Player Matchup

Zeus
Zeus
Groneh
Zeus
Level 59
God Stats
1W - 2L
1,344 SR
Queue Stats
9W - 12L
1,359 Elo+
Solo
Hercules
Hercules
RafaellMBR
Hercules
Level 41
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 39L
1,283 Elo+
Party 2
Pele
Pele
uJLaraBR
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,305 Elo+
Party 2
Team Averages
Level 43
1,448 SR
1,316 Elo+

VS

Team Averages
Level 51
1,486 SR
1,397 Elo+
Charybdis
Charybdis
KenjoCjYT
Charybdis
Level 120
God Stats
5W - 6L
1,409 SR
Queue Stats
131W - 128L
1,537 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZedGT
Morgan Le Fay
Level 28
God Stats
30W - 24L
1,549 SR
Queue Stats
120W - 123L
1,469 Elo+
Party 1
Cerberus
Cerberus
gomez-cris29
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Groneh
Zeus
14
5 / 7 / 6
10,871
679
9,216
14,834
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
RafaellMBR
Hercules
13
7 / 3 / 7
10,749
672
9,709
23,764
12,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
12
4 / 5 / 7
10,246
640
10,494
11,572
4,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KenjoCjYT
Charybdis
18
12 / 2 / 1
13,201
825
24,225
13,454
5,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
ZedGT
Morgan Le Fay
16
3 / 3 / 7
11,300
706
14,456
9,775
3,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
gomez-cris29
Cerberus
11
0 / 12 / 9
10,237
640
4,347
23,211
24,596
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
16
Kills
15
15
Deaths
17
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
Groneh
Zeus
5
7
6
1.14
W
Charybdis
KenjoCjYT
Charybdis
12
2
1
6.25
L
Hercules
RafaellMBR
Hercules
7
3
7
3.5
W
Morgan Le Fay
ZedGT
Morgan Le Fay
3
3
7
2.17
W
Cerberus
gomez-cris29
Cerberus
0
12
9
0.38
L
Pele
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,419
Damage
43,028
50,170
Taken
46,440
21,780
Mitigated
34,557
15,108
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Groneh
Zeus
9,216
2,101
0
3,398
14,834
4,399
72
5,418
9,148
42,005
0
W
Charybdis
KenjoCjYT
Charybdis
24,225
16,058
0
3,556
13,454
5,971
1,762
1,809
11,645
0
77,054
L
Hercules
RafaellMBR
Hercules
9,709
3,710
0
8,555
23,764
12,480
0
7,739
15,611
18
15,146
W
Morgan Le Fay
ZedGT
Morgan Le Fay
14,456
944
130
2,770
9,775
3,990
517
3,115
6,660
53,208
0
W
Cerberus
gomez-cris29
Cerberus
4,347
652
0
2,260
23,211
24,596
122
4,866
18,345
7,923
0
L
Pele
10,494
2,832
0
3,155
11,572
4,901
0
5,148
6,238
0
29,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,866
Gold Earned
34,738
135
Minions Killed
193
4
Camps Cleared
9
757,773
Distance Traveled
815,107
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,871
679
82
5
2
220,978
1
W
Charybdis
13,201
825
112
7
4
293,258
6
L
Hercules
10,749
672
13
1
0
281,115
0
W
Morgan Le Fay
11,300
706
75
5
5
304,139
7
W
Cerberus
10,237
640
6
0
0
217,710
0
L
Pele
10,246
640
40
3
2
255,680
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role