Player Matchup

Pele
Pele
DiRyse
Pele
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 169L
1,570 Elo+
Party 2
Raijin
Raijin
Eviscerador
Raijin
Level 125
God Stats
4W - 9L
1,413 SR
Queue Stats
350W - 348L
1,475 Elo+
Solo
Ne Zha
Ne Zha
Grongard
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 140L
1,477 Elo+
Solo
Nox
Nox
HP McThicc
Nox
Level 81
God Stats
2W - 6L
1,225 SR
Queue Stats
136W - 136L
1,593 Elo+
Party 2
Apollo
Apollo
kolaiviski
Apollo
Level 117
God Stats
2W - 2L
1,707 SR
Queue Stats
63W - 57L
1,509 Elo+
Solo
Team Averages
Level 114
1,469 SR
1,525 Elo+

VS

Team Averages
Level 106
1,520 SR
1,429 Elo+
Tyr
Tyr
Dyharp
Tyr
Level 118
God Stats
2W - 0L
1,469 SR
Queue Stats
77W - 84L
1,502 Elo+
Solo
Raijin
Raijin
Generatii0nMelih
Raijin
Level 89
God Stats
4W - 0L
1,842 SR
Queue Stats
383W - 391L
1,482 Elo+
Solo
Awilix
Awilix
Nifrim
Awilix
Level 95
God Stats
1W - 1L
1,290 SR
Queue Stats
117W - 109L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
RopenSzapu
Tsukuyomi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
obstawpetka
Kukulkan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DiRyse
Pele
19
5 / 5 / 16
12,221
719
18,960
21,611
8,734
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
18
5 / 5 / 14
11,754
691
15,233
10,384
5,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Grongard
Ne Zha
16
6 / 8 / 10
10,862
639
11,017
14,798
10,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 4 / 13
12,146
714
2,548
10,513
4,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
kolaiviski
Apollo
20
5 / 5 / 15
12,958
762
12,709
13,081
5,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Dyharp
Tyr
19
6 / 7 / 13
12,371
728
12,590
20,485
28,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
10 / 4 / 10
13,944
820
13,494
11,472
5,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Nifrim
Awilix
17
1 / 8 / 16
10,890
641
5,156
11,303
4,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
RopenSzapu
Tsukuyomi
19
4 / 5 / 17
12,223
719
11,303
12,189
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
obstawpetka
Kukulkan
20
6 / 2 / 18
13,845
814
18,765
12,182
6,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
101
26
Kills
27
27
Deaths
26
68
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Pele
DiRyse
Pele
5
5
16
2.6
W
Tyr
Dyharp
Tyr
6
7
13
1.79
L
Raijin
5
5
14
2.4
W
10
4
10
3.75
L
Ne Zha
Grongard
Ne Zha
6
8
10
1.38
L
5
4
13
2.88
W
Awilix
Nifrim
Awilix
1
8
16
1.13
W
Tsukuyomi
RopenSzapu
Tsukuyomi
4
5
17
2.5
L
Apollo
kolaiviski
Apollo
5
5
15
2.5
W
Kukulkan
obstawpetka
Kukulkan
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,467
Damage
61,308
70,387
Taken
67,631
34,389
Mitigated
49,003
22,246
Healing
20,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
DiRyse
Pele
18,960
2,228
1,096
6,591
21,611
8,734
23
10,510
10,864
0
40,938
W
Tyr
Dyharp
Tyr
12,590
1,111
931
4,812
20,485
28,488
421
7,055
13,430
1,029
14,245
L
Raijin
15,233
1,737
2,296
1,140
10,384
5,524
687
5,390
4,806
29,918
0
W
13,494
1,263
1,873
1,613
11,472
5,118
1,601
2,997
8,475
40,342
0
L
Ne Zha
Grongard
Ne Zha
11,017
2,078
696
2,147
14,798
10,002
356
8,281
6,182
0
20,896
L
2,548
412
654
1,962
10,513
4,310
1,012
4,570
5,850
23,753
0
W
Awilix
Nifrim
Awilix
5,156
1,986
1,959
386
11,303
4,177
1,698
2,194
9,109
0
12,723
W
Tsukuyomi
RopenSzapu
Tsukuyomi
11,303
2,112
2,174
1,588
12,189
5,081
1,429
2,081
10,108
0
21,344
L
Apollo
kolaiviski
Apollo
12,709
5,993
2,194
3,470
13,081
5,819
1,744
3,979
8,874
0
30,224
W
Kukulkan
obstawpetka
Kukulkan
18,765
831
1,384
3,996
12,182
6,139
1,487
3,454
8,728
63,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,941
Gold Earned
63,273
184
Minions Killed
192
0
Camps Cleared
0
1,452,578
Distance Traveled
1,491,109
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,221
719
34
2
0
330,800
0
W
Tyr
12,371
728
7
0
0
302,474
2
L
Raijin
11,754
691
32
2
0
256,138
1
W
Raijin
13,944
820
75
4
0
301,154
1
L
Ne Zha
10,862
639
12
1
0
262,253
1
L
Nox
12,146
714
60
4
0
294,990
1
W
Awilix
10,890
641
4
0
0
241,315
2
W
Tsukuyomi
12,223
719
10
1
0
307,735
0
L
Apollo
12,958
762
46
3
0
308,397
0
W
Kukulkan
13,845
814
96
6
0
338,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role