Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Docid
Bacchus
Level 148
God Stats
8W - 2L
1,751 SR
Queue Stats
404W - 210L
1,820 Elo+
Party 2
Charybdis
Charybdis
RaptorZ501
Charybdis
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
295W - 135L
1,817 Elo+
Party 2
Team Averages
Level 145
1,584 SR
1,712 Elo+

VS

Team Averages
Level 108
1,629 SR
1,625 Elo+
Hou Yi
Hou Yi
JORGE24AL
Hou Yi
Level 129
God Stats
6W - 5L
1,639 SR
Queue Stats
12W - 10L
1,616 Elo+
Party 1
Chronos
Chronos
Moonri
Chronos
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
330W - 365L
1,610 Elo+
Party 1
Osiris
Osiris
gines79
Osiris
Level 52
God Stats
0W - 1L
1,747 SR
Queue Stats
85W - 54L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
7 / 6 / 10
11,774
785
15,749
11,456
10,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Docid
Bacchus
16
6 / 2 / 11
12,423
828
12,295
12,748
20,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
RaptorZ501
Charybdis
14
4 / 5 / 10
10,465
698
7,579
12,837
6,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JORGE24AL
Hou Yi
14
6 / 4 / 4
10,077
672
12,426
13,094
4,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Moonri
Chronos
15
4 / 4 / 6
10,108
674
9,961
12,389
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
gines79
Osiris
12
3 / 9 / 7
9,842
656
7,822
16,842
9,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
17
Kills
13
13
Deaths
17
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
6
10
2
W
Bacchus
Docid
Bacchus
6
2
11
5.75
L
Hou Yi
JORGE24AL
Hou Yi
6
4
4
2
L
Chronos
Moonri
Chronos
4
4
6
1.75
W
Charybdis
RaptorZ501
Charybdis
4
5
10
1.8
L
Osiris
gines79
Osiris
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,623
Damage
30,209
37,041
Taken
42,325
36,816
Mitigated
18,875
8,326
Healing
3,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
15,749
1,286
0
2,802
11,456
10,115
60
3,283
8,173
46,980
0
W
Bacchus
Docid
Bacchus
12,295
1,426
0
1,980
12,748
20,532
223
3,484
9,264
24,274
0
L
Hou Yi
JORGE24AL
Hou Yi
12,426
4,524
0
1,992
13,094
4,770
689
9,804
3,290
0
33,435
L
Chronos
Moonri
Chronos
9,961
2,352
0
1,365
12,389
4,812
369
7,901
4,488
34,774
0
W
Charybdis
RaptorZ501
Charybdis
7,579
3,026
0
3,544
12,837
6,169
1,731
3,358
9,479
0
29,506
L
Osiris
gines79
Osiris
7,822
2,884
0
545
16,842
9,293
0
10,715
6,127
0
35,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,662
Gold Earned
30,027
171
Minions Killed
147
4
Camps Cleared
9
784,762
Distance Traveled
795,865
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,774
785
93
6
2
245,676
4
W
Bacchus
12,423
828
30
2
0
299,114
1
L
Hou Yi
10,077
672
50
3
3
259,761
5
L
Chronos
10,108
674
55
4
2
278,059
0
W
Charybdis
10,465
698
48
3
2
239,972
1
L
Osiris
9,842
656
42
3
4
258,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role