
36,893
0
W
8,720
1,506
0
440
11,171
2,686
0
8,981
2,190
0
15,763
L
Fenrir
nihed
Fenrir
16,619
6,251
0
1,933
33,562
19,202
0
17,375
16,187
0
38,620
W
Fenrir
1,162
649
0
127
2,543
605
0
1,487
1,056
0
1,291
W
Jormungandr
talon3607
Jormungandr
31,360
10,594
0
4,621
21,479
7,659
0
12,367
9,112
59,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,087
Gold Earned
62,741
217
Minions Killed
209
7
Camps Cleared
4
928,596
Distance Traveled
827,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,652
819
7
1
0
137,306
0
L
Ao Kuang
11,673
898
7
1
0
52,496
0
L
Anubis
14,399
1,108
91
7
2
170,328
0
W
Charybdis
15,598
1,200
71
5
2
197,203
0
W
Hades
13,828
1,064
58
4
3
215,132
0
L
Cerberus
12,666
974
64
5
1
247,581
0
W
Da Ji
13,377
1,029
9
1
2
236,965
0
L
Fenrir
13,351
1,027
40
3
1
220,136
0
W
Fenrir
9,884
760
0
0
0
51,277
0
W
Jormungandr
15,400
1,185
79
6
0
228,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role