Player Matchup

Merlin
Merlin
CRIPTICxSURGEx
Merlin
Level 143
God Stats
7W - 11L
1,392 SR
Queue Stats
86W - 104L
1,343 Elo+
Solo
Charybdis
Charybdis
CrankyDragon898
Charybdis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 79L
1,489 Elo+
Party 1
Ullr
Ullr
QandAir
Ullr
Level 128
God Stats
2W - 1L
1,642 SR
Queue Stats
137W - 122L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
a30cal assassin
Jormungandr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,469 Elo+
Party 1
Sylvanus
Sylvanus
xGHOSTxRANGERx
Sylvanus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,556 Elo+
Party 1
Team Averages
Level 102
1,507 SR
1,473 Elo+

VS

Team Averages
Level 85
1,640 SR
1,378 Elo+
Charybdis
Charybdis
CoolishCrane8
Charybdis
Level 61
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 30L
1,278 Elo+
Party 2
Baron Samedi
Baron Samedi
EGORthe3rd
Baron Samedi
Level 41
God Stats
3W - 1L
1,778 SR
Queue Stats
23W - 26L
1,271 Elo+
Solo
Chang'e
Chang'e
LeCavalierNoir
Chang'e
Level 103
God Stats
3W - 7L
1,827 SR
Queue Stats
10W - 14L
1,478 Elo+
Solo
Skadi
Skadi
StillRethalli
Skadi
Level 109
God Stats
2W - 1L
1,606 SR
Queue Stats
36W - 34L
1,536 Elo+
Solo
Cthulhu
Cthulhu
Tinkynano
Cthulhu
Level 111
God Stats
7W - 7L
1,490 SR
Queue Stats
51W - 55L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
6,895
690
6,702
7,948
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
CrankyDragon898
Charybdis
12
0 / 1 / 0
5,895
590
1,341
6,727
2,426
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
QandAir
Ullr
14
0 / 3 / 0
6,746
675
2,624
6,359
2,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Jormungandr
a30cal assassin
Jormungandr
12
0 / 0 / 0
6,197
620
4,604
8,105
5,766
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
12
0 / 5 / 1
6,220
622
2,311
10,767
6,778
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CoolishCrane8
Charybdis
14
1 / 1 / 5
7,352
735
5,067
5,828
2,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
EGORthe3rd
Baron Samedi
14
3 / 0 / 5
7,305
731
4,887
3,057
1,444
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 4
6,865
687
5,762
5,860
2,029
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 0 / 6
7,442
744
7,124
6,038
2,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Tinkynano
Cthulhu
16
5 / 0 / 5
9,271
927
12,385
7,146
6,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
12
12
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Charybdis
CoolishCrane8
Charybdis
1
1
5
3.5
L
Charybdis
CrankyDragon898
Charybdis
0
1
0
0
W
Baron Samedi
EGORthe3rd
Baron Samedi
3
0
5
5.5
W
1
0
4
3
L
Ullr
QandAir
Ullr
0
3
0
0
W
2
0
6
5
W
Cthulhu
Tinkynano
Cthulhu
5
0
5
7.5
L
Jormungandr
a30cal assassin
Jormungandr
0
0
0
0
L
Sylvanus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,582
Damage
35,225
39,906
Taken
27,929
20,433
Mitigated
14,991
5,422
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,702
202
0
746
7,948
3,017
0
5,426
2,522
32,339
0
W
Charybdis
CoolishCrane8
Charybdis
5,067
1,746
0
680
5,828
2,446
108
3,025
2,803
0
18,512
L
Charybdis
CrankyDragon898
Charybdis
1,341
1,117
0
539
6,727
2,426
0
3,578
3,149
0
12,050
W
Baron Samedi
EGORthe3rd
Baron Samedi
4,887
367
1,142
508
3,057
1,444
0
1,439
1,618
16,697
0
W
5,762
651
820
1,269
5,860
2,029
94
3,081
2,779
21,587
0
L
Ullr
QandAir
Ullr
2,624
660
0
233
6,359
2,446
0
3,820
2,539
0
31,359
W
7,124
1,912
492
1,653
6,038
2,156
720
3,081
2,957
0
33,040
W
Cthulhu
Tinkynano
Cthulhu
12,385
198
994
2,146
7,146
6,916
1
2,991
4,155
35,235
0
L
Jormungandr
a30cal assassin
Jormungandr
4,604
555
0
2,020
8,105
5,766
0
4,449
3,656
22,430
0
L
Sylvanus
2,311
1,024
723
1,161
10,767
6,778
0
6,092
4,675
5,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,953
Gold Earned
38,235
241
Minions Killed
259
5
Camps Cleared
5
873,262
Distance Traveled
988,096
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,895
690
64
6
1
175,422
0
W
Charybdis
7,352
735
51
5
3
178,774
0
L
Charybdis
5,895
590
39
4
0
180,636
0
W
Baron Samedi
7,305
731
24
2
1
202,677
2
W
Chang'e
6,865
687
52
5
0
194,346
1
L
Ullr
6,746
675
82
8
4
171,787
3
W
Skadi
7,442
744
64
6
1
183,225
1
W
Cthulhu
9,271
927
68
7
0
229,074
5
L
Jormungandr
6,197
620
45
5
0
202,501
2
L
Sylvanus
6,220
622
11
1
0
142,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role